Player Matchup

Shiva
Shiva
 
Shiva
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
 
Nemesis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Felipetga
Cerberus
Level 155
God Stats
1W - 5L
1,234 SR
Queue Stats
669W - 718L
1,433 Elo+
Solo
Loki
Loki
iJUBO
Loki
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,722 Elo+
Party 1
Zhong Kui
Zhong Kui
meketrefe
Zhong Kui
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 56L
1,578 Elo+
Solo
Team Averages
Level 113
1,447 SR
1,547 Elo+

VS

Team Averages
Level 141
1,414 SR
1,556 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
FabricioTA
Morgan Le Fay
Level 153
God Stats
3W - 2L
1,442 SR
Queue Stats
247W - 164L
1,626 Elo+
Party 2
Jing Wei
Jing Wei
GugaMight
Jing Wei
Level 143
God Stats
3W - 2L
1,179 SR
Queue Stats
250W - 274L
1,574 Elo+
Solo
Jormungandr
Jormungandr
eduardowow69
Jormungandr
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 39L
1,490 Elo+
Solo
Olorun
Olorun
renjiOO8
Olorun
Level 160
God Stats
4W - 1L
1,447 SR
Queue Stats
328W - 278L
1,588 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
20
7 / 4 / 11
12,135
714
22,003
33,775
31,222
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Nemesis
 
Nemesis
20
6 / 3 / 12
11,444
673
16,657
19,859
21,536
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cerberus
Felipetga
Cerberus
16
1 / 7 / 7
9,875
581
11,116
23,624
32,545
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Loki
iJUBO
Loki
13
0 / 7 / 6
8,442
497
3,881
12,330
5,323
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
meketrefe
Zhong Kui
20
7 / 4 / 7
11,451
674
23,511
21,037
29,368
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
19
3 / 7 / 17
11,830
696
19,707
21,295
9,958
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
FabricioTA
Morgan Le Fay
20
9 / 3 / 11
12,665
745
24,973
14,529
8,797
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
GugaMight
Jing Wei
18
4 / 4 / 14
11,862
698
19,846
17,304
9,420
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
eduardowow69
Jormungandr
19
6 / 4 / 8
12,425
731
16,064
22,072
28,926
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Olorun
renjiOO8
Olorun
19
3 / 4 / 14
12,065
710
16,335
17,324
10,594
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
89
21
Kills
25
25
Deaths
22
43
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
7
4
11
3.13
L
Nemesis
 
Nemesis
6
3
12
4
W
Ah Puch
 
Ah Puch
3
7
17
1.64
W
Morgan Le Fay
FabricioTA
Morgan Le Fay
9
3
11
4.83
L
Cerberus
Felipetga
Cerberus
1
7
7
0.64
W
Jing Wei
GugaMight
Jing Wei
4
4
14
2.75
W
Jormungandr
eduardowow69
Jormungandr
6
4
8
2.5
L
Loki
iJUBO
Loki
0
7
6
0.43
L
Zhong Kui
meketrefe
Zhong Kui
7
4
7
2.63
W
Olorun
renjiOO8
Olorun
3
4
14
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,168
Damage
96,925
110,625
Taken
92,524
119,994
Mitigated
67,695
45,727
Healing
32,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
22,003
3,066
3,152
12,654
33,775
31,222
205
22,156
11,619
0
41,917
L
Nemesis
 
Nemesis
16,657
7,431
3,954
7,576
19,859
21,536
0
13,759
6,100
0
25,370
W
Ah Puch
 
Ah Puch
19,707
1,329
1,063
4,169
21,295
9,958
165
8,579
12,716
33,563
0
W
Morgan Le Fay
FabricioTA
Morgan Le Fay
24,973
2,681
164
2,305
14,529
8,797
582
5,740
8,789
41,146
0
L
Cerberus
Felipetga
Cerberus
11,116
200
3,219
5,056
23,624
32,545
24
16,369
7,255
18,421
0
W
Jing Wei
GugaMight
Jing Wei
19,846
15,717
1,048
3,387
17,304
9,420
420
5,261
12,043
0
35,577
W
Jormungandr
eduardowow69
Jormungandr
16,064
4,545
2,219
2,828
22,072
28,926
130
6,416
15,656
35,236
0
L
Loki
iJUBO
Loki
3,881
764
0
353
12,330
5,323
0
9,609
2,721
0
8,001
L
Zhong Kui
meketrefe
Zhong Kui
23,511
1,929
2,872
6,891
21,037
29,368
317
15,186
5,851
57,606
0
W
Olorun
renjiOO8
Olorun
16,335
7,874
8,463
6,699
17,324
10,594
2,856
8,631
8,693
35,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,347
Gold Earned
60,847
188
Minions Killed
195
0
Camps Cleared
0
1,496,394
Distance Traveled
1,392,022
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
12,135
714
55
3
0
335,844
2
L
Nemesis
11,444
673
21
1
0
340,143
2
W
Ah Puch
11,830
696
28
2
0
255,003
2
W
Morgan Le Fay
12,665
745
35
2
0
297,099
7
L
Cerberus
9,875
581
25
1
0
300,572
0
W
Jing Wei
11,862
698
41
2
0
288,527
1
W
Jormungandr
12,425
731
36
2
0
259,399
1
L
Loki
8,442
497
4
0
0
246,754
0
L
Zhong Kui
11,451
674
83
5
0
273,081
1
W
Olorun
12,065
710
55
3
0
291,994
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role