Player Matchup

Heimdallr
Heimdallr
JohnThicc623
Heimdallr
Level 67
God Stats
14W - 11L
1,631 SR
Queue Stats
347W - 324L
1,428 Elo+
Party 3
Gilgamesh
Gilgamesh
LilFellaBeatBoi
Gilgamesh
Level 127
God Stats
3W - 4L
1,836 SR
Queue Stats
157W - 171L
1,410 Elo+
Solo
Sylvanus
Sylvanus
SmashNash32
Sylvanus
Level 46
God Stats
4W - 7L
1,456 SR
Queue Stats
113W - 121L
1,461 Elo+
Party 3
Merlin
Merlin
hcbtw
Merlin
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,270 Elo+
Party 2
Thor
Thor
td4w
Thor
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 96L
1,583 Elo+
Party 2
Team Averages
Level 78
1,584 SR
1,430 Elo+

VS

Team Averages
Level 91
1,433 SR
1,462 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
Barres6069
Ullr
Level 119
God Stats
1W - 4L
1,164 SR
Queue Stats
148W - 145L
1,463 Elo+
Party 1
Amaterasu
Amaterasu
IKosetsu
Amaterasu
Level 44
God Stats
7W - 2L
1,757 SR
Queue Stats
143W - 132L
1,499 Elo+
Party 1
Hun Batz
Hun Batz
NotThatRight
Hun Batz
Level 67
God Stats
1W - 2L
1,286 SR
Queue Stats
55W - 57L
1,405 Elo+
Party 1
Hera
Hera
PhoenixKing5585
Hera
Level 143
God Stats
21W - 17L
1,460 SR
Queue Stats
535W - 600L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
JohnThicc623
Heimdallr
12
0 / 4 / 0
6,581
439
7,664
12,420
5,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
LilFellaBeatBoi
Gilgamesh
12
0 / 2 / 1
7,223
482
7,117
13,344
7,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sylvanus
SmashNash32
Sylvanus
11
0 / 3 / 0
6,559
437
6,016
12,756
13,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
hcbtw
Merlin
12
0 / 3 / 2
7,009
467
3,535
6,158
2,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thor
td4w
Thor
13
4 / 1 / 0
7,446
496
8,606
12,002
5,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
4 / 0 / 5
7,699
513
8,173
13,774
8,798
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

13
2 / 0 / 4
7,774
518
6,571
8,344
3,055
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Amaterasu
IKosetsu
Amaterasu
13
1 / 1 / 1
8,367
558
6,069
11,662
8,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
NotThatRight
Hun Batz
14
4 / 1 / 1
8,460
564
6,180
12,394
4,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
2 / 3 / 1
8,029
535
6,703
9,067
3,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
4
Kills
13
13
Deaths
5
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
4
0
5
6.5
W
2
0
4
4
W
Amaterasu
IKosetsu
Amaterasu
1
1
1
1.5
L
Heimdallr
JohnThicc623
Heimdallr
0
4
0
0
L
Gilgamesh
LilFellaBeatBoi
Gilgamesh
0
2
1
0.25
W
Hun Batz
NotThatRight
Hun Batz
4
1
1
4.5
W
2
3
1
0.83
L
Sylvanus
SmashNash32
Sylvanus
0
3
0
0
L
Merlin
hcbtw
Merlin
0
3
2
0.33
L
Thor
td4w
Thor
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,938
Damage
33,696
56,680
Taken
55,241
33,980
Mitigated
28,499
18,414
Healing
18,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
8,173
2,042
0
1,891
13,774
8,798
0
3,560
10,214
0
40,349
W
6,571
3,936
0
793
8,344
3,055
918
1,964
6,380
0
48,032
W
Amaterasu
IKosetsu
Amaterasu
6,069
3,225
0
5,489
11,662
8,155
288
0
11,662
0
59,795
L
Heimdallr
JohnThicc623
Heimdallr
7,664
4,798
0
3,735
12,420
5,384
216
0
12,420
0
56,232
L
Gilgamesh
LilFellaBeatBoi
Gilgamesh
7,117
2,065
0
3,886
13,344
7,130
0
372
12,972
0
52,663
W
Hun Batz
NotThatRight
Hun Batz
6,180
1,866
0
6,391
12,394
4,888
0
1,236
11,158
0
71,645
W
6,703
1,511
112
3,628
9,067
3,603
57
2,791
6,276
62,764
0
L
Sylvanus
SmashNash32
Sylvanus
6,016
1,731
1,682
3,502
12,756
13,223
81
1,025
11,731
25,057
0
L
Merlin
hcbtw
Merlin
3,535
387
0
1,043
6,158
2,804
0
3,639
2,519
52,652
0
L
Thor
td4w
Thor
8,606
2,578
0
4,566
12,002
5,439
0
1,667
10,335
0
49,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,818
Gold Earned
40,329
399
Minions Killed
483
0
Camps Cleared
0
1,357,275
Distance Traveled
1,577,982
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,699
513
62
4
0
359,234
0
W
Ullr
7,774
518
93
6
0
284,244
0
W
Amaterasu
8,367
558
123
8
0
316,500
6
L
Heimdallr
6,581
439
87
6
0
248,116
0
L
Gilgamesh
7,223
482
97
6
0
277,375
3
W
Hun Batz
8,460
564
115
8
0
345,194
4
W
Hera
8,029
535
90
6
0
272,810
2
L
Sylvanus
6,559
437
33
2
0
259,108
1
L
Merlin
7,009
467
103
7
0
260,507
2
L
Thor
7,446
496
79
5
0
312,169
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role