Player Matchup

Janus
Janus
 
Janus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
DarkPhoton64
Kuzenbo
Level 155
God Stats
5W - 6L
1,522 SR
Queue Stats
316W - 249L
1,578 Elo+
Party 2
Artemis
Artemis
legomaster210
Artemis
Level 116
God Stats
3W - 1L
1,756 SR
Queue Stats
135W - 116L
1,517 Elo+
Party 2
Team Averages
Level 142
1,593 SR
1,532 Elo+

VS

Team Averages
Level 86
1,549 SR
1,568 Elo+
Baron Samedi
Baron Samedi
BigDaddyFri
Baron Samedi
Level 64
God Stats
3W - 3L
1,544 SR
Queue Stats
25W - 19L
1,656 Elo+
Party 1
Danzaburou
Danzaburou
Icy Vibes
Danzaburou
Level 157
God Stats
2W - 3L
1,612 SR
Queue Stats
125W - 84L
1,623 Elo+
Party 1
Ares
Ares
fatherofJAH
Ares
Level 38
God Stats
224W - 233L
1,491 SR
Queue Stats
323W - 336L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
4 / 1 / 2
7,690
769
6,757
5,105
1,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
DarkPhoton64
Kuzenbo
12
0 / 1 / 6
7,807
781
6,445
7,051
5,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Artemis
11
4 / 1 / 3
7,473
747
6,565
5,165
2,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BigDaddyFri
Baron Samedi
11
2 / 4 / 0
6,727
673
4,005
10,190
5,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Icy Vibes
Danzaburou
9
1 / 2 / 1
6,090
609
6,183
6,141
2,646
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 2 / 2
6,521
652
1,743
8,047
6,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
8
Kills
3
3
Deaths
8
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
4
1
2
5
L
Baron Samedi
BigDaddyFri
Baron Samedi
2
4
0
0.5
W
Kuzenbo
DarkPhoton64
Kuzenbo
0
1
6
3
L
Danzaburou
Icy Vibes
Danzaburou
1
2
1
0.75
L
0
2
2
0.5
W
Artemis
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,767
Damage
11,931
17,321
Taken
24,378
9,582
Mitigated
14,997
3,621
Healing
5,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
6,757
91
0
1,557
5,105
1,740
132
1,848
3,257
27,951
0
L
Baron Samedi
BigDaddyFri
Baron Samedi
4,005
290
193
2,398
10,190
5,639
0
7,050
3,140
21,811
0
W
Kuzenbo
DarkPhoton64
Kuzenbo
6,445
2,467
0
1,501
7,051
5,520
24
2,822
4,229
19,492
0
L
Danzaburou
Icy Vibes
Danzaburou
6,183
1,429
0
1,365
6,141
2,646
0
2,450
3,691
0
20,357
L
1,743
0
0
1,458
8,047
6,712
0
4,121
3,926
9,203
0
W
Artemis
6,565
3,626
0
563
5,165
2,322
1,434
1,472
3,693
0
26,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,970
Gold Earned
19,338
120
Minions Killed
101
5
Camps Cleared
4
566,971
Distance Traveled
460,044
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,690
769
44
4
2
206,173
1
L
Baron Samedi
6,727
673
61
6
1
157,867
2
W
Kuzenbo
7,807
781
37
4
0
192,537
3
L
Danzaburou
6,090
609
33
3
2
142,919
2
L
Ares
6,521
652
7
1
1
159,258
0
W
Artemis
7,473
747
39
4
3
168,261
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role