Player Matchup

Amaterasu
Amaterasu
JohnnyAlkind420
Amaterasu
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 12L
1,662 Elo+
Party 2
Camazotz
Camazotz
Kisheen
Camazotz
Level 106
God Stats
1W - 2L
1,187 SR
Queue Stats
76W - 58L
1,526 Elo+
Party 2
Nox
Nox
Krucifries
Nox
Level 104
God Stats
2W - 2L
1,413 SR
Queue Stats
70W - 67L
1,469 Elo+
Party 2
Khepri
Khepri
Oloxio1
Khepri
Level 45
God Stats
22W - 29L
1,567 SR
Queue Stats
60W - 74L
1,547 Elo+
Solo
Neith
Neith
Vulfox
Neith
Level 26
God Stats
3W - 2L
1,500 SR
Queue Stats
84W - 82L
1,423 Elo+
Party 2
Team Averages
Level 86
1,434 SR
1,526 Elo+

VS

Team Averages
Level 74
1,550 SR
1,623 Elo+
Charybdis
Charybdis
 
Charybdis
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
ArunDragonier
Gilgamesh
Level 25
God Stats
1W - 5L
1,514 SR
Queue Stats
104W - 97L
1,588 Elo+
Party 3
Sobek
Sobek
DispairMortal
Sobek
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,874 Elo+
Party 1
Hades
Hades
Slayerboy0216
Hades
Level 131
God Stats
3W - 4L
1,550 SR
Queue Stats
273W - 266L
1,581 Elo+
Party 1
King Arthur
King Arthur
TweakyPeaky
King Arthur
Level 78
God Stats
7W - 6L
1,686 SR
Queue Stats
134W - 119L
1,572 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
JohnnyAlkind420
Amaterasu
14
2 / 1 / 2
7,817
558
7,007
12,732
7,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Camazotz
Kisheen
Camazotz
13
6 / 0 / 3
7,992
571
8,678
11,629
4,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
1 / 1 / 4
7,421
530
4,986
4,644
2,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Khepri
Oloxio1
Khepri
11
1 / 2 / 8
7,103
507
4,361
8,524
5,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Neith
Vulfox
Neith
13
5 / 1 / 6
8,205
586
8,853
7,613
3,271
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
11
2 / 6 / 1
6,684
477
6,054
11,963
3,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
ArunDragonier
Gilgamesh
12
2 / 2 / 0
7,112
508
4,487
9,530
4,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 3 / 3
7,253
518
3,171
12,964
10,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
0 / 2 / 1
7,454
532
4,310
7,876
4,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
TweakyPeaky
King Arthur
12
0 / 2 / 1
6,841
489
7,324
14,399
12,590
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
15
Kills
5
5
Deaths
15
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
2
6
1
0.42
L
Gilgamesh
ArunDragonier
Gilgamesh
2
2
0
1
L
1
3
3
0.83
W
Amaterasu
JohnnyAlkind420
Amaterasu
2
1
2
3
W
Camazotz
Kisheen
Camazotz
6
0
3
7.5
W
1
1
4
3
W
Khepri
Oloxio1
Khepri
1
2
8
2.5
L
0
2
1
0.25
L
King Arthur
TweakyPeaky
King Arthur
0
2
1
0.25
W
Neith
Vulfox
Neith
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,885
Damage
25,346
45,142
Taken
56,732
22,302
Mitigated
35,216
24,166
Healing
19,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
6,054
5,246
0
3,828
11,963
3,424
91
951
11,012
0
45,038
L
Gilgamesh
ArunDragonier
Gilgamesh
4,487
1,527
0
4,689
9,530
4,393
0
1,053
8,477
0
47,769
L
3,171
597
0
5,073
12,964
10,414
0
3,693
9,271
15,826
0
W
Amaterasu
JohnnyAlkind420
Amaterasu
7,007
4,008
0
7,533
12,732
7,533
945
706
12,015
0
58,258
W
Camazotz
Kisheen
Camazotz
8,678
3,993
0
9,408
11,629
4,359
1,705
853
10,722
0
51,768
W
4,986
977
0
999
4,644
2,053
1,272
2,566
1,872
59,047
0
W
Khepri
Oloxio1
Khepri
4,361
967
735
1,737
8,524
5,086
359
1,982
6,542
20,682
0
L
4,310
541
383
3,705
7,876
4,395
0
2,206
5,670
70,290
0
L
King Arthur
TweakyPeaky
King Arthur
7,324
1,718
0
2,248
14,399
12,590
0
1,444
12,955
0
46,970
W
Neith
Vulfox
Neith
8,853
6,123
0
3,754
7,613
3,271
0
1,303
6,310
0
52,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,538
Gold Earned
35,344
405
Minions Killed
428
0
Camps Cleared
0
1,397,263
Distance Traveled
1,378,165
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,684
477
83
6
0
221,677
2
L
Gilgamesh
7,112
508
86
6
0
344,755
2
L
Sobek
7,253
518
17
1
0
264,759
3
W
Amaterasu
7,817
558
105
8
0
292,182
0
W
Camazotz
7,992
571
83
6
0
340,424
0
W
Nox
7,421
530
111
8
0
270,233
2
W
Khepri
7,103
507
30
2
0
262,724
10
L
Hades
7,454
532
161
12
0
257,601
1
L
King Arthur
6,841
489
81
6
0
289,373
0
W
Neith
8,205
586
76
5
0
231,700
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role