Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
AliceWalker
Tiamat
Level 158
God Stats
2W - 1L
1,761 SR
Queue Stats
150W - 130L
1,590 Elo+
Party 1
Ravana
Ravana
AsterionTS
Ravana
Level 160
God Stats
10W - 5L
1,674 SR
Queue Stats
169W - 147L
1,590 Elo+
Party 1
Geb
Geb
RugBE
Geb
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 9L
1,700 Elo+
Party 2
Charybdis
Charybdis
Supersonic173
Charybdis
Level 158
God Stats
2W - 3L
1,580 SR
Queue Stats
36W - 19L
1,727 Elo+
Party 2
Team Averages
Level 150
1,603 SR
1,622 Elo+

VS

Team Averages
Level 131
1,483 SR
1,562 Elo+
Mulan
Mulan
BandC2328
Mulan
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 91L
1,551 Elo+
Party 3
Ra
Ra
BlissCitadel
Ra
Level 124
God Stats
3W - 6L
1,342 SR
Queue Stats
64W - 57L
1,597 Elo+
Party 4
Heimdallr
Heimdallr
Squishaee
Heimdallr
Level 105
God Stats
1W - 1L
1,402 SR
Queue Stats
64W - 61L
1,550 Elo+
Party 4
Fenrir
Fenrir
camfyffe
Fenrir
Level 125
God Stats
11W - 4L
1,617 SR
Queue Stats
345W - 283L
1,554 Elo+
Solo
Skadi
Skadi
iiTz Animal
Skadi
Level 158
God Stats
19W - 16L
1,557 SR
Queue Stats
64W - 70L
1,559 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
11
1 / 6 / 5
7,309
430
7,691
20,494
10,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
13
1 / 4 / 0
7,635
449
3,904
11,871
6,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ravana
AsterionTS
Ravana
14
0 / 0 / 2
8,411
495
5,002
8,778
4,942
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Geb
RugBE
Geb
11
1 / 5 / 5
7,315
430
6,110
14,895
13,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Charybdis
Supersonic173
Charybdis
14
5 / 5 / 1
9,163
539
13,828
12,661
4,449
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
BandC2328
Mulan
15
5 / 4 / 4
9,786
576
13,959
19,945
11,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

17
7 / 0 / 4
10,969
645
15,796
7,949
3,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Heimdallr
Squishaee
Heimdallr
16
3 / 3 / 6
10,012
589
6,362
14,203
6,122
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
camfyffe
Fenrir
13
4 / 1 / 7
9,439
555
9,147
14,928
14,783
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
1 / 0 / 1
10,576
622
6,275
6,177
2,411
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
42
8
Kills
20
20
Deaths
8
13
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
1
6
5
0.58
L
Tiamat
1
4
0
0.25
L
Ravana
AsterionTS
Ravana
0
0
2
1
W
Mulan
BandC2328
Mulan
5
4
4
1.75
W
7
0
4
9
L
Geb
RugBE
Geb
1
5
5
0.7
W
Heimdallr
Squishaee
Heimdallr
3
3
6
2
L
Charybdis
Supersonic173
Charybdis
5
5
1
1.1
W
Fenrir
camfyffe
Fenrir
4
1
7
7.5
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,535
Damage
51,539
68,699
Taken
63,202
40,261
Mitigated
38,259
15,216
Healing
28,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
7,691
4,040
0
5,657
20,494
10,408
0
4,948
15,324
0
42,787
L
Tiamat
3,904
527
62
2,576
11,871
6,527
0
2,923
8,779
52,500
0
L
Ravana
AsterionTS
Ravana
5,002
1,122
0
3,062
8,778
4,942
0
0
8,778
0
61,573
W
Mulan
BandC2328
Mulan
13,959
3,252
0
10,578
19,945
11,030
0
2,872
17,073
0
91,630
W
15,796
1,582
2,083
4,711
7,949
3,913
607
3,158
4,791
94,324
0
L
Geb
RugBE
Geb
6,110
742
306
1,073
14,895
13,935
0
5,719
8,847
24,025
0
W
Heimdallr
Squishaee
Heimdallr
6,362
4,019
0
4,757
14,203
6,122
1,478
733
13,470
0
67,874
L
Charybdis
Supersonic173
Charybdis
13,828
7,439
0
2,480
12,661
4,449
1,824
1,375
11,168
0
75,725
W
Fenrir
camfyffe
Fenrir
9,147
1,350
0
4,751
14,928
14,783
203
3,675
11,253
0
23,768
W
6,275
2,886
0
1,353
6,177
2,411
868
535
5,642
0
91,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,833
Gold Earned
50,782
451
Minions Killed
580
0
Camps Cleared
0
1,658,326
Distance Traveled
1,746,556
18
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
7,309
430
72
4
0
358,269
7
L
Tiamat
7,635
449
103
6
0
298,969
3
L
Ravana
8,411
495
138
8
0
342,778
4
W
Mulan
9,786
576
120
7
0
361,168
1
W
Ra
10,969
645
160
9
0
360,360
0
L
Geb
7,315
430
27
2
0
358,864
0
W
Heimdallr
10,012
589
122
7
0
321,682
0
L
Charybdis
9,163
539
111
7
0
299,446
4
W
Fenrir
9,439
555
22
1
0
371,838
1
W
Skadi
10,576
622
156
9
0
331,508
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role