Player Matchup

Izanami
Izanami
 
Izanami
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
 
Discordia
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
Caor5361
Cliodhna
Level 70
God Stats
2W - 3L
1,625 SR
Queue Stats
550W - 511L
1,562 Elo+
Party 1
King Arthur
King Arthur
Emiesc04
King Arthur
Level 122
God Stats
9W - 9L
1,516 SR
Queue Stats
502W - 483L
1,602 Elo+
Party 1
Baron Samedi
Baron Samedi
wicho_1203
Baron Samedi
Level 118
God Stats
5W - 7L
1,563 SR
Queue Stats
496W - 509L
1,518 Elo+
Party 1
Team Averages
Level 105
1,541 SR
1,536 Elo+

VS

Team Averages
Level 120
1,572 SR
1,538 Elo+
Heimdallr
Heimdallr
DJ PANDALORD398
Heimdallr
Level 125
God Stats
5W - 5L
1,627 SR
Queue Stats
340W - 324L
1,510 Elo+
Solo
Bellona
Bellona
HOT N COLD 34
Bellona
Level 157
God Stats
13W - 10L
1,734 SR
Queue Stats
195W - 175L
1,511 Elo+
Solo
Hun Batz
Hun Batz
TheRyanKing95
Hun Batz
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,538 Elo+
Solo
Ra
Ra
alhar27
Ra
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 68L
1,531 Elo+
Solo
Ganesha
Ganesha
jjoberwockey
Ganesha
Level 127
God Stats
0W - 3L
1,499 SR
Queue Stats
163W - 166L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
8 / 1 / 2
9,288
663
12,987
8,938
4,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
 
Discordia
12
0 / 3 / 3
7,169
512
5,837
7,399
2,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cliodhna
Caor5361
Cliodhna
11
3 / 0 / 3
7,397
528
3,926
11,309
4,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
Emiesc04
King Arthur
13
2 / 2 / 3
8,308
593
10,030
15,834
8,975
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Baron Samedi
wicho_1203
Baron Samedi
11
1 / 2 / 9
7,728
552
4,749
11,386
9,756
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DJ PANDALORD398
Heimdallr
10
2 / 6 / 1
6,339
453
6,420
10,614
3,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
11
3 / 2 / 5
7,155
511
10,907
12,625
8,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hun Batz
TheRyanKing95
Hun Batz
12
2 / 1 / 0
7,182
513
5,499
8,022
4,862
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 0 / 3
7,504
536
7,715
7,695
3,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
jjoberwockey
Ganesha
10
0 / 5 / 2
6,063
433
2,416
15,637
11,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
19
14
Kills
8
8
Deaths
14
20
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
8
1
2
9
W
Discordia
 
Discordia
0
3
3
0.5
W
Cliodhna
Caor5361
Cliodhna
3
0
3
4.5
L
Heimdallr
DJ PANDALORD398
Heimdallr
2
6
1
0.42
W
King Arthur
Emiesc04
King Arthur
2
2
3
1.75
L
Bellona
3
2
5
2.75
L
Hun Batz
TheRyanKing95
Hun Batz
2
1
0
2
L
1
0
3
2.5
L
Ganesha
jjoberwockey
Ganesha
0
5
2
0.2
W
Baron Samedi
wicho_1203
Baron Samedi
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,529
Damage
32,957
54,866
Taken
54,593
29,701
Mitigated
32,250
24,567
Healing
13,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
12,987
8,506
0
3,840
8,938
4,032
1,950
633
8,305
0
94,284
W
Discordia
 
Discordia
5,837
315
0
973
7,399
2,561
534
2,646
4,753
42,477
0
W
Cliodhna
Caor5361
Cliodhna
3,926
35
0
6,942
11,309
4,377
272
2,183
9,126
0
41,505
L
Heimdallr
DJ PANDALORD398
Heimdallr
6,420
3,288
0
1,604
10,614
3,821
755
1,158
9,450
0
38,923
W
King Arthur
Emiesc04
King Arthur
10,030
1,217
0
4,362
15,834
8,975
156
1,680
14,154
0
61,487
L
Bellona
10,907
3,427
0
3,640
12,625
8,859
0
1,127
11,430
0
49,881
L
Hun Batz
TheRyanKing95
Hun Batz
5,499
583
0
1,060
8,022
4,862
0
657
7,331
0
47,462
L
7,715
730
1,174
1,295
7,695
3,390
0
2,991
4,398
66,163
0
L
Ganesha
jjoberwockey
Ganesha
2,416
140
572
3,815
15,637
11,318
265
4,051
11,398
11,277
0
W
Baron Samedi
wicho_1203
Baron Samedi
4,749
748
4,408
4,042
11,386
9,756
176
2,989
8,397
18,051
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,890
Gold Earned
34,243
451
Minions Killed
348
0
Camps Cleared
0
1,440,155
Distance Traveled
1,368,366
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,288
663
149
11
0
270,193
1
W
Discordia
7,169
512
103
7
0
261,105
3
W
Cliodhna
7,397
528
68
5
0
360,564
2
L
Heimdallr
6,339
453
62
4
0
218,929
1
W
King Arthur
8,308
593
117
8
0
287,412
0
L
Bellona
7,155
511
72
5
0
325,486
1
L
Hun Batz
7,182
513
79
6
0
271,102
5
L
Ra
7,504
536
128
9
0
286,947
4
L
Ganesha
6,063
433
7
1
0
265,902
1
W
Baron Samedi
7,728
552
14
1
0
260,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role