Player Matchup

Ganesha
Ganesha
MesugakiSei
Ganesha
Level 107
God Stats
5W - 3L
1,733 SR
Queue Stats
44W - 23L
1,746 Elo+
Party 2
Rama
Rama
RyomenSukuna
Rama
Level 76
God Stats
4W - 4L
1,644 SR
Queue Stats
12W - 24L
1,500 Elo+
Party 1
Neith
Neith
SaucyLoki
Neith
Level 102
God Stats
1W - 2L
1,763 SR
Queue Stats
31W - 41L
1,528 Elo+
Party 1
Erlang Shen
Erlang Shen
TheChamp
Erlang Shen
Level 158
God Stats
7W - 6L
1,639 SR
Queue Stats
130W - 95L
1,719 Elo+
Party 2
Osiris
Osiris
taigs
Osiris
Level 136
God Stats
1W - 1L
1,723 SR
Queue Stats
60W - 54L
1,645 Elo+
Party 2
Team Averages
Level 116
1,700 SR
1,628 Elo+

VS

Team Averages
Level 125
1,667 SR
1,575 Elo+
Geb
Geb
FacelessAce
Geb
Level 123
God Stats
1W - 1L
1,770 SR
Queue Stats
79W - 79L
1,581 Elo+
Party 4
Nemesis
Nemesis
PowerPenguin56
Nemesis
Level 131
God Stats
6W - 4L
1,661 SR
Queue Stats
283W - 277L
1,588 Elo+
Party 4
Kukulkan
Kukulkan
Rare Yeezus
Kukulkan
Level 124
God Stats
2W - 4L
1,473 SR
Queue Stats
111W - 119L
1,559 Elo+
Party 3
Xing Tian
Xing Tian
UnKinderName68
Xing Tian
Level 101
God Stats
9W - 2L
1,849 SR
Queue Stats
115W - 103L
1,606 Elo+
Party 4
Chronos
Chronos
Zvnith
Chronos
Level 147
God Stats
3W - 3L
1,583 SR
Queue Stats
217W - 195L
1,543 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
MesugakiSei
Ganesha
11
0 / 4 / 3
7,988
420
7,700
16,813
17,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
2 / 2 / 1
9,521
501
8,965
18,606
8,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Neith
SaucyLoki
Neith
15
2 / 3 / 2
9,714
511
7,497
10,734
4,665
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Erlang Shen
TheChamp
Erlang Shen
16
2 / 3 / 2
9,444
497
12,532
18,968
10,132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Osiris
taigs
Osiris
16
2 / 3 / 1
9,355
492
11,114
19,533
17,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 5
9,101
479
5,297
16,319
19,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
4 / 0 / 5
11,182
589
11,079
13,750
6,679
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
Rare Yeezus
Kukulkan
19
3 / 2 / 3
11,698
616
11,398
10,989
5,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
UnKinderName68
Xing Tian
17
6 / 2 / 1
11,413
601
13,529
19,015
15,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chronos
Zvnith
Chronos
16
2 / 2 / 2
10,199
537
16,058
14,012
6,376
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
31
8
Kills
15
15
Deaths
8
9
Assists
16
Player
Kills
Deaths
Assists
KDA
W
0
2
5
1.25
L
Ganesha
MesugakiSei
Ganesha
0
4
3
0.38
W
4
0
5
6.5
W
Kukulkan
Rare Yeezus
Kukulkan
3
2
3
2.25
L
2
2
1
1.25
L
Neith
SaucyLoki
Neith
2
3
2
1
L
Erlang Shen
TheChamp
Erlang Shen
2
3
2
1
W
Xing Tian
UnKinderName68
Xing Tian
6
2
1
3.25
W
Chronos
Zvnith
Chronos
2
2
2
1.5
L
Osiris
taigs
Osiris
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,808
Damage
57,361
84,654
Taken
74,085
58,935
Mitigated
54,974
23,281
Healing
13,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,297
951
0
1,843
16,319
19,980
0
2,701
13,618
19,677
0
L
Ganesha
MesugakiSei
Ganesha
7,700
1,395
0
1,750
16,813
17,937
0
9,220
7,277
22,776
0
W
11,079
6,070
0
662
13,750
6,679
198
1,497
12,253
0
124,686
W
Kukulkan
Rare Yeezus
Kukulkan
11,398
360
0
2,234
10,989
5,949
186
1,038
9,776
126,899
0
L
8,965
8,182
0
10,707
18,606
8,344
312
12,998
5,490
0
93,990
L
Neith
SaucyLoki
Neith
7,497
3,419
0
2,027
10,734
4,665
0
6,247
4,183
0
80,624
L
Erlang Shen
TheChamp
Erlang Shen
12,532
6,819
0
2,564
18,968
10,132
723
6,706
12,023
0
92,258
W
Xing Tian
UnKinderName68
Xing Tian
13,529
1,971
0
2,990
19,015
15,990
0
1,579
17,436
64,585
0
W
Chronos
Zvnith
Chronos
16,058
8,024
0
5,990
14,012
6,376
833
1,617
12,395
88,281
0
L
Osiris
taigs
Osiris
11,114
3,767
0
6,233
19,533
17,857
96
9,447
9,399
1,215
56,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,022
Gold Earned
53,593
570
Minions Killed
664
0
Camps Cleared
0
1,845,931
Distance Traveled
1,980,504
17
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,101
479
23
1
0
427,603
3
L
Ganesha
7,988
420
3
0
0
357,610
3
W
Nemesis
11,182
589
163
9
0
471,211
3
W
Kukulkan
11,698
616
222
12
0
397,234
14
L
Rama
9,521
501
170
9
0
359,608
5
L
Neith
9,714
511
157
8
0
337,561
4
L
Erlang Shen
9,444
497
158
8
0
440,786
4
W
Xing Tian
11,413
601
117
6
0
346,729
10
W
Chronos
10,199
537
139
7
0
337,727
5
L
Osiris
9,355
492
82
4
0
350,366
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role