Player Matchup

Freya
Freya
DingNuoYi
Freya
Level 88
God Stats
1W - 2L
1,471 SR
Queue Stats
123W - 95L
1,546 Elo+
Solo
Horus
Horus
THAIS_FRAINER
Horus
Level 141
God Stats
7W - 5L
1,547 SR
Queue Stats
274W - 311L
1,482 Elo+
Party 2
Kukulkan
Kukulkan
dari_ninja
Kukulkan
Level 159
God Stats
12W - 10L
1,408 SR
Queue Stats
393W - 404L
1,476 Elo+
Party 2
Agni
Agni
iLostASmile
Agni
Level 155
God Stats
4W - 7L
1,409 SR
Queue Stats
231W - 252L
1,495 Elo+
Solo
Hun Batz
Hun Batz
roach0405
Hun Batz
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
269W - 266L
1,426 Elo+
Solo
Team Averages
Level 140
1,467 SR
1,485 Elo+

VS

Team Averages
Level 124
1,409 SR
1,472 Elo+
Discordia
Discordia
 
Discordia
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
FloatingToast
Ne Zha
Level 126
God Stats
1W - 0L
1,774 SR
Queue Stats
71W - 84L
1,427 Elo+
Party 1
Ra
Ra
HeroOfCanton501
Ra
Level 127
God Stats
3W - 0L
1,500 SR
Queue Stats
81W - 60L
1,527 Elo+
Solo
Athena
Athena
divine_zero_
Athena
Level 61
God Stats
2W - 3L
1,283 SR
Queue Stats
73W - 85L
1,456 Elo+
Party 1
Ymir
Ymir
xFlyingPickel600
Ymir
Level 151
God Stats
2W - 5L
988 SR
Queue Stats
227W - 249L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
DingNuoYi
Freya
13
0 / 2 / 2
7,061
706
8,298
9,267
4,122
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
0 / 4 / 3
7,294
729
5,820
12,859
15,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kukulkan
dari_ninja
Kukulkan
15
0 / 2 / 1
7,438
744
17,679
6,581
3,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 2 / 0
7,350
735
8,058
6,204
2,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
roach0405
Hun Batz
12
0 / 3 / 2
6,593
659
4,941
8,578
8,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
2 / 1 / 9
7,595
760
11,278
6,110
2,703
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
3 / 1 / 6
7,665
767
13,250
10,633
5,413
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
6 / 1 / 6
8,853
885
5,730
7,002
3,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Athena
14
2 / 0 / 9
8,280
828
2,401
12,106
8,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
0 / 0 / 12
8,002
800
6,820
17,749
12,083
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
55
3
Kills
13
13
Deaths
3
8
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
2
1
9
6.5
L
Freya
DingNuoYi
Freya
0
2
2
0.5
W
3
1
6
6
W
6
1
6
9
L
0
4
3
0.38
L
Kukulkan
dari_ninja
Kukulkan
0
2
1
0.25
W
Athena
2
0
9
6.5
L
3
2
0
1.5
L
Hun Batz
roach0405
Hun Batz
0
3
2
0.33
W
0
0
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,796
Damage
39,479
43,489
Taken
53,600
33,863
Mitigated
32,195
19,095
Healing
24,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
11,278
1,194
1,519
1,029
6,110
2,703
334
3,613
2,469
23,305
0
L
Freya
DingNuoYi
Freya
8,298
2,156
871
3,199
9,267
4,122
0
4,779
4,488
19,424
0
W
13,250
1,666
1,499
1,457
10,633
5,413
0
7,105
3,470
0
23,532
W
5,730
558
6,307
1,608
7,002
3,598
372
4,354
2,616
19,130
0
L
5,820
2,012
3,231
4,753
12,859
15,168
0
8,719
4,140
0
8,695
L
Kukulkan
dari_ninja
Kukulkan
17,679
389
1,792
1,766
6,581
3,133
0
3,725
2,856
32,956
0
W
Athena
2,401
861
986
1,467
12,106
8,398
299
9,530
2,544
5,045
0
L
8,058
654
662
1,121
6,204
2,506
0
3,796
2,408
13,040
0
L
Hun Batz
roach0405
Hun Batz
4,941
591
612
1,088
8,578
8,934
0
5,210
3,368
0
13,310
W
6,820
780
1,127
7,339
17,749
12,083
200
9,433
7,980
14,426
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,736
Gold Earned
40,395
108
Minions Killed
103
0
Camps Cleared
0
933,352
Distance Traveled
1,038,409
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,595
760
21
2
0
179,517
0
L
Freya
7,061
706
36
4
0
185,644
0
W
Ne Zha
7,665
767
23
2
0
229,024
1
W
Ra
8,853
885
32
3
0
215,489
0
L
Horus
7,294
729
5
1
0
214,465
0
L
Kukulkan
7,438
744
44
4
0
191,030
0
W
Athena
8,280
828
6
1
0
226,972
0
L
Agni
7,350
735
10
1
0
168,048
1
L
Hun Batz
6,593
659
13
1
0
174,165
3
W
Ymir
8,002
800
21
2
0
187,407
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role