Player Matchup

Fenrir
Fenrir
BigMeatBrandon
Fenrir
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
Chadbear101
Danzaburou
Level 79
God Stats
1W - 5L
1,500 SR
Queue Stats
2W - 5L
1,696 Elo+
Party 3
Tiamat
Tiamat
NobleWolf7
Tiamat
Level 80
God Stats
1W - 3L
1,235 SR
Queue Stats
16W - 13L
1,749 Elo+
Party 3
Sobek
Sobek
Spatchler
Sobek
Level 50
God Stats
2W - 3L
1,819 SR
Queue Stats
5W - 8L
1,708 Elo+
Party 3
Gilgamesh
Gilgamesh
WhensChristian
Gilgamesh
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,588 Elo+
Party 3
Team Averages
Level 85
1,511 SR
1,648 Elo+

VS

Team Averages
Level 72
1,434 SR
1,568 Elo+
Artemis
Artemis
 
Artemis
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Chatos
Gilgamesh
Level 35
God Stats
0W - 4L
1,320 SR
Queue Stats
7W - 8L
1,577 Elo+
Solo
Neith
Neith
PREECHAA
Neith
Level 13
God Stats
5W - 6L
1,131 SR
Queue Stats
24W - 33L
1,467 Elo+
Party 1
Arachne
Arachne
Riximic
Arachne
Level 101
God Stats
8W - 5L
1,717 SR
Queue Stats
300W - 336L
1,511 Elo+
Party 1
Fafnir
Fafnir
xWicKeD_N0VAx
Fafnir
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 6L
1,787 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 3 / 1
5,857
586
3,926
8,195
3,309
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Chadbear101
Danzaburou
7
0 / 3 / 1
4,466
447
2,308
3,876
1,263
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tiamat
NobleWolf7
Tiamat
11
0 / 1 / 2
5,880
588
3,227
5,389
2,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sobek
Spatchler
Sobek
7
2 / 2 / 0
5,216
522
2,021
8,469
5,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
WhensChristian
Gilgamesh
9
0 / 0 / 0
5,211
521
2,422
5,066
3,689
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
9
4 / 2 / 1
5,431
543
4,691
6,227
2,073
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
Chatos
Gilgamesh
1
0 / 0 / 0
3,318
332
0
0
0
Neith
PREECHAA
Neith
10
3 / 1 / 1
6,162
616
5,268
6,309
2,526
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arachne
Riximic
Arachne
9
1 / 2 / 1
5,186
519
2,331
7,747
2,599
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
1 / 0 / 4
5,717
572
3,181
7,017
6,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
16
5
Kills
9
9
Deaths
5
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
4
2
1
2.25
W
3
3
1
1.17
W
Danzaburou
Chadbear101
Danzaburou
0
3
1
0.17
L
Gilgamesh
Chatos
Gilgamesh
0
0
0
0
W
Tiamat
NobleWolf7
Tiamat
0
1
2
1
L
Neith
PREECHAA
Neith
3
1
1
3.5
L
Arachne
Riximic
Arachne
1
2
1
0.75
W
Sobek
Spatchler
Sobek
2
2
0
1
W
Gilgamesh
WhensChristian
Gilgamesh
0
0
0
0
L
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,904
Damage
15,471
30,995
Taken
27,300
15,831
Mitigated
13,235
8,040
Healing
7,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
4,691
2,781
0
2,661
6,227
2,073
0
820
5,407
0
31,654
W
3,926
460
0
730
8,195
3,309
0
0
8,195
0
37,976
W
Danzaburou
Chadbear101
Danzaburou
2,308
1,281
0
454
3,876
1,263
0
988
2,888
0
22,457
L
Gilgamesh
Chatos
Gilgamesh
0
0
0
0
0
0
0
0
0
0
0
W
Tiamat
NobleWolf7
Tiamat
3,227
396
0
2,751
5,389
2,269
102
0
5,389
42,938
0
L
Neith
PREECHAA
Neith
5,268
2,433
0
1,895
6,309
2,526
201
2,638
3,671
0
46,887
L
Arachne
Riximic
Arachne
2,331
1,345
0
1,010
7,747
2,599
0
589
7,158
0
29,006
W
Sobek
Spatchler
Sobek
2,021
584
0
2,842
8,469
5,301
0
1,404
7,065
14,382
0
W
Gilgamesh
WhensChristian
Gilgamesh
2,422
803
0
1,263
5,066
3,689
0
789
4,277
0
29,256
L
3,181
717
60
2,074
7,017
6,037
0
1,201
5,816
20,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,630
Gold Earned
25,814
301
Minions Killed
230
0
Camps Cleared
0
945,944
Distance Traveled
744,161
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,431
543
54
5
0
170,517
3
W
Fenrir
5,857
586
74
7
0
205,898
0
W
Danzaburou
4,466
447
42
4
0
180,013
0
L
Gilgamesh
3,318
332
0
0
0
0
0
W
Tiamat
5,880
588
102
10
0
190,661
4
L
Neith
6,162
616
84
8
0
187,289
1
L
Arachne
5,186
519
63
6
0
210,563
1
W
Sobek
5,216
522
18
2
0
189,974
4
W
Gilgamesh
5,211
521
65
7
0
179,398
2
L
Fafnir
5,717
572
29
3
0
175,792
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role