Player Matchup

Shiva
Shiva
Kh0matose
Shiva
Level 120
God Stats
1W - 2L
1,690 SR
Queue Stats
43W - 39L
1,496 Elo+
Party 3
Merlin
Merlin
LachsSalmon
Merlin
Level 106
God Stats
9W - 6L
1,368 SR
Queue Stats
415W - 409L
1,482 Elo+
Solo
Anhur
Anhur
TheRevBeefE
Anhur
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 20L
1,420 Elo+
Party 3
Scylla
Scylla
Zombi3cracker90
Scylla
Level 155
God Stats
4W - 2L
1,435 SR
Queue Stats
392W - 407L
1,501 Elo+
Party 1
Ymir
Ymir
aegeus1979
Ymir
Level 156
God Stats
7W - 5L
1,486 SR
Queue Stats
365W - 352L
1,510 Elo+
Party 1
Team Averages
Level 125
1,496 SR
1,482 Elo+

VS

Team Averages
Level 104
1,529 SR
1,500 Elo+
Tiamat
Tiamat
 
Tiamat
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Bacchus
Bacchus
Apollo42592
Bacchus
Level 40
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 8L
1,396 Elo+
Party 2
Olorun
Olorun
Foins
Olorun
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,384 Elo+
Party 4
Hou Yi
Hou Yi
King Frosty OG
Hou Yi
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,689 Elo+
Solo
Mercury
Mercury
freshinout
Mercury
Level 126
God Stats
2W - 2L
1,647 SR
Queue Stats
305W - 301L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Kh0matose
Shiva
20
11 / 2 / 9
12,148
810
21,048
21,976
23,065
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
19
6 / 3 / 10
11,620
775
16,293
13,915
8,354
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 3 / 15
10,387
692
10,396
13,837
8,113
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 4 / 14
10,843
723
15,475
10,601
5,829
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
1 / 3 / 22
11,159
744
6,314
25,271
33,796
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
18
4 / 5 / 2
10,786
719
16,293
17,753
12,968
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bacchus
Apollo42592
Bacchus
15
1 / 5 / 9
9,739
649
8,087
17,590
20,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
Foins
Olorun
16
1 / 6 / 3
9,015
601
9,428
15,440
8,213
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

17
6 / 5 / 4
10,729
715
10,500
10,470
4,515
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
freshinout
Mercury
17
2 / 5 / 1
9,838
656
7,676
14,213
5,931
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
33
26
Kills
14
15
Deaths
26
70
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
4
5
2
1
L
Bacchus
Apollo42592
Bacchus
1
5
9
1.1
L
Olorun
Foins
Olorun
1
6
3
0.42
W
Shiva
Kh0matose
Shiva
11
2
9
7.75
L
6
5
4
1.6
W
Merlin
6
3
10
3.67
W
3
3
15
3.5
W
5
4
14
3
W
1
3
22
4
L
Mercury
freshinout
Mercury
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,526
Damage
51,984
85,600
Taken
75,466
79,157
Mitigated
52,386
31,970
Healing
24,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
16,293
1,128
987
6,471
17,753
12,968
715
9,325
8,428
35,541
0
L
Bacchus
Apollo42592
Bacchus
8,087
360
637
2,441
17,590
20,759
105
7,217
10,373
12,823
0
L
Olorun
Foins
Olorun
9,428
2,971
4,761
4,654
15,440
8,213
382
7,925
7,515
23,207
0
W
Shiva
Kh0matose
Shiva
21,048
3,691
7,186
4,753
21,976
23,065
1,455
9,674
12,302
0
35,082
L
10,500
3,482
1,620
1,133
10,470
4,515
672
6,209
4,261
0
18,603
W
Merlin
16,293
596
2,982
1,709
13,915
8,354
1,497
4,328
9,587
50,757
0
W
10,396
4,635
1,415
2,146
13,837
8,113
3,246
6,914
6,923
0
22,178
W
15,475
769
1,797
603
10,601
5,829
1,321
4,927
5,674
26,790
0
W
6,314
935
818
8,561
25,271
33,796
0
7,965
17,306
11,644
0
L
Mercury
freshinout
Mercury
7,676
1,051
0
1,630
14,213
5,931
595
7,406
6,807
0
21,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,157
Gold Earned
50,107
159
Minions Killed
121
0
Camps Cleared
0
1,344,561
Distance Traveled
1,200,498
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,786
719
36
2
0
257,297
0
L
Bacchus
9,739
649
8
1
0
263,265
0
L
Olorun
9,015
601
30
2
0
246,152
0
W
Shiva
12,148
810
32
2
0
305,033
1
L
Hou Yi
10,729
715
19
1
0
132,417
1
W
Merlin
11,620
775
70
5
0
265,140
4
W
Anhur
10,387
692
29
2
0
257,731
0
W
Scylla
10,843
723
24
2
0
259,653
3
W
Ymir
11,159
744
4
0
0
257,004
0
L
Mercury
9,838
656
28
2
0
301,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role