Player Matchup

Freya
Freya
Shadoniz
Freya
Level 77
God Stats
4W - 7L
1,534 SR
Queue Stats
56W - 75L
1,331 Elo+
Party 1
Cthulhu
Cthulhu
aj27
Cthulhu
Level 68
God Stats
0W - 2L
1,495 SR
Queue Stats
51W - 69L
1,310 Elo+
Party 1
Pele
Pele
shudinmamun66666
Pele
Level 66
God Stats
0W - 2L
1,312 SR
Queue Stats
29W - 44L
1,290 Elo+
Party 1
Team Averages
Level 70
1,447 SR
1,310 Elo+

VS

Team Averages
Level 82
1,533 SR
1,509 Elo+
Osiris
Osiris
BackdoorBreachr
Osiris
Level 63
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 11L
1,694 Elo+
Solo
Cernunnos
Cernunnos
GracelessCaesar
Cernunnos
Level 118
God Stats
8W - 14L
1,397 SR
Queue Stats
25W - 39L
1,372 Elo+
Solo
Persephone
Persephone
Scagni RN
Persephone
Level 64
God Stats
26W - 10L
1,701 SR
Queue Stats
504W - 429L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Shadoniz
Freya
18
7 / 7 / 7
13,851
693
22,282
23,622
11,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
aj27
Cthulhu
17
3 / 4 / 11
13,112
656
10,802
23,346
21,504
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
8 / 9 / 6
14,019
701
18,449
22,980
9,768
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 7 / 6
15,342
767
15,953
27,207
31,662
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cernunnos
GracelessCaesar
Cernunnos
18
3 / 6 / 12
13,834
692
18,450
21,870
9,494
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
Scagni RN
Persephone
19
7 / 5 / 5
14,775
739
19,893
16,639
7,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
43
18
Kills
20
20
Deaths
18
24
Assists
23
Player
Kills
Deaths
Assists
KDA
W
10
7
6
1.86
W
Cernunnos
GracelessCaesar
Cernunnos
3
6
12
1.5
W
Persephone
Scagni RN
Persephone
7
5
5
1.9
L
Freya
Shadoniz
Freya
7
7
7
1.5
L
Cthulhu
aj27
Cthulhu
3
4
11
2.13
L
8
9
6
1.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,533
Damage
54,296
69,948
Taken
65,716
42,941
Mitigated
48,552
14,763
Healing
12,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,953
5,829
799
3,739
27,207
31,662
696
16,332
10,875
0
38,521
W
Cernunnos
GracelessCaesar
Cernunnos
18,450
6,933
629
2,870
21,870
9,494
1,371
9,365
12,505
0
71,647
W
Persephone
Scagni RN
Persephone
19,893
2,944
0
4,677
16,639
7,396
771
8,193
8,441
67,854
0
L
Freya
Shadoniz
Freya
22,282
7,545
361
6,777
23,622
11,669
1,196
6,086
17,536
53,746
0
L
Cthulhu
aj27
Cthulhu
10,802
1,019
1,031
1,982
23,346
21,504
404
8,801
14,545
27,353
0
L
18,449
6,295
506
4,106
22,980
9,768
244
5,483
17,497
0
43,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,982
Gold Earned
43,951
145
Minions Killed
187
5
Camps Cleared
9
859,879
Distance Traveled
1,004,601
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
15,342
767
39
2
1
351,621
0
W
Cernunnos
13,834
692
68
3
5
310,737
4
W
Persephone
14,775
739
80
4
3
342,243
0
L
Freya
13,851
693
63
3
4
282,614
0
L
Cthulhu
13,112
656
37
2
0
298,172
0
L
Pele
14,019
701
45
2
1
279,093
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role