Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Daniellerino
Lancelot
Level 155
God Stats
0W - 3L
1,482 SR
Queue Stats
388W - 356L
1,585 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Ninjasauce
Ah Muzen Cab
Level 148
God Stats
5W - 4L
1,390 SR
Queue Stats
498W - 491L
1,564 Elo+
Party 2
Hera
Hera
Papaya9490
Hera
Level 75
God Stats
0W - 1L
1,705 SR
Queue Stats
132W - 90L
1,607 Elo+
Solo
Susano
Susano
namechanged9987
Susano
Level 125
God Stats
1W - 3L
1,500 SR
Queue Stats
411W - 366L
1,527 Elo+
Party 2
Team Averages
Level 127
1,515 SR
1,557 Elo+

VS

Team Averages
Level 124
1,666 SR
1,558 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
Chicken_352
Pele
Level 114
God Stats
6W - 2L
1,731 SR
Queue Stats
237W - 214L
1,586 Elo+
Party 3
Guan Yu
Guan Yu
SirNutbuster
Guan Yu
Level 146
God Stats
2W - 1L
1,753 SR
Queue Stats
108W - 86L
1,531 Elo+
Party 1
Apollo
Apollo
Stntzy
Apollo
Level 103
God Stats
3W - 2L
1,698 SR
Queue Stats
309W - 300L
1,618 Elo+
Party 3
Charybdis
Charybdis
TheBustySlothh
Charybdis
Level 155
God Stats
3W - 1L
1,648 SR
Queue Stats
138W - 96L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
17
2 / 4 / 10
10,183
727
15,442
18,505
6,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Lancelot
Daniellerino
Lancelot
18
5 / 3 / 7
10,902
779
12,130
17,717
21,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ah Muzen Cab
Ninjasauce
Ah Muzen Cab
18
5 / 5 / 7
10,798
771
22,789
15,944
7,605
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

17
3 / 6 / 7
10,155
725
25,276
18,755
8,443
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

15
0 / 8 / 9
9,296
664
16,535
22,966
10,713
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
17
1 / 2 / 20
11,024
787
10,674
23,085
34,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
14 / 4 / 7
12,607
901
23,774
24,255
13,670
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
SirNutbuster
Guan Yu
18
5 / 4 / 15
10,744
767
17,417
29,131
37,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Apollo
Stntzy
Apollo
16
1 / 3 / 11
9,894
707
10,504
14,808
7,322
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Charybdis
TheBustySlothh
Charybdis
17
4 / 2 / 13
10,631
759
20,538
19,256
9,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
91
15
Kills
25
26
Deaths
15
40
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
2
4
10
1.75
W
Kuzenbo
 
Kuzenbo
1
2
20
5.5
W
14
4
7
4.38
L
Lancelot
Daniellerino
Lancelot
5
3
7
2.83
L
Ah Muzen Cab
Ninjasauce
Ah Muzen Cab
5
5
7
1.7
L
3
6
7
1.08
W
Guan Yu
SirNutbuster
Guan Yu
5
4
15
3.13
W
Apollo
Stntzy
Apollo
1
3
11
2.17
W
Charybdis
TheBustySlothh
Charybdis
4
2
13
5.25
L
0
8
9
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,172
Damage
82,907
93,887
Taken
110,535
54,957
Mitigated
103,208
41,461
Healing
49,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
15,442
1,014
14,698
8,248
18,505
6,975
903
2,535
15,625
31,723
0
W
Kuzenbo
 
Kuzenbo
10,674
3,054
3,198
4,137
23,085
34,898
502
9,678
13,215
21,441
0
W
23,774
5,807
1,364
7,832
24,255
13,670
643
7,752
16,206
0
48,105
L
Lancelot
Daniellerino
Lancelot
12,130
1,319
3,520
3,002
17,717
21,221
503
1,949
15,302
0
17,692
L
Ah Muzen Cab
Ninjasauce
Ah Muzen Cab
22,789
5,123
687
2,494
15,944
7,605
2,772
1,614
14,295
0
52,661
L
25,276
5,529
2,517
2,926
18,755
8,443
1,274
2,149
16,539
34,980
0
W
Guan Yu
SirNutbuster
Guan Yu
17,417
1,845
10,267
11,299
29,131
37,355
804
8,832
19,842
0
29,534
W
Apollo
Stntzy
Apollo
10,504
4,428
2,200
2,190
14,808
7,322
2,627
5,270
9,451
0
28,124
W
Charybdis
TheBustySlothh
Charybdis
20,538
5,978
877
6,428
19,256
9,963
3,192
9,186
10,037
0
56,056
L
16,535
2,418
0
3,369
22,966
10,713
1,339
2,427
20,307
0
25,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,334
Gold Earned
54,900
158
Minions Killed
200
0
Camps Cleared
0
1,283,901
Distance Traveled
1,403,231
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,183
727
38
3
0
262,874
1
W
Kuzenbo
11,024
787
20
1
0
316,296
0
W
Pele
12,607
901
36
3
0
277,387
0
L
Lancelot
10,902
779
15
1
0
282,314
3
L
Ah Muzen Cab
10,798
771
58
4
0
244,044
0
L
Hera
10,155
725
26
2
0
240,746
0
W
Guan Yu
10,744
767
11
1
0
293,908
0
W
Apollo
9,894
707
61
4
0
251,970
0
W
Charybdis
10,631
759
72
5
0
263,670
0
L
Susano
9,296
664
21
2
0
253,923
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role