Player Matchup

Yu Huang
Yu Huang
Dankdank68
Yu Huang
Level 24
God Stats
1W - 1L
1,247 SR
Queue Stats
5W - 3L
1,489 Elo+
Party 1
Anhur
Anhur
HIGHxIMxTYLER
Anhur
Level 102
God Stats
3W - 3L
1,425 SR
Queue Stats
128W - 116L
1,465 Elo+
Party 1
Kuzenbo
Kuzenbo
Zenman173
Kuzenbo
Level 88
God Stats
5W - 7L
1,500 SR
Queue Stats
31W - 35L
1,423 Elo+
Party 1
Team Averages
Level 71
1,391 SR
1,459 Elo+

VS

Team Averages
Level 102
1,449 SR
1,371 Elo+
Apollo
Apollo
BenSavage_420
Apollo
Level 129
God Stats
12W - 21L
1,338 SR
Queue Stats
476W - 635L
1,359 Elo+
Solo
Cthulhu
Cthulhu
DaZe56
Cthulhu
Level 57
God Stats
5W - 5L
1,508 SR
Queue Stats
30W - 31L
1,362 Elo+
Party 2
Hera
Hera
Sir Fortuna
Hera
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,393 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Dankdank68
Yu Huang
15
7 / 1 / 4
9,931
828
10,545
6,935
3,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
3 / 3 / 5
8,664
722
5,570
9,227
4,115
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kuzenbo
Zenman173
Kuzenbo
13
1 / 0 / 8
8,222
685
7,437
11,750
11,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 1
7,993
666
7,731
10,679
4,997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
DaZe56
Cthulhu
12
2 / 2 / 2
8,593
716
7,300
9,808
10,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
0 / 6 / 3
7,700
642
7,444
9,317
3,995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
11
Kills
4
4
Deaths
12
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
L
Cthulhu
DaZe56
Cthulhu
2
2
2
1.5
W
Yu Huang
Dankdank68
Yu Huang
7
1
4
9
W
3
3
5
1.83
L
0
6
3
0.25
W
Kuzenbo
Zenman173
Kuzenbo
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,552
Damage
22,475
27,912
Taken
29,804
18,531
Mitigated
19,688
6,354
Healing
3,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,731
4,048
0
374
10,679
4,997
0
6,166
4,413
0
30,148
L
Cthulhu
DaZe56
Cthulhu
7,300
724
0
2,906
9,808
10,696
0
5,135
4,174
20,205
0
W
Yu Huang
Dankdank68
Yu Huang
10,545
431
0
500
6,935
3,224
0
4,138
2,687
43,532
0
W
5,570
3,403
0
105
9,227
4,115
975
5,863
3,086
0
22,549
L
7,444
1,356
0
675
9,317
3,995
0
6,429
2,817
30,200
0
W
Kuzenbo
Zenman173
Kuzenbo
7,437
2,702
0
5,749
11,750
11,192
336
4,405
7,060
16,106
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,817
Gold Earned
24,286
138
Minions Killed
144
6
Camps Cleared
5
659,067
Distance Traveled
656,043
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,993
666
56
5
3
228,512
2
L
Cthulhu
8,593
716
18
2
0
224,563
1
W
Yu Huang
9,931
828
78
7
3
237,119
2
W
Anhur
8,664
722
42
4
2
202,188
1
L
Hera
7,700
642
70
6
2
202,968
6
W
Kuzenbo
8,222
685
18
2
1
219,760
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role