Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
iiAmShaDoW5162
Zeus
Level 90
God Stats
3W - 0L
1,701 SR
Queue Stats
396W - 385L
1,473 Elo+
Solo
Lancelot
Lancelot
kamikaze82545
Lancelot
Level 115
God Stats
2W - 1L
1,722 SR
Queue Stats
47W - 39L
1,504 Elo+
Solo
Nemesis
Nemesis
pinchimono1
Nemesis
Level 98
God Stats
5W - 5L
1,513 SR
Queue Stats
243W - 242L
1,487 Elo+
Solo
Cupid
Cupid
thunder1253
Cupid
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,605 Elo+
Party 2
Team Averages
Level 99
1,587 SR
1,514 Elo+

VS

Team Averages
Level 93
1,591 SR
1,468 Elo+
Chronos
Chronos
Carl_TLB
Chronos
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 145L
1,473 Elo+
Party 1
Guan Yu
Guan Yu
Cleptrep69YT
Guan Yu
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
188W - 181L
1,500 Elo+
Party 1
Janus
Janus
Justienexx
Janus
Level 86
God Stats
2W - 2L
1,500 SR
Queue Stats
109W - 110L
1,468 Elo+
Solo
Cupid
Cupid
Xmont Villela55
Cupid
Level 109
God Stats
2W - 2L
1,992 SR
Queue Stats
150W - 146L
1,489 Elo+
Solo
Arachne
Arachne
x HeavnZ
Arachne
Level 87
God Stats
16W - 24L
1,465 SR
Queue Stats
54W - 55L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
13
2 / 3 / 9
8,487
472
9,602
15,938
17,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
1 / 3 / 9
8,490
472
12,288
9,286
3,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
kamikaze82545
Lancelot
16
5 / 4 / 3
9,832
546
10,474
17,623
15,382
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
pinchimono1
Nemesis
16
4 / 2 / 5
9,521
529
12,868
13,240
5,863
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
3 / 5 / 1
8,498
472
6,713
10,425
3,076
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Carl_TLB
Chronos
14
2 / 3 / 3
8,749
486
8,762
16,026
7,742
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Guan Yu
Cleptrep69YT
Guan Yu
16
5 / 1 / 1
10,487
583
7,532
10,703
17,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Janus
13
4 / 4 / 4
8,513
473
9,397
13,876
7,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
4 / 3 / 3
9,609
534
10,528
13,070
6,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
x HeavnZ
Arachne
14
2 / 4 / 4
8,401
467
6,705
19,114
8,441
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
32
15
Kills
17
17
Deaths
15
27
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
2
3
9
2.17
L
Chronos
Carl_TLB
Chronos
2
3
3
1.17
L
Guan Yu
Cleptrep69YT
Guan Yu
5
1
1
5.5
L
Janus
4
4
4
1.5
L
4
3
3
1.83
W
1
3
9
1.83
W
Lancelot
kamikaze82545
Lancelot
5
4
3
1.63
W
Nemesis
pinchimono1
Nemesis
4
2
5
3.25
W
3
5
1
0.7
L
Arachne
x HeavnZ
Arachne
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,945
Damage
42,924
66,512
Taken
72,789
45,549
Mitigated
47,239
9,541
Healing
19,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
9,602
2,958
0
1,541
15,938
17,583
20
5,467
10,038
25,013
0
L
Chronos
Carl_TLB
Chronos
8,762
3,900
0
2,533
16,026
7,742
737
5,648
10,378
57,067
0
L
Guan Yu
Cleptrep69YT
Guan Yu
7,532
1,222
455
3,295
10,703
17,442
0
1,520
9,183
0
66,469
L
Janus
9,397
505
0
913
13,876
7,304
573
6,653
7,223
48,114
0
L
10,528
5,195
712
6,060
13,070
6,310
570
3,473
9,597
0
76,864
W
12,288
1,616
0
1,678
9,286
3,645
140
3,011
5,988
65,834
0
W
Lancelot
kamikaze82545
Lancelot
10,474
2,022
0
2,841
17,623
15,382
36
1,844
15,196
0
73,566
W
Nemesis
pinchimono1
Nemesis
12,868
5,958
0
437
13,240
5,863
0
3,752
9,376
0
88,670
W
6,713
3,975
1,065
1,979
10,425
3,076
1,816
3,213
6,908
0
52,037
L
Arachne
x HeavnZ
Arachne
6,705
5,492
345
4,710
19,114
8,441
913
4,596
14,518
0
65,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,828
Gold Earned
45,759
507
Minions Killed
523
0
Camps Cleared
0
1,786,673
Distance Traveled
1,631,180
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,487
472
28
2
0
359,331
2
L
Chronos
8,749
486
94
5
0
302,237
2
L
Guan Yu
10,487
583
124
7
0
346,043
1
L
Janus
8,513
473
73
4
0
308,138
2
L
Cupid
9,609
534
140
8
0
301,397
3
W
Zeus
8,490
472
120
7
0
318,070
3
W
Lancelot
9,832
546
131
7
0
383,512
2
W
Nemesis
9,521
529
147
8
0
449,147
3
W
Cupid
8,498
472
81
5
0
276,613
2
L
Arachne
8,401
467
92
5
0
373,365
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role