Player Matchup

Hel
Hel
 
Hel
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
MinJunsei
Erlang Shen
Level 108
God Stats
1W - 3L
1,500 SR
Queue Stats
176W - 181L
1,474 Elo+
Party 1
Khepri
Khepri
PrecisionDivorce
Khepri
Level 109
God Stats
5W - 3L
1,621 SR
Queue Stats
72W - 61L
1,554 Elo+
Party 4
Charybdis
Charybdis
SpawnxThunder
Charybdis
Level 128
God Stats
1W - 7L
1,285 SR
Queue Stats
269W - 243L
1,540 Elo+
Solo
Lancelot
Lancelot
UnbanHoodieRyan
Lancelot
Level 117
God Stats
3W - 4L
1,669 SR
Queue Stats
98W - 83L
1,602 Elo+
Party 4
Team Averages
Level 116
1,515 SR
1,534 Elo+

VS

Team Averages
Level 113
1,578 SR
1,530 Elo+
Izanami
Izanami
BraxToTheMax
Izanami
Level 106
God Stats
6W - 3L
1,774 SR
Queue Stats
85W - 65L
1,489 Elo+
Party 2
Arachne
Arachne
CaptainDaddy_69_
Arachne
Level 122
God Stats
71W - 44L
1,691 SR
Queue Stats
152W - 157L
1,525 Elo+
Party 3
Khepri
Khepri
Im_A_Quacker69
Khepri
Level 125
God Stats
7W - 4L
1,686 SR
Queue Stats
168W - 172L
1,523 Elo+
Party 3
Cu Chulainn
Cu Chulainn
LaWiqqa
Cu Chulainn
Level 109
God Stats
1W - 4L
1,288 SR
Queue Stats
67W - 71L
1,595 Elo+
Solo
Ra
Ra
SpadeTempa
Ra
Level 102
God Stats
7W - 7L
1,451 SR
Queue Stats
250W - 224L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
11
0 / 2 / 1
7,329
489
4,167
7,483
2,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Erlang Shen
MinJunsei
Erlang Shen
13
2 / 4 / 3
8,046
536
11,125
16,340
11,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 0 / 3
6,827
455
1,688
5,911
4,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
SpawnxThunder
Charybdis
12
1 / 3 / 1
7,620
508
6,159
11,252
3,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Lancelot
12
3 / 3 / 0
7,795
520
8,053
13,217
6,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BraxToTheMax
Izanami
15
5 / 0 / 1
9,162
611
8,406
7,834
3,472
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
2 / 0 / 3
8,017
534
5,480
11,040
5,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

11
0 / 0 / 5
7,180
479
3,200
8,446
5,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
LaWiqqa
Cu Chulainn
13
4 / 4 / 0
8,111
541
10,101
14,129
17,012
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 2 / 3
8,329
555
7,303
7,393
3,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
24
6
Kills
12
12
Deaths
6
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
2
1
0.25
W
Izanami
BraxToTheMax
Izanami
5
0
1
5.5
W
2
0
3
3.5
W
0
0
5
2.5
W
Cu Chulainn
LaWiqqa
Cu Chulainn
4
4
0
1
L
Erlang Shen
MinJunsei
Erlang Shen
2
4
3
0.88
L
0
0
3
1.5
W
1
2
3
1.25
L
Charybdis
SpawnxThunder
Charybdis
1
3
1
0.5
L
Lancelot
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,192
Damage
34,490
54,203
Taken
48,842
27,917
Mitigated
35,355
20,077
Healing
15,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
4,167
0
317
3,007
7,483
2,446
0
3,143
4,152
46,345
0
W
Izanami
BraxToTheMax
Izanami
8,406
5,839
0
2,792
7,834
3,472
903
795
7,011
0
84,042
W
5,480
3,042
0
6,494
11,040
5,879
529
1,234
9,658
0
58,923
W
3,200
306
0
1,404
8,446
5,385
0
2,036
6,340
21,806
0
W
Cu Chulainn
LaWiqqa
Cu Chulainn
10,101
3,116
0
2,515
14,129
17,012
0
110
14,019
0
54,281
L
Erlang Shen
MinJunsei
Erlang Shen
11,125
7,180
0
5,831
16,340
11,107
1,086
2,405
13,890
0
55,676
L
1,688
171
0
1,615
5,911
4,697
0
1,538
4,341
18,570
0
W
7,303
920
443
2,021
7,393
3,607
0
2,076
5,191
69,764
0
L
Charybdis
SpawnxThunder
Charybdis
6,159
3,042
0
3,793
11,252
3,639
0
1,192
10,014
0
56,721
L
Lancelot
8,053
2,858
0
5,514
13,217
6,028
0
1,850
11,303
0
51,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,617
Gold Earned
40,799
436
Minions Killed
500
0
Camps Cleared
0
1,427,939
Distance Traveled
1,387,840
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,329
489
105
7
0
251,677
4
W
Izanami
9,162
611
152
10
0
268,110
4
W
Arachne
8,017
534
98
7
0
340,287
6
W
Khepri
7,180
479
30
2
0
283,241
4
W
Cu Chulainn
8,111
541
93
6
0
236,761
1
L
Erlang Shen
8,046
536
103
7
0
283,541
0
L
Khepri
6,827
455
44
3
0
293,642
0
W
Ra
8,329
555
127
8
0
259,441
2
L
Charybdis
7,620
508
95
6
0
252,249
5
L
Lancelot
7,795
520
89
6
0
346,830
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role