Player Matchup

Hachiman
Hachiman
MoistEggggg
Hachiman
Level 129
God Stats
2W - 1L
1,489 SR
Queue Stats
57W - 46L
1,539 Elo+
Party 2
Freya
Freya
Slycrashboom
Freya
Level 129
God Stats
1W - 1L
1,548 SR
Queue Stats
98W - 104L
1,491 Elo+
Party 2
King Arthur
King Arthur
hardboiledlegg
King Arthur
Level 126
God Stats
2W - 0L
1,592 SR
Queue Stats
12W - 10L
1,556 Elo+
Party 2
Team Averages
Level 128
1,543 SR
1,529 Elo+

VS

Team Averages
Level 44
1,630 SR
1,640 Elo+
Gilgamesh
Gilgamesh
Chiraq_Baby223s
Gilgamesh
Level 18
God Stats
2W - 1L
1,906 SR
Queue Stats
2W - 3L
1,575 Elo+
Party 1
Sol
Sol
XAGAM3MN0NK1NGX
Sol
Level 89
God Stats
1W - 1L
1,485 SR
Queue Stats
30W - 32L
1,533 Elo+
Party 1
Amaterasu
Amaterasu
disdjck
Amaterasu
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,813 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
MoistEggggg
Hachiman
12
3 / 1 / 5
7,948
795
8,506
8,126
3,766
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
3 / 1 / 6
8,060
806
9,737
9,502
4,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

King Arthur
hardboiledlegg
King Arthur
13
5 / 1 / 4
8,218
822
11,710
11,908
10,619
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Chiraq_Baby223s
Gilgamesh
10
0 / 4 / 3
6,855
686
4,064
12,794
11,360
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
3 / 4 / 0
7,571
757
14,999
12,682
5,836
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Amaterasu
disdjck
Amaterasu
10
0 / 3 / 1
6,145
615
4,682
10,877
7,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
11
Kills
3
3
Deaths
11
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Chiraq_Baby223s
Gilgamesh
0
4
3
0.38
W
Hachiman
MoistEggggg
Hachiman
3
1
5
5.5
W
3
1
6
6
L
3
4
0
0.75
L
Amaterasu
disdjck
Amaterasu
0
3
1
0.17
W
King Arthur
hardboiledlegg
King Arthur
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,953
Damage
23,745
29,536
Taken
36,353
18,686
Mitigated
24,233
6,335
Healing
9,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Chiraq_Baby223s
Gilgamesh
4,064
902
165
1,237
12,794
11,360
0
3,330
9,087
16
9,830
W
Hachiman
MoistEggggg
Hachiman
8,506
4,047
0
740
8,126
3,766
1,933
4,269
3,857
0
32,308
W
9,737
2,798
0
3,643
9,502
4,301
456
5,099
4,403
22,310
0
L
14,999
6,732
0
6,542
12,682
5,836
0
4,128
8,220
38,760
4,029
L
Amaterasu
disdjck
Amaterasu
4,682
2,367
166
1,166
10,877
7,037
0
1,649
9,086
0
10,336
W
King Arthur
hardboiledlegg
King Arthur
11,710
951
279
1,673
11,908
10,619
171
4,337
7,571
0
24,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,226
Gold Earned
20,571
122
Minions Killed
98
6
Camps Cleared
3
602,005
Distance Traveled
559,033
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,855
686
19
2
1
190,701
0
W
Hachiman
7,948
795
68
7
0
185,676
1
W
Freya
8,060
806
31
3
3
199,909
0
L
Sol
7,571
757
64
6
2
161,083
3
L
Amaterasu
6,145
615
15
2
0
207,249
0
W
King Arthur
8,218
822
23
2
3
216,420
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role