Player Matchup

The Morrigan
The Morrigan
BboyLucas2016
The Morrigan
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
184W - 175L
1,323 Elo+
Party 2
Da Ji
Da Ji
LuksJung
Da Ji
Level 144
God Stats
29W - 35L
1,502 SR
Queue Stats
202W - 238L
1,384 Elo+
Party 2
Ullr
Ullr
UnsafeDonkey
Ullr
Level 129
God Stats
17W - 24L
1,377 SR
Queue Stats
615W - 662L
1,317 Elo+
Solo
Bellona
Bellona
ktownsfinest865
Bellona
Level 82
God Stats
12W - 21L
1,277 SR
Queue Stats
733W - 796L
1,307 Elo+
Solo
Ares
Ares
me-embole
Ares
Level 49
God Stats
1W - 1L
1,266 SR
Queue Stats
2W - 6L
1,191 Elo+
Party 2
Team Averages
Level 103
1,384 SR
1,304 Elo+

VS

Team Averages
Level 48
1,569 SR
1,383 Elo+
Cerberus
Cerberus
Darius_The_Petty
Cerberus
Level 65
God Stats
16W - 13L
1,499 SR
Queue Stats
263W - 274L
1,327 Elo+
Party 1
Loki
Loki
MustyMan-
Loki
Level 66
God Stats
4W - 3L
1,737 SR
Queue Stats
19W - 12L
1,418 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
The-HTG
Morgan Le Fay
Level 54
God Stats
29W - 32L
1,456 SR
Queue Stats
230W - 237L
1,304 Elo+
Party 1
Neith
Neith
helpmydadleft
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Achilles
Achilles
iDrxpin
Achilles
Level 55
God Stats
1W - 1L
1,652 SR
Queue Stats
19W - 16L
1,368 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BboyLucas2016
The Morrigan
14
1 / 4 / 3
8,456
470
6,559
9,230
3,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
LuksJung
Da Ji
14
6 / 4 / 1
9,197
511
8,706
17,350
7,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
8 / 0 / 0
9,135
508
9,828
11,043
5,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 6 / 0
8,791
488
10,893
17,827
17,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ares
14
3 / 0 / 9
8,312
462
8,614
10,958
11,368
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 2
7,587
422
6,015
16,744
14,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Loki
14
3 / 3 / 0
8,439
469
3,607
11,028
4,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
The-HTG
Morgan Le Fay
13
3 / 5 / 1
7,921
440
7,986
13,785
5,827
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
1 / 7 / 0
7,070
393
4,593
9,388
4,342
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
iDrxpin
Achilles
16
7 / 1 / 2
9,568
532
12,182
16,803
16,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
19
20
Kills
14
14
Deaths
20
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
BboyLucas2016
The Morrigan
1
4
3
0.63
L
0
4
2
0.25
W
Da Ji
LuksJung
Da Ji
6
4
1
1.63
L
Loki
3
3
0
1
L
Morgan Le Fay
The-HTG
Morgan Le Fay
3
5
1
0.7
W
8
0
0
8
L
1
7
0
0.14
L
Achilles
iDrxpin
Achilles
7
1
2
8
W
2
6
0
0.33
W
Ares
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,600
Damage
34,383
66,408
Taken
67,748
45,354
Mitigated
45,508
21,367
Healing
15,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
BboyLucas2016
The Morrigan
6,559
938
0
2,470
9,230
3,910
517
4,910
4,266
54,208
0
L
6,015
551
359
2,616
16,744
14,647
0
7,183
9,561
38,987
0
W
Da Ji
LuksJung
Da Ji
8,706
2,265
0
5,214
17,350
7,383
0
3,680
13,641
0
58,416
L
Loki
3,607
855
0
3,844
11,028
4,165
0
748
10,280
0
74,128
L
Morgan Le Fay
The-HTG
Morgan Le Fay
7,986
820
0
3,646
13,785
5,827
841
5,141
8,644
47,762
0
W
9,828
5,609
0
6,361
11,043
5,072
736
1,939
9,104
0
69,446
L
4,593
2,307
0
451
9,388
4,342
0
2,239
7,149
0
28,930
L
Achilles
iDrxpin
Achilles
12,182
3,389
0
4,978
16,803
16,527
716
30
16,773
203
54,478
W
10,893
5,832
0
5,331
17,827
17,621
814
53
16,746
54
56,203
W
Ares
8,614
313
303
1,688
10,958
11,368
356
3,620
7,338
30,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,891
Gold Earned
40,585
396
Minions Killed
382
0
Camps Cleared
0
1,555,227
Distance Traveled
1,541,447
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
8,456
470
88
5
0
303,546
7
L
Cerberus
7,587
422
63
4
0
318,877
0
W
Da Ji
9,197
511
86
5
0
314,868
1
L
Loki
8,439
469
116
6
0
340,958
2
L
Morgan Le Fay
7,921
440
60
3
0
296,605
0
W
Ullr
9,135
508
94
5
0
315,385
0
L
Neith
7,070
393
55
3
0
274,776
1
L
Achilles
9,568
532
88
5
0
310,231
0
W
Bellona
8,791
488
87
5
0
259,776
1
W
Ares
8,312
462
41
2
0
361,652
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role