Player Matchup

Arachne
Arachne
Frostfighter
Arachne
Level 128
God Stats
4W - 6L
1,649 SR
Queue Stats
159W - 213L
1,394 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
GRACEsextr
Morgan Le Fay
Level 43
God Stats
53W - 68L
1,580 SR
Queue Stats
88W - 139L
1,364 Elo+
Party 2
Khepri
Khepri
Goxio
Khepri
Level 108
God Stats
4W - 5L
1,355 SR
Queue Stats
245W - 334L
1,373 Elo+
Party 2
Team Averages
Level 93
1,528 SR
1,377 Elo+

VS

Team Averages
Level 68
1,384 SR
1,167 Elo+
Gilgamesh
Gilgamesh
Blutsidee
Gilgamesh
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,134 Elo+
Party 1
Cupid
Cupid
YamiWalkeR
Cupid
Level 128
God Stats
1W - 5L
1,152 SR
Queue Stats
37W - 71L
1,231 Elo+
Solo
Bakasura
Bakasura
matichampe_on
Bakasura
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,134 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Frostfighter
Arachne
15
8 / 0 / 7
9,752
813
16,011
8,166
6,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
GRACEsextr
Morgan Le Fay
13
4 / 0 / 5
8,543
712
5,711
1,529
672
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Khepri
Goxio
Khepri
13
3 / 3 / 11
8,544
712
6,660
8,952
4,805
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Blutsidee
Gilgamesh
12
1 / 3 / 2
7,532
628
6,299
12,604
8,027
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cupid
12
2 / 3 / 1
7,866
656
5,305
8,125
3,960
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
matichampe_on
Bakasura
10
0 / 9 / 2
7,045
587
3,268
13,629
9,092
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
15
Kills
3
3
Deaths
15
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Blutsidee
Gilgamesh
1
3
2
0.67
W
Arachne
Frostfighter
Arachne
8
0
7
11.5
W
Morgan Le Fay
GRACEsextr
Morgan Le Fay
4
0
5
6.5
W
Khepri
Goxio
Khepri
3
3
11
2.83
L
Cupid
2
3
1
0.83
L
Bakasura
matichampe_on
Bakasura
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,382
Damage
14,872
18,647
Taken
34,358
11,849
Mitigated
21,079
3,001
Healing
3,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Blutsidee
Gilgamesh
6,299
1,543
237
676
12,604
8,027
68
6,039
6,565
2,293
23,350
W
Arachne
Frostfighter
Arachne
16,011
8,793
0
2,554
8,166
6,372
25
196
7,792
0
31,682
W
Morgan Le Fay
GRACEsextr
Morgan Le Fay
5,711
1,045
0
273
1,529
672
396
166
1,363
27,648
0
W
Khepri
Goxio
Khepri
6,660
2,428
0
174
8,952
4,805
294
188
8,548
22,733
0
L
Cupid
5,305
3,230
274
1,817
8,125
3,960
216
2,829
5,296
0
25,264
L
Bakasura
matichampe_on
Bakasura
3,268
1,835
0
416
13,629
9,092
0
4,252
9,377
0
12,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,839
Gold Earned
22,443
132
Minions Killed
157
7
Camps Cleared
5
728,904
Distance Traveled
565,278
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,532
628
49
4
2
186,905
1
W
Arachne
9,752
813
52
4
2
268,443
0
W
Morgan Le Fay
8,543
712
50
4
2
232,807
6
W
Khepri
8,544
712
30
3
3
227,654
1
L
Cupid
7,866
656
64
5
2
196,651
1
L
Bakasura
7,045
587
44
4
1
181,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role