Player Matchup

Thanatos
Thanatos
BIack_Rabbitz
Thanatos
Level 145
God Stats
1W - 4L
1,500 SR
Queue Stats
117W - 108L
1,269 Elo+
Party 1
Tiamat
Tiamat
BL0ODIEDRAGE
Tiamat
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 25L
1,276 Elo+
Party 1
Sun Wukong
Sun Wukong
jamal718z
Sun Wukong
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 22L
1,377 Elo+
Party 1
Team Averages
Level 121
1,500 SR
1,307 Elo+

VS

Team Averages
Level 41
1,609 SR
1,506 Elo+
Thanatos
Thanatos
DollaDuck
Thanatos
Level 17
God Stats
4W - 1L
1,702 SR
Queue Stats
29W - 13L
1,618 Elo+
Party 2
Nox
Nox
Greennimbus
Nox
Level 65
God Stats
3W - 1L
1,666 SR
Queue Stats
27W - 13L
1,608 Elo+
Party 2
Achilles
Achilles
zmankiller1
Achilles
Level 42
God Stats
14W - 20L
1,459 SR
Queue Stats
478W - 579L
1,292 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BIack_Rabbitz
Thanatos
17
6 / 9 / 2
12,646
703
14,093
22,511
9,221
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
16
2 / 6 / 3
11,751
653
5,922
14,591
6,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sun Wukong
jamal718z
Sun Wukong
16
0 / 4 / 5
11,529
641
7,103
23,281
27,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DollaDuck
Thanatos
18
11 / 3 / 5
13,745
764
18,427
15,596
8,174
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
0 / 3 / 13
11,810
656
8,409
11,597
5,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
zmankiller1
Achilles
18
8 / 2 / 9
13,396
744
22,388
18,004
14,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
46
8
Kills
19
19
Deaths
8
10
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Thanatos
BIack_Rabbitz
Thanatos
6
9
2
0.78
L
Tiamat
2
6
3
0.58
W
Thanatos
DollaDuck
Thanatos
11
3
5
4.5
W
0
3
13
2.17
L
Sun Wukong
jamal718z
Sun Wukong
0
4
5
0.63
W
Achilles
zmankiller1
Achilles
8
2
9
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,118
Damage
49,224
60,383
Taken
45,197
43,049
Mitigated
28,390
11,058
Healing
24,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
BIack_Rabbitz
Thanatos
14,093
1,822
0
7,713
22,511
9,221
0
2,949
19,004
0
41,411
L
Tiamat
5,922
563
0
1,083
14,591
6,488
0
2,562
11,697
30,284
0
W
Thanatos
DollaDuck
Thanatos
18,427
5,551
0
12,628
15,596
8,174
1,254
2,105
13,491
0
47,394
W
8,409
645
0
3,249
11,597
5,737
656
2,635
8,962
50,524
0
L
Sun Wukong
jamal718z
Sun Wukong
7,103
2,325
0
2,262
23,281
27,340
0
3,460
19,329
0
28,823
W
Achilles
zmankiller1
Achilles
22,388
8,165
982
7,460
18,004
14,479
910
1,901
16,103
0
64,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,926
Gold Earned
38,951
141
Minions Killed
215
5
Camps Cleared
11
921,839
Distance Traveled
1,050,282
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
12,646
703
66
4
5
289,757
2
L
Tiamat
11,751
653
46
3
0
314,495
1
W
Thanatos
13,745
764
53
3
4
361,536
4
W
Nox
11,810
656
87
5
4
315,949
2
L
Sun Wukong
11,529
641
29
2
0
317,587
2
W
Achilles
13,396
744
75
4
3
372,797
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role