Player Matchup

Tiamat
Tiamat
BluePoWaRngr
Tiamat
Level 17
God Stats
5W - 0L
1,485 SR
Queue Stats
9W - 10L
1,258 Elo+
Party 1
Gilgamesh
Gilgamesh
HADESRULEZX
Gilgamesh
Level 116
God Stats
4W - 1L
1,500 SR
Queue Stats
63W - 44L
1,554 Elo+
Party 1
Cernunnos
Cernunnos
ItsGrief
Cernunnos
Level 54
God Stats
7W - 2L
1,697 SR
Queue Stats
56W - 25L
1,636 Elo+
Party 1
Team Averages
Level 62
1,561 SR
1,483 Elo+

VS

Team Averages
Level 47
1,567 SR
1,416 Elo+
Janus
Janus
MrToxicYT78
Janus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 115L
1,436 Elo+
Party 2
Freya
Freya
NuxusHunter707
Freya
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 136L
1,436 Elo+
Party 2
Sun Wukong
Sun Wukong
PandaKing935
Sun Wukong
Level 45
God Stats
5W - 2L
1,700 SR
Queue Stats
19W - 16L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
2 / 0 / 11
10,149
677
7,965
7,023
4,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
HADESRULEZX
Gilgamesh
17
7 / 2 / 11
11,322
755
15,558
19,838
13,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cernunnos
ItsGrief
Cernunnos
16
9 / 2 / 8
11,562
771
18,231
15,599
7,362
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 2
9,609
641
12,019
11,641
3,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
0 / 7 / 3
8,104
540
7,205
15,703
6,618
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sun Wukong
PandaKing935
Sun Wukong
13
2 / 5 / 2
9,336
622
11,708
19,402
13,349
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
11
18
Kills
4
4
Deaths
18
30
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Tiamat
2
0
11
7.5
W
Gilgamesh
HADESRULEZX
Gilgamesh
7
2
11
6.25
W
Cernunnos
ItsGrief
Cernunnos
9
2
8
6.5
L
2
6
2
0.5
L
0
7
3
0.21
L
Sun Wukong
PandaKing935
Sun Wukong
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,754
Damage
30,932
42,460
Taken
46,746
25,257
Mitigated
23,294
6,890
Healing
6,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
7,965
1,616
0
2,085
7,023
4,350
307
2,538
4,361
32,984
0
W
Gilgamesh
HADESRULEZX
Gilgamesh
15,558
2,892
0
2,614
19,838
13,545
667
8,508
9,954
0
44,216
W
Cernunnos
ItsGrief
Cernunnos
18,231
8,715
0
2,191
15,599
7,362
1,953
7,594
7,677
0
46,130
L
12,019
626
643
529
11,641
3,327
0
1,896
9,542
43,048
0
L
7,205
2,060
0
2,697
15,703
6,618
0
2,170
13,211
16,417
1,453
L
Sun Wukong
PandaKing935
Sun Wukong
11,708
2,735
0
2,699
19,402
13,349
0
4,072
14,933
0
32,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,033
Gold Earned
27,049
179
Minions Killed
141
11
Camps Cleared
2
796,143
Distance Traveled
682,349
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,149
677
61
4
3
279,055
1
W
Gilgamesh
11,322
755
54
4
4
291,777
2
W
Cernunnos
11,562
771
64
4
4
225,311
2
L
Janus
9,609
641
78
5
2
225,713
1
L
Freya
8,104
540
24
2
0
209,934
0
L
Sun Wukong
9,336
622
39
3
0
246,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role