Player Matchup

Charybdis
Charybdis
PegarAki
Charybdis
Level 160
God Stats
2W - 4L
1,549 SR
Queue Stats
98W - 71L
1,549 Elo+
Party 2
Baron Samedi
Baron Samedi
evairjr infinit
Baron Samedi
Level 160
God Stats
4W - 0L
1,757 SR
Queue Stats
107W - 80L
1,578 Elo+
Party 2
Bellona
Bellona
mark5ilv4
Bellona
Level 17
God Stats
9W - 5L
1,580 SR
Queue Stats
13W - 7L
1,519 Elo+
Party 2
Team Averages
Level 112
1,629 SR
1,549 Elo+

VS

Team Averages
Level 82
1,494 SR
1,311 Elo+
Cthulhu
Cthulhu
Lehhar
Cthulhu
Level 93
God Stats
7W - 14L
1,374 SR
Queue Stats
108W - 208L
1,332 Elo+
Party 1
Vulcan
Vulcan
PallyDark
Vulcan
Level 27
God Stats
2W - 3L
1,759 SR
Queue Stats
22W - 56L
1,232 Elo+
Party 1
Xbalanque
Xbalanque
guilbertline
Xbalanque
Level 126
God Stats
1W - 3L
1,349 SR
Queue Stats
56W - 97L
1,369 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
PegarAki
Charybdis
18
1 / 2 / 7
12,493
625
24,102
18,465
8,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
evairjr infinit
Baron Samedi
20
6 / 5 / 2
14,775
739
21,912
20,423
10,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
mark5ilv4
Bellona
18
2 / 1 / 7
13,339
667
13,483
24,403
26,964
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Lehhar
Cthulhu
18
2 / 1 / 6
12,334
617
24,231
36,740
52,179
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vulcan
PallyDark
Vulcan
19
6 / 3 / 2
13,575
679
14,223
11,725
6,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
guilbertline
Xbalanque
15
0 / 5 / 5
11,080
554
15,462
19,938
10,735
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
21
9
Kills
8
8
Deaths
9
16
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Lehhar
Cthulhu
2
1
6
5
L
Vulcan
PallyDark
Vulcan
6
3
2
2.33
W
Charybdis
PegarAki
Charybdis
1
2
7
2.25
W
Baron Samedi
evairjr infinit
Baron Samedi
6
5
2
1.4
L
Xbalanque
guilbertline
Xbalanque
0
5
5
0.5
W
Bellona
mark5ilv4
Bellona
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,497
Damage
53,916
63,291
Taken
68,403
46,302
Mitigated
69,780
28,664
Healing
16,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Lehhar
Cthulhu
24,231
1,726
984
10,387
36,740
52,179
0
10,564
26,176
52,506
0
L
Vulcan
PallyDark
Vulcan
14,223
5,034
0
2,885
11,725
6,866
0
6,157
5,568
58,154
0
W
Charybdis
PegarAki
Charybdis
24,102
11,822
0
7,086
18,465
8,977
865
12,785
5,680
0
79,142
W
Baron Samedi
evairjr infinit
Baron Samedi
21,912
1,198
5,154
9,304
20,423
10,361
1,173
13,602
6,821
72,941
0
L
Xbalanque
guilbertline
Xbalanque
15,462
7,036
0
2,495
19,938
10,735
0
5,584
14,354
0
43,726
W
Bellona
mark5ilv4
Bellona
13,483
4,658
926
6,194
24,403
26,964
913
12,562
11,841
0
33,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,607
Gold Earned
36,989
237
Minions Killed
215
7
Camps Cleared
9
1,076,216
Distance Traveled
1,118,097
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,334
617
45
2
1
406,640
2
L
Vulcan
13,575
679
113
6
3
374,948
2
W
Charybdis
12,493
625
99
5
4
323,148
11
W
Baron Samedi
14,775
739
111
6
3
342,182
0
L
Xbalanque
11,080
554
57
3
5
336,509
12
W
Bellona
13,339
667
27
1
0
410,886
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role