Player Matchup

Khepri
Khepri
Gold V
HelloCopter
Khepri
Gold V
Level 160
God Stats
0W - 1L
1,778 SR
Queue Stats
4W - 2L
1,771 MMR
Party 2
Nike
Nike
Gold V
Hotade
Nike
Gold V
Level 123
God Stats
1W - 1L
1,562 SR
Queue Stats
27W - 36L
1,160 MMR
Party 2
Eset
Eset
Bronze III
LavaSqurt
Eset
Bronze III
Level 105
God Stats
0W - 1L
1,419 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 129
1,587 SR
1,477 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 143
1,793 SR
1,444 MMR
Bacchus
Bacchus
Silver II
MkR Kakaroto
Bacchus
Silver II
Level 148
God Stats
1W - 0L
1,802 SR
Queue Stats
3W - 4L
1,444 MMR
Party 1
Hera
Hera
Silver II
Rodrigoe29
Hera
Silver II
Level 121
God Stats
3W - 2L
1,692 SR
Queue Stats
4W - 4L
1,444 MMR
Party 1
Xbalanque
Xbalanque
Silver III
psychologisttt1
Xbalanque
Silver III
Level 160
God Stats
1W - 0L
1,884 SR
Queue Stats
4W - 4L
1,444 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
13
2 / 3 / 3
9,653
743
5,948
20,815
23,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nike
Hotade
Nike
12
2 / 5 / 4
8,780
675
6,572
17,233
13,523
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Eset
13
1 / 4 / 4
8,416
647
5,175
13,297
6,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
PersephoneAresAtlasChang'eAphrodite

VS

Bans
BastetChaacSkadiCu ChulainnMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
MkR Kakaroto
Bacchus
13
0 / 3 / 11
9,419
725
8,956
16,638
23,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
3 / 1 / 9
9,415
724
12,384
6,606
3,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
psychologisttt1
Xbalanque
15
9 / 2 / 3
10,300
792
26,212
11,260
5,049
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
35
5
Kills
12
12
Deaths
6
11
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Khepri
2
3
3
1.17
L
Nike
Hotade
Nike
2
5
4
0.8
L
Eset
1
4
4
0.75
W
Bacchus
MkR Kakaroto
Bacchus
0
3
11
1.83
W
3
1
9
7.5
W
Xbalanque
psychologisttt1
Xbalanque
9
2
3
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,695
Damage
47,552
51,345
Taken
34,504
43,802
Mitigated
32,285
5,082
Healing
8,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
5,948
337
0
2,029
20,815
23,824
0
8,512
12,303
23,422
0
L
Nike
Hotade
Nike
6,572
802
352
438
17,233
13,523
0
5,797
11,436
0
16,821
L
Eset
5,175
622
1,759
504
13,297
6,455
0
7,031
6,266
30,393
0
W
Bacchus
MkR Kakaroto
Bacchus
8,956
1,743
0
2,595
16,638
23,786
0
3,750
12,381
20,772
0
W
12,384
4,392
0
1,937
6,606
3,450
173
3,151
3,329
33,670
0
W
Xbalanque
psychologisttt1
Xbalanque
26,212
16,523
0
3,501
11,260
5,049
2,458
4,403
6,715
0
67,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,849
Gold Earned
29,134
112
Minions Killed
154
5
Camps Cleared
5
686,388
Distance Traveled
690,814
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
9,653
743
28
2
4
241,873
3
L
Nike
8,780
675
17
1
0
224,988
4
L
Eset
8,416
647
67
5
1
219,527
3
W
Bacchus
9,419
725
23
2
0
239,126
5
W
Hera
9,415
724
53
4
2
238,371
1
W
Xbalanque
10,300
792
78
6
3
213,317
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role