Player Matchup

Chaac
Chaac
CharlesCalvin
Chaac
Level 153
God Stats
1W - 0L
1,798 SR
Queue Stats
156W - 136L
1,528 Elo+
Party 3
Thanatos
Thanatos
IsThis Next Gen
Thanatos
Level 106
God Stats
7W - 1L
1,663 SR
Queue Stats
71W - 55L
1,501 Elo+
Party 3
Artemis
Artemis
MustangRaven
Artemis
Level 143
God Stats
4W - 4L
1,338 SR
Queue Stats
390W - 381L
1,494 Elo+
Party 2
Yu Huang
Yu Huang
TakeOffC13
Yu Huang
Level 148
God Stats
63W - 58L
1,493 SR
Queue Stats
518W - 475L
1,512 Elo+
Party 2
Ganesha
Ganesha
jholland
Ganesha
Level 141
God Stats
3W - 5L
1,289 SR
Queue Stats
29W - 26L
1,501 Elo+
Party 3
Team Averages
Level 138
1,516 SR
1,507 Elo+

VS

Team Averages
Level 105
1,628 SR
1,538 Elo+
Charybdis
Charybdis
 
Charybdis
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
Shermanova
Nox
Level 68
God Stats
11W - 18L
1,520 SR
Queue Stats
257W - 230L
1,516 Elo+
Party 1
Ravana
Ravana
ValiantVanguard
Ravana
Level 118
God Stats
10W - 6L
1,671 SR
Queue Stats
28W - 20L
1,543 Elo+
Party 1
Freya
Freya
freegolferT1
Freya
Level 138
God Stats
1W - 1L
1,591 SR
Queue Stats
77W - 66L
1,574 Elo+
Party 1
Chaac
Chaac
luketheNUKE2334
Chaac
Level 113
God Stats
4W - 1L
1,858 SR
Queue Stats
44W - 45L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 0 / 8
12,137
759
16,899
22,057
22,020
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thanatos
18
3 / 3 / 5
11,240
703
8,271
14,864
8,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
MustangRaven
Artemis
18
2 / 3 / 10
11,180
699
15,713
12,284
7,009
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Yu Huang
TakeOffC13
Yu Huang
20
6 / 0 / 7
12,081
755
24,972
11,900
6,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
jholland
Ganesha
17
0 / 2 / 7
11,463
716
5,168
19,437
26,381
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
17
2 / 6 / 2
10,164
635
13,789
19,278
8,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
1 / 1 / 5
10,225
639
11,343
11,298
8,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

15
0 / 0 / 2
9,554
597
5,676
9,255
6,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
3 / 3 / 1
10,906
682
12,393
16,804
8,696
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

17
1 / 6 / 3
10,042
628
12,836
23,735
19,009
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
20
16
Kills
7
8
Deaths
16
37
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
2
6
2
0.5
W
5
0
8
9
W
Thanatos
3
3
5
1.83
W
Artemis
MustangRaven
Artemis
2
3
10
2.33
L
1
1
5
3.5
W
Yu Huang
TakeOffC13
Yu Huang
6
0
7
9.5
L
0
0
2
1
L
3
3
1
1.17
W
Ganesha
jholland
Ganesha
0
2
7
1.75
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,023
Damage
56,037
80,542
Taken
80,370
70,660
Mitigated
51,058
32,268
Healing
22,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
13,789
8,217
0
5,766
19,278
8,706
0
5,842
13,167
0
44,935
W
16,899
2,477
0
7,462
22,057
22,020
1,265
7,808
14,249
0
50,385
W
Thanatos
8,271
1,188
0
10,681
14,864
8,759
0
4,673
10,191
0
44,460
W
Artemis
MustangRaven
Artemis
15,713
8,012
0
4,477
12,284
7,009
3,829
2,033
10,251
0
41,523
L
11,343
893
0
3,700
11,298
8,125
0
3,450
7,718
33,383
0
W
Yu Huang
TakeOffC13
Yu Huang
24,972
3,153
0
1,880
11,900
6,491
2,014
3,842
8,058
70,331
0
L
5,676
1,059
0
742
9,255
6,522
0
3,165
6,017
0
24,269
L
12,393
4,160
0
5,662
16,804
8,696
1,388
7,463
9,115
43,783
0
W
Ganesha
jholland
Ganesha
5,168
516
1,883
5,885
19,437
26,381
151
5,380
14,057
24,549
0
L
12,836
1,668
0
6,869
23,735
19,009
0
9,095
14,213
0
36,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,101
Gold Earned
50,891
326
Minions Killed
285
0
Camps Cleared
0
1,628,829
Distance Traveled
1,511,001
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,164
635
62
4
0
244,443
1
W
Chaac
12,137
759
97
6
0
378,396
1
W
Thanatos
11,240
703
49
3
0
353,655
3
W
Artemis
11,180
699
51
3
0
299,186
4
L
Nox
10,225
639
57
4
0
359,457
2
W
Yu Huang
12,081
755
119
7
0
302,137
2
L
Ravana
9,554
597
43
3
0
300,114
4
L
Freya
10,906
682
69
4
0
294,038
1
W
Ganesha
11,463
716
10
1
0
295,455
0
L
Chaac
10,042
628
54
3
0
312,949
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role