Player Matchup

Sol
Sol
 
Sol
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Chaac
Chaac
Droguito
Chaac
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,490 Elo+
Party 4
Thanatos
Thanatos
Inkstick
Thanatos
Level 66
God Stats
29W - 17L
1,586 SR
Queue Stats
547W - 473L
1,536 Elo+
Party 2
Chang'e
Chang'e
Purpletitan3666
Chang'e
Level 27
God Stats
5W - 1L
1,928 SR
Queue Stats
24W - 24L
1,525 Elo+
Party 2
Cupid
Cupid
siir
Cupid
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 28L
1,712 Elo+
Party 2
Team Averages
Level 60
1,603 SR
1,552 Elo+

VS

Team Averages
Level 77
1,555 SR
1,562 Elo+
Eset
Eset
Hiyakun
Eset
Level 41
God Stats
2W - 6L
1,547 SR
Queue Stats
90W - 52L
1,705 Elo+
Party 3
Cupid
Cupid
Nltate97
Cupid
Level 39
God Stats
9W - 7L
1,282 SR
Queue Stats
88W - 85L
1,457 Elo+
Party 1
Cthulhu
Cthulhu
UnknwnElemnt
Cthulhu
Level 148
God Stats
1W - 3L
1,500 SR
Queue Stats
567W - 552L
1,545 Elo+
Party 1
Nemesis
Nemesis
district2winner
Nemesis
Level 118
God Stats
3W - 2L
1,680 SR
Queue Stats
24W - 17L
1,603 Elo+
Solo
Bellona
Bellona
ggill22
Bellona
Level 39
God Stats
3W - 5L
1,768 SR
Queue Stats
4W - 8L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
7 / 4 / 2
12,248
612
21,393
17,772
8,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chaac
Droguito
Chaac
12
2 / 3 / 6
8,948
447
6,239
16,301
20,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
Inkstick
Thanatos
14
1 / 3 / 6
9,369
468
4,931
16,789
7,400
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

16
2 / 3 / 4
10,527
526
8,646
15,917
7,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
siir
Cupid
20
13 / 4 / 1
13,277
664
21,787
17,835
10,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Hiyakun
Eset
18
5 / 4 / 6
11,323
566
13,369
13,574
6,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cupid
Nltate97
Cupid
13
2 / 10 / 6
8,729
436
6,453
16,456
6,596
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
UnknwnElemnt
Cthulhu
15
5 / 1 / 7
10,750
538
12,945
19,734
25,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
3 / 4 / 4
9,193
460
8,173
16,791
8,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
ggill22
Bellona
14
1 / 6 / 3
9,206
460
5,006
16,748
14,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
42
25
Kills
16
17
Deaths
25
19
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
7
4
2
2
W
Chaac
Droguito
Chaac
2
3
6
1.67
L
Eset
Hiyakun
Eset
5
4
6
2
W
Thanatos
Inkstick
Thanatos
1
3
6
1.33
L
Cupid
Nltate97
Cupid
2
10
6
0.5
W
2
3
4
1.33
L
Cthulhu
UnknwnElemnt
Cthulhu
5
1
7
8.5
L
3
4
4
1.25
L
Bellona
ggill22
Bellona
1
6
3
0.42
W
Cupid
siir
Cupid
13
4
1
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,996
Damage
45,946
84,614
Taken
83,303
54,259
Mitigated
61,692
42,742
Healing
16,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
21,393
9,583
0
10,501
17,772
8,910
4,700
3,251
14,521
91,355
12,768
W
Chaac
Droguito
Chaac
6,239
716
0
2,630
16,301
20,520
0
8,285
8,016
0
34,267
L
Eset
Hiyakun
Eset
13,369
1,036
1,315
1,443
13,574
6,712
108
3,965
9,609
86,603
0
W
Thanatos
Inkstick
Thanatos
4,931
1,168
0
12,169
16,789
7,400
0
2,129
14,660
0
68,449
L
Cupid
Nltate97
Cupid
6,453
3,859
267
2,127
16,456
6,596
0
2,310
14,146
0
46,973
W
8,646
675
698
7,768
15,917
7,349
964
7,525
8,392
76,730
0
L
Cthulhu
UnknwnElemnt
Cthulhu
12,945
1,616
886
2,649
19,734
25,839
0
7,269
12,465
47,787
0
L
8,173
3,238
0
4,577
16,791
8,101
0
4,571
12,220
0
53,692
L
Bellona
ggill22
Bellona
5,006
2,609
0
3,258
16,748
14,444
0
10,119
6,629
0
50,615
W
Cupid
siir
Cupid
21,787
12,151
102
8,874
17,835
10,080
3,523
5,124
12,711
0
123,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,369
Gold Earned
49,201
630
Minions Killed
443
0
Camps Cleared
0
1,888,823
Distance Traveled
2,034,544
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,248
612
161
8
0
359,831
3
W
Chaac
8,948
447
44
2
0
382,122
6
L
Eset
11,323
566
141
7
0
386,479
7
W
Thanatos
9,369
468
95
5
0
429,359
0
L
Cupid
8,729
436
52
3
0
347,763
3
W
Chang'e
10,527
526
139
7
0
385,882
4
L
Cthulhu
10,750
538
63
3
0
437,202
4
L
Nemesis
9,193
460
93
5
0
447,950
0
L
Bellona
9,206
460
94
5
0
415,150
2
W
Cupid
13,277
664
191
10
0
331,629
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role