Player Matchup

Ares
Ares
Death_killer325
Ares
Level 128
God Stats
27W - 10L
1,684 SR
Queue Stats
72W - 65L
1,399 Elo+
Solo
Kukulkan
Kukulkan
DingleBerry1014
Kukulkan
Level 46
God Stats
57W - 44L
1,527 SR
Queue Stats
69W - 56L
1,464 Elo+
Party 1
Izanami
Izanami
RunawayCloth
Izanami
Level 77
God Stats
9W - 4L
1,654 SR
Queue Stats
96W - 79L
1,470 Elo+
Party 1
Mulan
Mulan
SlimShady48197
Mulan
Level 67
God Stats
9W - 9L
1,503 SR
Queue Stats
97W - 90L
1,435 Elo+
Party 1
Bakasura
Bakasura
YaBoiSkinnyPete
Bakasura
Level 87
God Stats
13W - 1L
1,983 SR
Queue Stats
118W - 106L
1,464 Elo+
Party 1
Team Averages
Level 81
1,670 SR
1,446 Elo+

VS

Team Averages
Level 61
1,700 SR
1,381 Elo+
Kuzenbo
Kuzenbo
ChrisGotThis
Kuzenbo
Level 64
God Stats
1W - 6L
1,654 SR
Queue Stats
4W - 8L
1,325 Elo+
Party 2
Sol
Sol
DokterKiller
Sol
Level 28
God Stats
0W - 3L
1,683 SR
Queue Stats
1W - 7L
1,076 Elo+
Party 2
Janus
Janus
Paulojim01
Janus
Level 68
God Stats
7W - 7L
1,486 SR
Queue Stats
241W - 242L
1,410 Elo+
Solo
Thor
Thor
TSE Maji
Thor
Level 114
God Stats
1W - 1L
1,732 SR
Queue Stats
320W - 293L
1,545 Elo+
Party 2
Osiris
Osiris
UndueOcean50055
Osiris
Level 29
God Stats
14W - 12L
1,946 SR
Queue Stats
246W - 233L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 4
10,694
509
10,695
20,025
20,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Kukulkan
20
2 / 0 / 3
12,252
583
7,365
5,952
3,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
RunawayCloth
Izanami
18
5 / 0 / 1
11,368
541
14,425
13,884
6,470
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

19
1 / 1 / 1
11,883
566
10,610
16,748
13,169
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
17
3 / 1 / 4
10,959
522
10,252
20,096
9,509
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ChrisGotThis
Kuzenbo
13
1 / 1 / 2
8,412
401
5,643
16,749
23,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
0 / 5 / 3
7,934
378
7,269
16,246
5,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Janus
17
2 / 3 / 1
10,084
480
8,665
10,543
4,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
15
1 / 4 / 1
9,001
429
6,450
16,533
7,023
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
1 / 1 / 1
10,431
497
11,386
20,825
18,392
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
13
14
Kills
5
5
Deaths
14
13
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
ChrisGotThis
Kuzenbo
1
1
2
2
W
3
3
4
1.67
W
Kukulkan
2
0
3
3.5
L
0
5
3
0.3
L
Janus
2
3
1
0.83
W
Izanami
RunawayCloth
Izanami
5
0
1
5.5
W
1
1
1
1.5
L
Thor
1
4
1
0.38
L
1
1
1
1.5
W
Bakasura
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,347
Damage
39,413
76,705
Taken
80,896
52,419
Mitigated
59,071
27,792
Healing
20,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
ChrisGotThis
Kuzenbo
5,643
2,262
0
3,338
16,749
23,192
0
4,809
11,880
29,793
0
W
10,695
536
0
4,042
20,025
20,210
456
8,233
11,706
50,942
0
W
Kukulkan
7,365
435
0
1,964
5,952
3,061
583
2,415
3,383
122,236
0
L
7,269
2,115
0
7,410
16,246
5,849
0
5,892
10,354
61,522
0
L
Janus
8,665
1,056
0
633
10,543
4,615
0
3,905
5,907
91,436
0
W
Izanami
RunawayCloth
Izanami
14,425
9,753
0
7,277
13,884
6,470
1,940
6,125
7,699
0
110,482
W
10,610
2,362
0
9,849
16,748
13,169
80
0
16,748
0
90,921
L
Thor
6,450
1,658
0
1,375
16,533
7,023
0
1,527
13,949
0
80,729
L
11,386
3,979
0
8,182
20,825
18,392
0
1,927
18,534
0
93,994
W
Bakasura
10,252
6,340
0
4,660
20,096
9,509
0
4,166
15,592
0
83,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,156
Gold Earned
45,862
784
Minions Killed
547
0
Camps Cleared
0
2,106,446
Distance Traveled
2,034,049
23
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,412
401
35
2
0
427,336
5
W
Ares
10,694
509
62
3
0
398,693
2
W
Kukulkan
12,252
583
227
11
0
423,550
7
L
Sol
7,934
378
89
4
0
366,080
0
L
Janus
10,084
480
163
8
0
381,389
4
W
Izanami
11,368
541
196
9
0
390,777
1
W
Mulan
11,883
566
167
8
0
360,180
6
L
Thor
9,001
429
103
5
0
445,974
9
L
Osiris
10,431
497
157
7
0
413,270
5
W
Bakasura
10,959
522
132
6
0
533,246
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role