Player Matchup

Chaac
Chaac
 
Chaac
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Crowroth
Skadi
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,331 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Dandelion2304
Ah Muzen Cab
Level 80
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 36L
1,584 Elo+
Party 3
Khepri
Khepri
Eleven2Eleven
Khepri
Level 149
God Stats
6W - 2L
1,533 SR
Queue Stats
176W - 193L
1,531 Elo+
Solo
Bastet
Bastet
ZoeyRoad96
Bastet
Level 134
God Stats
1W - 1L
1,220 SR
Queue Stats
25W - 14L
1,512 Elo+
Party 3
Team Averages
Level 117
1,451 SR
1,492 Elo+

VS

Team Averages
Level 96
1,450 SR
1,327 Elo+
Hou Yi
Hou Yi
Agent804
Hou Yi
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 17L
1,492 Elo+
Party 2
Merlin
Merlin
AgentVenomX
Merlin
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Nike
Nike
GDGM96
Nike
Level 147
God Stats
0W - 1L
1,565 SR
Queue Stats
8W - 7L
1,092 Elo+
Party 1
Eset
Eset
TheCuteNox
Eset
Level 59
God Stats
0W - 1L
1,186 SR
Queue Stats
5W - 9L
1,052 Elo+
Party 1
Ullr
Ullr
subabulo
Ullr
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
19
3 / 3 / 12
11,783
620
16,151
49,857
64,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
Crowroth
Skadi
20
5 / 1 / 11
13,380
704
18,611
13,648
8,234
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
Dandelion2304
Ah Muzen Cab
20
0 / 3 / 12
12,004
632
17,817
16,960
10,472
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
0 / 6 / 13
12,469
656
12,952
31,841
40,753
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bastet
ZoeyRoad96
Bastet
20
12 / 3 / 7
14,234
749
31,957
28,513
17,101
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Agent804
Hou Yi
20
8 / 3 / 8
13,687
720
43,706
23,604
14,330
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
19
2 / 4 / 14
11,829
623
22,021
20,163
10,937
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Nike
GDGM96
Nike
19
2 / 6 / 14
13,378
704
19,061
31,302
50,568
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
2 / 3 / 9
11,854
624
20,539
13,518
6,891
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
18
2 / 6 / 10
11,699
616
11,191
20,764
11,528
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
71
20
Kills
16
16
Deaths
22
55
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
3
12
3
L
Hou Yi
Agent804
Hou Yi
8
3
8
4
L
Merlin
2
4
14
2.25
W
Skadi
Crowroth
Skadi
5
1
11
10.5
W
Ah Muzen Cab
Dandelion2304
Ah Muzen Cab
0
3
12
2
W
0
6
13
1.08
L
Nike
GDGM96
Nike
2
6
14
1.5
L
2
3
9
2.17
W
Bastet
ZoeyRoad96
Bastet
12
3
7
5.17
L
Ullr
2
6
10
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,488
Damage
116,518
140,819
Taken
109,351
141,558
Mitigated
94,254
69,357
Healing
32,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
16,151
2,441
6,613
28,913
49,857
64,998
1,211
13,975
35,882
0
34,882
L
Hou Yi
Agent804
Hou Yi
43,706
21,438
2,148
7,252
23,604
14,330
3,382
2,838
20,411
0
71,675
L
Merlin
22,021
2,348
1,368
2,974
20,163
10,937
2,174
2,662
17,222
40,737
0
W
Skadi
Crowroth
Skadi
18,611
7,625
1,974
2,463
13,648
8,234
2,645
2,868
10,780
0
51,325
W
Ah Muzen Cab
Dandelion2304
Ah Muzen Cab
17,817
4,922
809
3,655
16,960
10,472
3,929
5,836
11,124
0
52,352
W
12,952
589
6,084
4,875
31,841
40,753
81
10,815
21,026
24,168
0
L
Nike
GDGM96
Nike
19,061
1,762
4,556
5,230
31,302
50,568
416
4,761
25,940
0
33,368
L
20,539
1,583
4,614
789
13,518
6,891
979
1,329
12,080
42,824
0
W
Bastet
ZoeyRoad96
Bastet
31,957
8,148
1,187
12,784
28,513
17,101
520
9,066
19,447
0
42,129
L
Ullr
11,191
6,419
326
2,940
20,764
11,528
1,850
1,362
19,165
0
18,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,870
Gold Earned
62,447
198
Minions Killed
268
0
Camps Cleared
0
1,859,330
Distance Traveled
1,606,118
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,783
620
20
1
0
389,512
0
L
Hou Yi
13,687
720
106
6
0
317,622
1
L
Merlin
11,829
623
51
3
0
317,378
0
W
Skadi
13,380
704
55
3
0
389,972
0
W
Ah Muzen Cab
12,004
632
79
4
0
342,752
0
W
Khepri
12,469
656
30
2
0
326,829
0
L
Nike
13,378
704
38
2
0
341,058
0
L
Eset
11,854
624
51
3
0
327,513
3
W
Bastet
14,234
749
14
1
0
410,265
0
L
Ullr
11,699
616
22
1
0
302,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role