Player Matchup

Kali
Kali
Bongo5121
Kali
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 13L
1,186 Elo+
Solo
Achilles
Achilles
CottonTailJr
Achilles
Level 127
God Stats
0W - 2L
1,269 SR
Queue Stats
87W - 69L
1,427 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Gin8322
Cu Chulainn
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,384 Elo+
Party 2
Heimdallr
Heimdallr
KnownFurball263
Heimdallr
Level 125
God Stats
2W - 1L
1,729 SR
Queue Stats
95W - 95L
1,395 Elo+
Party 2
Geb
Geb
SlackPython
Geb
Level 149
God Stats
3W - 2L
1,719 SR
Queue Stats
175W - 160L
1,475 Elo+
Party 2
Team Averages
Level 89
1,543 SR
1,373 Elo+

VS

Team Averages
Level 111
1,554 SR
1,420 Elo+
Thanatos
Thanatos
Ebenezer Grymm
Thanatos
Level 126
God Stats
4W - 3L
1,717 SR
Queue Stats
447W - 461L
1,391 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
GapsMcD
Morgan Le Fay
Level 107
God Stats
6W - 3L
1,556 SR
Queue Stats
140W - 123L
1,496 Elo+
Solo
Izanami
Izanami
MantaBeep
Izanami
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,428 Elo+
Solo
Gilgamesh
Gilgamesh
l_Blood_Eagle_l
Gilgamesh
Level 129
God Stats
9W - 8L
1,555 SR
Queue Stats
255W - 251L
1,383 Elo+
Party 1
Skadi
Skadi
luanaschuler
Skadi
Level 129
God Stats
16W - 17L
1,442 SR
Queue Stats
317W - 344L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
19
5 / 7 / 3
12,126
758
12,463
21,236
10,161
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
CottonTailJr
Achilles
19
4 / 6 / 7
11,230
702
12,257
22,127
19,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cu Chulainn
Gin8322
Cu Chulainn
18
3 / 8 / 7
10,869
679
15,791
33,476
25,219
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heimdallr
KnownFurball263
Heimdallr
17
3 / 9 / 8
10,847
678
13,447
17,785
8,309
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
1 / 8 / 9
10,686
668
12,934
18,943
22,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
19
15 / 5 / 11
12,360
773
20,391
15,520
8,802
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morgan Le Fay
GapsMcD
Morgan Le Fay
19
5 / 4 / 19
11,901
744
25,951
13,969
7,537
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
MantaBeep
Izanami
20
5 / 2 / 20
12,397
775
22,185
10,075
5,216
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
l_Blood_Eagle_l
Gilgamesh
20
3 / 2 / 26
11,728
733
11,071
29,598
19,815
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
10 / 3 / 15
12,500
781
22,537
14,392
8,067
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
129
16
Kills
38
38
Deaths
16
34
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Kali
5
7
3
0.93
L
Achilles
CottonTailJr
Achilles
4
6
7
1.25
W
Thanatos
15
5
11
4.1
W
Morgan Le Fay
GapsMcD
Morgan Le Fay
5
4
19
3.63
L
Cu Chulainn
Gin8322
Cu Chulainn
3
8
7
0.81
L
Heimdallr
KnownFurball263
Heimdallr
3
9
8
0.78
W
Izanami
MantaBeep
Izanami
5
2
20
7.5
L
1
8
9
0.69
W
Gilgamesh
l_Blood_Eagle_l
Gilgamesh
3
2
26
8
W
10
3
15
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,892
Damage
102,135
113,567
Taken
83,554
85,191
Mitigated
49,437
24,666
Healing
44,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
12,463
3,474
2,451
5,367
21,236
10,161
47
4,525
16,711
0
25,952
L
Achilles
CottonTailJr
Achilles
12,257
3,728
911
5,952
22,127
19,149
1,092
5,038
17,089
0
21,994
W
Thanatos
20,391
3,540
1,032
8,818
15,520
8,802
689
1,735
13,592
0
23,822
W
Morgan Le Fay
GapsMcD
Morgan Le Fay
25,951
1,780
2,414
4,683
13,969
7,537
794
4,122
9,699
37,466
0
L
Cu Chulainn
Gin8322
Cu Chulainn
15,791
3,469
132
7,419
33,476
25,219
344
7,550
25,926
5,585
22,309
L
Heimdallr
KnownFurball263
Heimdallr
13,447
4,735
187
991
17,785
8,309
374
3,938
13,847
0
31,815
W
Izanami
MantaBeep
Izanami
22,185
15,867
1,550
3,381
10,075
5,216
3,413
2,855
7,075
0
51,318
L
12,934
846
57
1,199
18,943
22,353
0
4,900
14,043
21,817
0
W
Gilgamesh
l_Blood_Eagle_l
Gilgamesh
11,071
1,584
826
14,852
29,598
19,815
209
3,971
25,271
0
22,695
W
22,537
11,642
1,940
4,659
14,392
8,067
1,777
3,018
11,327
0
48,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,758
Gold Earned
60,886
124
Minions Killed
167
0
Camps Cleared
0
1,217,595
Distance Traveled
1,495,977
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
12,126
758
22
1
0
254,263
1
L
Achilles
11,230
702
29
2
0
245,166
0
W
Thanatos
12,360
773
6
0
0
341,251
0
W
Morgan Le Fay
11,901
744
27
2
0
315,732
0
L
Cu Chulainn
10,869
679
23
1
0
262,642
0
L
Heimdallr
10,847
678
39
2
0
204,333
0
W
Izanami
12,397
775
59
4
0
275,390
0
L
Geb
10,686
668
11
1
0
251,191
1
W
Gilgamesh
11,728
733
14
1
0
296,720
4
W
Skadi
12,500
781
61
4
0
266,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role