Player Matchup

Aphrodite
Aphrodite
Kill_LeleBR
Aphrodite
Level 131
God Stats
3W - 1L
1,586 SR
Queue Stats
765W - 873L
1,525 Elo+
Solo
Discordia
Discordia
Laukrr
Discordia
Level 85
God Stats
1W - 0L
1,542 SR
Queue Stats
94W - 88L
1,530 Elo+
Solo
Neith
Neith
Skjortaa
Neith
Level 75
God Stats
8W - 20L
1,377 SR
Queue Stats
476W - 541L
1,488 Elo+
Solo
Tyr
Tyr
SrWaffles
Tyr
Level 81
God Stats
3W - 0L
1,714 SR
Queue Stats
17W - 9L
1,643 Elo+
Solo
Janus
Janus
tscala12345
Janus
Level 118
God Stats
6W - 6L
1,282 SR
Queue Stats
222W - 192L
1,533 Elo+
Solo
Team Averages
Level 98
1,500 SR
1,544 Elo+

VS

Team Averages
Level 158
1,570 SR
1,505 Elo+
Kali
Kali
 
Kali
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
AnimusDei3
Skadi
Level 153
God Stats
44W - 46L
1,524 SR
Queue Stats
138W - 162L
1,420 Elo+
Solo
Atlas
Atlas
Inigualavell
Atlas
Level 160
God Stats
2W - 2L
1,608 SR
Queue Stats
138W - 129L
1,598 Elo+
Party 1
Bellona
Bellona
gurisp
Bellona
Level 160
God Stats
68W - 36L
1,689 SR
Queue Stats
950W - 950L
1,502 Elo+
Party 1
The Morrigan
The Morrigan
zKar4teca
The Morrigan
Level 158
God Stats
59W - 51L
1,527 SR
Queue Stats
216W - 212L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Kill_LeleBR
Aphrodite
13
0 / 2 / 14
9,064
432
5,793
17,302
19,740
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
Laukrr
Discordia
16
6 / 4 / 9
10,355
493
21,638
14,747
6,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
Skjortaa
Neith
17
3 / 4 / 8
10,322
492
12,846
16,636
9,394
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
4 / 1 / 4
11,256
536
20,786
22,778
32,974
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
10 / 0 / 3
11,547
550
8,663
11,922
4,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
16
5 / 4 / 3
10,301
491
13,396
21,615
12,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Skadi
15
2 / 4 / 1
9,517
453
12,888
16,929
6,536
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

12
0 / 6 / 6
8,307
396
10,610
23,946
21,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
gurisp
Bellona
16
1 / 2 / 0
9,974
475
17,544
24,443
25,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

The Morrigan
zKar4teca
The Morrigan
14
3 / 7 / 4
8,874
423
8,300
12,639
5,855
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
25
23
Kills
11
11
Deaths
23
38
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
5
4
3
1.63
L
Skadi
2
4
1
0.63
L
0
6
6
0.5
W
Aphrodite
Kill_LeleBR
Aphrodite
0
2
14
3.5
W
Discordia
Laukrr
Discordia
6
4
9
2.63
W
Neith
Skjortaa
Neith
3
4
8
1.75
W
4
1
4
6
L
Bellona
gurisp
Bellona
1
2
0
0.5
W
10
0
3
11.5
L
The Morrigan
zKar4teca
The Morrigan
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,726
Damage
62,738
83,385
Taken
99,572
73,639
Mitigated
72,389
39,783
Healing
23,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
13,396
6,553
0
6,458
21,615
12,692
0
7,483
14,132
0
70,961
L
Skadi
12,888
6,202
191
1,729
16,929
6,536
702
2,453
14,476
0
82,277
L
10,610
4,540
0
4,309
23,946
21,635
0
10,724
13,222
33,080
0
W
Aphrodite
Kill_LeleBR
Aphrodite
5,793
976
3,357
6,169
17,302
19,740
140
5,526
11,776
29,720
0
W
Discordia
Laukrr
Discordia
21,638
2,569
256
4,089
14,747
6,920
898
5,430
9,317
80,494
0
W
Neith
Skjortaa
Neith
12,846
4,365
0
5,694
16,636
9,394
1,660
2,126
14,510
0
90,297
W
20,786
3,321
0
12,289
22,778
32,974
0
1,730
21,048
0
107,037
L
Bellona
gurisp
Bellona
17,544
8,711
0
9,792
24,443
25,671
0
7,731
16,712
0
90,665
W
8,663
535
0
7,929
11,922
4,611
276
1,799
10,123
104,924
0
L
The Morrigan
zKar4teca
The Morrigan
8,300
1,437
156
844
12,639
5,855
21
7,830
4,717
53,268
3,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,544
Gold Earned
46,973
614
Minions Killed
498
0
Camps Cleared
0
2,013,217
Distance Traveled
1,965,628
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
10,301
491
100
5
0
436,514
0
L
Skadi
9,517
453
119
6
0
375,895
5
L
Atlas
8,307
396
28
1
0
382,034
6
W
Aphrodite
9,064
432
39
2
0
383,882
4
W
Discordia
10,355
493
113
5
0
390,878
2
W
Neith
10,322
492
119
6
0
322,465
1
W
Tyr
11,256
536
188
9
0
427,034
3
L
Bellona
9,974
475
170
8
0
436,064
2
W
Janus
11,547
550
155
7
0
488,958
4
L
The Morrigan
8,874
423
81
4
0
335,121
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role