Player Matchup

Medusa
Medusa
FaZe_Aldo69
Medusa
Level 101
God Stats
0W - 2L
1,188 SR
Queue Stats
104W - 109L
1,456 Elo+
Solo
Lancelot
Lancelot
Nekaiyel
Lancelot
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 69L
1,361 Elo+
Party 1
Geb
Geb
Rajzaun
Geb
Level 129
God Stats
8W - 5L
1,654 SR
Queue Stats
240W - 266L
1,514 Elo+
Party 1
Apollo
Apollo
UNKNOWN_SHIKAS-
Apollo
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
116W - 98L
1,539 Elo+
Solo
Sol
Sol
lolCrashy
Sol
Level 85
God Stats
3W - 8L
1,221 SR
Queue Stats
150W - 172L
1,448 Elo+
Party 1
Team Averages
Level 103
1,413 SR
1,464 Elo+

VS

Team Averages
Level 127
1,398 SR
1,398 Elo+
Jormungandr
Jormungandr
Big-Los864
Jormungandr
Level 136
God Stats
3W - 5L
1,274 SR
Queue Stats
100W - 119L
1,390 Elo+
Party 2
Heimdallr
Heimdallr
Big_Noob_02
Heimdallr
Level 102
God Stats
3W - 3L
1,366 SR
Queue Stats
83W - 79L
1,466 Elo+
Solo
Cupid
Cupid
C_da_goat_Brooks
Cupid
Level 125
God Stats
4W - 8L
1,430 SR
Queue Stats
88W - 145L
1,323 Elo+
Party 2
Horus
Horus
DirePidgeon
Horus
Level 129
God Stats
3W - 3L
1,721 SR
Queue Stats
174W - 178L
1,456 Elo+
Solo
Nemesis
Nemesis
stuntmoore26
Nemesis
Level 145
God Stats
2W - 3L
1,200 SR
Queue Stats
398W - 459L
1,354 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
7
1 / 4 / 1
4,646
465
2,906
7,399
2,417
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Lancelot
Nekaiyel
Lancelot
9
0 / 6 / 0
5,108
511
2,355
10,531
3,131
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Geb
7
3 / 1 / 1
5,039
504
2,118
9,781
5,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
4 / 1 / 1
5,612
561
4,969
9,238
3,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 0 / 3
5,910
591
7,199
6,044
1,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Big-Los864
Jormungandr
7
1 / 3 / 1
5,231
523
5,270
7,686
3,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
Big_Noob_02
Heimdallr
10
2 / 2 / 3
6,031
603
7,291
8,729
3,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

9
0 / 3 / 1
5,741
574
5,374
8,138
3,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
6 / 0 / 0
7,529
753
7,458
5,686
2,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nemesis
stuntmoore26
Nemesis
9
2 / 1 / 0
5,624
562
3,088
9,188
3,199
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
16
9
Kills
11
12
Deaths
9
6
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Big-Los864
Jormungandr
1
3
1
0.5
W
Heimdallr
Big_Noob_02
Heimdallr
2
2
3
1.75
W
0
3
1
0.17
W
6
0
0
6
L
Medusa
1
4
1
0.38
L
Lancelot
Nekaiyel
Lancelot
0
6
0
0
L
Geb
3
1
1
3.5
L
4
1
1
4.5
L
1
0
3
2.5
W
Nemesis
stuntmoore26
Nemesis
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,547
Damage
28,481
42,993
Taken
39,427
15,869
Mitigated
16,701
10,948
Healing
14,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Big-Los864
Jormungandr
5,270
2,436
54
2,011
7,686
3,929
0
1,509
6,177
24,295
0
W
Heimdallr
Big_Noob_02
Heimdallr
7,291
3,702
0
3,543
8,729
3,335
138
1,133
7,596
0
35,849
W
5,374
3,025
233
3,079
8,138
3,327
64
4,902
3,236
0
29,494
W
7,458
3,209
0
3,557
5,686
2,911
1,104
0
5,686
0
45,498
L
Medusa
2,906
1,443
0
1,540
7,399
2,417
0
1,314
6,085
0
19,304
L
Lancelot
Nekaiyel
Lancelot
2,355
236
0
740
10,531
3,131
0
0
9,992
0
28,107
L
Geb
2,118
386
0
2,724
9,781
5,329
0
2,960
6,821
9,817
0
L
4,969
2,808
0
3,172
9,238
3,268
649
759
8,450
0
24,990
L
7,199
2,728
0
2,772
6,044
1,724
0
237
5,807
41,763
0
W
Nemesis
stuntmoore26
Nemesis
3,088
1,454
0
2,233
9,188
3,199
0
1,773
7,415
0
30,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,315
Gold Earned
30,156
215
Minions Killed
281
0
Camps Cleared
0
1,004,764
Distance Traveled
945,520
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
5,231
523
39
4
0
178,732
2
W
Heimdallr
6,031
603
44
4
0
192,052
3
W
Cupid
5,741
574
60
6
0
149,537
1
W
Horus
7,529
753
83
8
0
188,286
0
L
Medusa
4,646
465
37
4
0
159,196
0
L
Lancelot
5,108
511
61
6
0
192,756
0
L
Geb
5,039
504
8
1
0
242,855
4
L
Apollo
5,612
561
41
4
0
222,893
2
L
Sol
5,910
591
68
7
0
187,064
2
W
Nemesis
5,624
562
55
6
0
236,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role