Player Matchup

Freya
Freya
God_Cookie_0
Freya
Level 152
God Stats
0W - 2L
1,109 SR
Queue Stats
42W - 50L
1,543 Elo+
Party 1
Medusa
Medusa
Pouky-14_
Medusa
Level 102
God Stats
3W - 2L
1,273 SR
Queue Stats
11W - 17L
1,326 Elo+
Solo
Achilles
Achilles
nerfer_wolf_
Achilles
Level 144
God Stats
0W - 1L
1,511 SR
Queue Stats
30W - 40L
1,630 Elo+
Party 1
Team Averages
Level 133
1,298 SR
1,500 Elo+

VS

Team Averages
Level 113
1,542 SR
1,612 Elo+
Freya
Freya
 
Freya
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
FiresReunion
Lancelot
Level 153
God Stats
8W - 5L
1,642 SR
Queue Stats
186W - 142L
1,716 Elo+
Party 2
Atlas
Atlas
mmviix07
Atlas
Level 68
God Stats
4W - 3L
1,484 SR
Queue Stats
54W - 40L
1,620 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 1
6,126
613
3,241
5,801
2,307
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
Pouky-14_
Medusa
12
1 / 1 / 0
6,941
694
7,380
4,688
2,020
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
nerfer_wolf_
Achilles
11
0 / 2 / 1
6,257
626
4,240
9,577
8,880
Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
12
1 / 0 / 3
6,882
688
4,463
5,825
2,585
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lancelot
FiresReunion
Lancelot
12
3 / 0 / 1
7,142
714
6,447
7,412
6,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Atlas
mmviix07
Atlas
11
0 / 1 / 4
7,216
722
4,810
8,077
5,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
12
1
Kills
4
4
Deaths
1
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
1
0
3
2.5
W
Lancelot
FiresReunion
Lancelot
3
0
1
3.5
L
0
1
1
0.5
L
Medusa
Pouky-14_
Medusa
1
1
0
1
W
Atlas
mmviix07
Atlas
0
1
4
2
L
Achilles
nerfer_wolf_
Achilles
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,861
Damage
15,720
20,066
Taken
21,314
13,207
Mitigated
14,418
5,202
Healing
5,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
4,463
1,761
0
2,173
5,825
2,585
24
1,541
4,284
20,796
0
W
Lancelot
FiresReunion
Lancelot
6,447
659
0
2,116
7,412
6,149
0
482
6,930
0
24,356
L
3,241
1,320
0
1,244
5,801
2,307
0
2,093
3,511
11,310
0
L
Medusa
Pouky-14_
Medusa
7,380
3,202
0
948
4,688
2,020
0
2,157
2,496
0
37,819
W
Atlas
mmviix07
Atlas
4,810
1,367
0
827
8,077
5,684
44
1,441
6,636
19,359
0
L
Achilles
nerfer_wolf_
Achilles
4,240
1,110
361
2,649
9,577
8,880
0
5,357
3,980
0
11,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,324
Gold Earned
21,240
116
Minions Killed
109
4
Camps Cleared
6
544,566
Distance Traveled
604,258
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
6,882
688
44
4
2
200,934
1
W
Lancelot
7,142
714
38
4
2
216,052
2
L
Freya
6,126
613
31
3
3
154,955
3
L
Medusa
6,941
694
69
7
1
199,237
5
W
Atlas
7,216
722
27
3
2
187,272
1
L
Achilles
6,257
626
16
2
0
190,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role