Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Papalloryo
Ravana
Level 116
God Stats
5W - 2L
1,655 SR
Queue Stats
139W - 184L
1,469 Elo+
Party 1
Anubis
Anubis
Sickaxx98
Anubis
Level 96
God Stats
84W - 75L
1,552 SR
Queue Stats
720W - 846L
1,522 Elo+
Party 1
Team Averages
Level 113
1,569 SR
1,497 Elo+

VS

Team Averages
Level 73
1,615 SR
1,555 Elo+
Tyr
Tyr
 
Tyr
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Freya
Freya
DjSaulTNuts
Freya
Level 105
God Stats
4W - 4L
1,790 SR
Queue Stats
248W - 390L
1,427 Elo+
Solo
Izanami
Izanami
VanBussySquirt
Izanami
Level 7
God Stats
1W - 1L
1,556 SR
Queue Stats
2W - 2L
1,737 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
15
8 / 2 / 4
11,432
762
14,737
16,652
16,467
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ravana
Papalloryo
Ravana
15
1 / 2 / 9
10,152
677
9,967
13,285
17,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
Sickaxx98
Anubis
16
3 / 1 / 6
10,890
726
14,213
10,783
6,535
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
15
2 / 2 / 2
9,191
613
9,482
19,191
17,246
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 4 / 2
9,525
635
7,604
14,277
6,056
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

13
0 / 6 / 4
9,085
606
7,650
11,020
4,011
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
12
Kills
5
5
Deaths
12
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
8
2
4
5
L
Tyr
 
Tyr
2
2
2
1.5
L
3
4
2
1
W
Ravana
Papalloryo
Ravana
1
2
9
2.75
W
Anubis
Sickaxx98
Anubis
3
1
6
6
L
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,917
Damage
24,736
40,720
Taken
44,488
40,170
Mitigated
27,313
19,712
Healing
6,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
14,737
5,190
3,133
6,776
16,652
16,467
1,107
2,640
14,012
28,647
0
L
Tyr
 
Tyr
9,482
2,203
0
1,791
19,191
17,246
0
12,439
6,752
0
27,229
L
7,604
1,988
0
3,722
14,277
6,056
0
8,014
6,263
22,152
0
W
Ravana
Papalloryo
Ravana
9,967
1,666
0
3,759
13,285
17,168
246
3,820
9,465
0
31,041
W
Anubis
Sickaxx98
Anubis
14,213
707
0
6,044
10,783
6,535
784
1,632
9,151
66,271
0
L
7,650
4,961
0
508
11,020
4,011
0
8,541
2,479
0
33,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,474
Gold Earned
27,801
172
Minions Killed
126
11
Camps Cleared
1
802,316
Distance Traveled
749,259
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,432
762
32
2
1
241,296
3
L
Tyr
9,191
613
29
2
1
303,358
4
L
Freya
9,525
635
33
2
0
268,102
3
W
Ravana
10,152
677
40
3
2
299,581
3
W
Anubis
10,890
726
100
7
8
261,439
1
L
Izanami
9,085
606
64
4
0
177,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role