Player Matchup

Atlas
Atlas
 
Atlas
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Glizzy3182
Sylvanus
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 29L
1,466 Elo+
Solo
Hercules
Hercules
kuruno16
Hercules
Level 146
God Stats
9W - 4L
1,788 SR
Queue Stats
458W - 503L
1,538 Elo+
Party 2
Athena
Athena
miaux11
Athena
Level 65
God Stats
0W - 2L
1,280 SR
Queue Stats
146W - 172L
1,470 Elo+
Party 2
Rama
Rama
youngbk6998
Rama
Level 147
God Stats
1W - 5L
1,557 SR
Queue Stats
126W - 131L
1,508 Elo+
Solo
Team Averages
Level 119
1,525 SR
1,496 Elo+

VS

Team Averages
Level 84
1,430 SR
1,527 Elo+
Guan Yu
Guan Yu
Aaronrofll
Guan Yu
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
256W - 259L
1,509 Elo+
Solo
Chronos
Chronos
BasedGodB23
Chronos
Level 128
God Stats
1W - 1L
1,241 SR
Queue Stats
52W - 62L
1,547 Elo+
Solo
Cliodhna
Cliodhna
CloutGodMike
Cliodhna
Level 72
God Stats
1W - 3L
1,124 SR
Queue Stats
105W - 103L
1,543 Elo+
Party 1
Tiamat
Tiamat
ComeDownSouth
Tiamat
Level 69
God Stats
3W - 0L
1,786 SR
Queue Stats
117W - 116L
1,538 Elo+
Party 1
Ganesha
Ganesha
RagedxxSpartan
Ganesha
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
19
2 / 3 / 7
11,809
622
19,971
28,535
35,578
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sylvanus
Glizzy3182
Sylvanus
17
2 / 5 / 6
11,317
596
15,247
28,445
23,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Hercules
kuruno16
Hercules
20
5 / 2 / 5
12,082
636
18,820
44,107
41,391
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Athena
miaux11
Athena
17
1 / 5 / 7
11,086
583
11,448
31,143
35,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
1 / 3 / 7
10,468
551
27,042
20,985
10,961
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Aaronrofll
Guan Yu
20
3 / 2 / 14
11,804
621
16,071
33,552
39,474
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chronos
BasedGodB23
Chronos
20
5 / 3 / 10
13,004
684
34,810
21,467
13,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cliodhna
CloutGodMike
Cliodhna
19
6 / 1 / 9
12,086
636
33,412
27,139
17,813
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
4 / 2 / 12
13,076
688
35,475
18,200
14,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
0 / 3 / 18
11,273
593
17,422
22,532
33,244
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
81
11
Kills
18
18
Deaths
11
32
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
2
3
7
1.83
W
Guan Yu
Aaronrofll
Guan Yu
3
2
14
5
W
Chronos
BasedGodB23
Chronos
5
3
10
3.33
W
Cliodhna
CloutGodMike
Cliodhna
6
1
9
10.5
W
4
2
12
5
L
Sylvanus
Glizzy3182
Sylvanus
2
5
6
1
W
0
3
18
3
L
Hercules
kuruno16
Hercules
5
2
5
3.75
L
Athena
miaux11
Athena
1
5
7
0.9
L
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,528
Damage
137,190
153,215
Taken
122,890
146,617
Mitigated
118,368
81,370
Healing
72,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
19,971
4,423
4,934
6,253
28,535
35,578
0
16,263
12,272
43,491
0
W
Guan Yu
Aaronrofll
Guan Yu
16,071
2,489
21,050
15,826
33,552
39,474
285
10,515
22,617
0
26,189
W
Chronos
BasedGodB23
Chronos
34,810
14,222
2,202
5,511
21,467
13,293
4,818
9,369
12,098
66,577
0
W
Cliodhna
CloutGodMike
Cliodhna
33,412
2,506
4,709
10,334
27,139
17,813
1,582
10,831
16,308
0
53,894
W
35,475
2,002
4,346
4,359
18,200
14,544
420
7,519
10,681
64,443
0
L
Sylvanus
Glizzy3182
Sylvanus
15,247
4,565
14,445
9,013
28,445
23,230
96
18,951
9,494
25,408
0
W
17,422
1,575
2,671
1,122
22,532
33,244
845
8,432
14,100
28,713
0
L
Hercules
kuruno16
Hercules
18,820
3,288
3,995
24,783
44,107
41,391
98
23,501
20,606
0
30,569
L
Athena
miaux11
Athena
11,448
2,061
3,363
6,802
31,143
35,457
14
18,059
13,084
20,363
0
L
27,042
13,523
4,411
3,371
20,985
10,961
235
10,933
10,052
0
59,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,762
Gold Earned
61,243
186
Minions Killed
221
0
Camps Cleared
0
1,718,731
Distance Traveled
1,959,562
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
11,809
622
32
2
0
377,925
0
W
Guan Yu
11,804
621
18
1
0
431,608
0
W
Chronos
13,004
684
76
4
0
342,287
1
W
Cliodhna
12,086
636
53
3
0
460,500
1
W
Tiamat
13,076
688
70
4
0
365,655
1
L
Sylvanus
11,317
596
25
1
0
279,406
0
W
Ganesha
11,273
593
4
0
0
359,512
0
L
Hercules
12,082
636
30
2
0
403,209
8
L
Athena
11,086
583
20
1
0
348,108
0
L
Rama
10,468
551
79
4
0
310,083
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role