Player Matchup

Apollo
Apollo
ChilledSlime
Apollo
Level 148
God Stats
17W - 10L
1,684 SR
Queue Stats
323W - 209L
1,710 Elo+
Party 2
Anubis
Anubis
DishonestHax
Anubis
Level 12
God Stats
22W - 3L
1,870 SR
Queue Stats
98W - 30L
1,639 Elo+
Party 2
Cthulhu
Cthulhu
Ghosteyes7kills
Cthulhu
Level 146
God Stats
6W - 1L
1,753 SR
Queue Stats
84W - 52L
1,705 Elo+
Party 2
Team Averages
Level 102
1,769 SR
1,685 Elo+

VS

Team Averages
Level 82
1,748 SR
1,632 Elo+
Ares
Ares
DeadlyOstrich72
Ares
Level 119
God Stats
2W - 1L
1,660 SR
Queue Stats
95W - 60L
1,593 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Scrambled3738
Tsukuyomi
Level 18
God Stats
8W - 7L
1,674 SR
Queue Stats
33W - 16L
1,624 Elo+
Party 1
Sol
Sol
speedygunzolas
Sol
Level 108
God Stats
4W - 1L
1,910 SR
Queue Stats
196W - 95L
1,678 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
17
9 / 3 / 4
11,832
845
18,024
15,948
7,568
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
15
2 / 3 / 8
10,101
722
6,760
13,675
8,069
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
3 / 4 / 6
10,747
768
13,963
18,007
22,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 5
10,137
724
9,143
19,277
16,907
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tsukuyomi
Scrambled3738
Tsukuyomi
14
2 / 4 / 8
9,854
704
10,630
14,345
6,332
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
5 / 5 / 4
10,137
724
20,749
18,215
7,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
27
14
Kills
10
10
Deaths
14
18
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Apollo
9
3
4
3.67
L
3
5
5
1.1
W
Anubis
2
3
8
2
W
3
4
6
1.5
L
Tsukuyomi
Scrambled3738
Tsukuyomi
2
4
8
1.5
L
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,747
Damage
40,522
47,630
Taken
51,837
37,747
Mitigated
31,025
10,090
Healing
14,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
18,024
14,072
0
3,204
15,948
7,568
2,777
9,260
6,688
0
53,690
L
9,143
721
721
4,067
19,277
16,907
257
6,631
12,646
25,940
0
W
Anubis
6,760
142
0
4,003
13,675
8,069
216
9,065
4,610
28,902
0
W
13,963
889
383
2,500
18,007
22,110
205
9,436
8,571
28,306
0
L
Tsukuyomi
Scrambled3738
Tsukuyomi
10,630
2,614
0
1,756
14,345
6,332
0
6,944
7,401
0
29,694
L
20,749
9,601
0
7,841
18,215
7,786
1,026
7,532
10,683
46,142
5,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,680
Gold Earned
30,128
139
Minions Killed
127
5
Camps Cleared
7
835,129
Distance Traveled
760,962
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
11,832
845
80
6
3
272,572
3
L
Ares
10,137
724
30
2
0
258,089
4
W
Anubis
10,101
722
41
3
1
262,980
3
W
Cthulhu
10,747
768
18
1
1
299,577
3
L
Tsukuyomi
9,854
704
34
2
2
277,109
1
L
Sol
10,137
724
63
5
5
225,764
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role