Player Matchup

Neith
Neith
 
Neith
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bacchus
Bacchus
 
Bacchus
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Freya
Freya
 
Freya
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Chingaquedito
Gilgamesh
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 24L
1,657 Elo+
Party 1
Scylla
Scylla
Louths
Scylla
Level 148
God Stats
1W - 1L
1,317 SR
Queue Stats
18W - 19L
1,519 Elo+
Party 1
Team Averages
Level 131
1,463 SR
1,535 Elo+

VS

Team Averages
Level 102
1,643 SR
1,544 Elo+
Scylla
Scylla
 
Scylla
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Dr3adfulDr
Da Ji
Level 25
God Stats
1W - 2L
1,761 SR
Queue Stats
24W - 20L
1,528 Elo+
Solo
Cupid
Cupid
Mandalore541
Cupid
Level 36
God Stats
15W - 7L
1,786 SR
Queue Stats
82W - 68L
1,570 Elo+
Solo
Xing Tian
Xing Tian
PadreCeleste
Xing Tian
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
192W - 201L
1,595 Elo+
Party 2
Shiva
Shiva
TalismanEmperor
Shiva
Level 155
God Stats
6W - 4L
1,667 SR
Queue Stats
53W - 66L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
3 / 1 / 7
8,191
819
10,027
8,457
4,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
 
Bacchus
13
2 / 1 / 12
8,140
814
5,566
10,338
11,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Freya
 
Freya
14
1 / 0 / 7
7,258
726
5,170
6,809
3,063
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
Chingaquedito
Gilgamesh
15
5 / 2 / 5
8,264
826
11,105
11,601
9,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
Louths
Scylla
15
4 / 1 / 4
8,200
820
11,491
4,504
1,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
1 / 2 / 3
7,396
740
7,819
8,336
3,559
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
14
2 / 6 / 1
7,794
779
3,603
10,667
5,086
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
0 / 1 / 2
7,179
718
6,569
9,578
4,311
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
PadreCeleste
Xing Tian
14
1 / 3 / 3
7,830
783
4,630
11,630
11,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
1 / 3 / 2
6,985
699
8,581
13,308
9,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
16
15
Kills
5
5
Deaths
15
35
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
1
7
6.5
W
Bacchus
 
Bacchus
2
1
12
8
W
Freya
 
Freya
1
0
7
4.5
L
Scylla
 
Scylla
1
2
3
1.25
W
Gilgamesh
Chingaquedito
Gilgamesh
5
2
5
3.75
L
Da Ji
2
6
1
0.42
W
Scylla
Louths
Scylla
4
1
4
6
L
0
1
2
1
L
Xing Tian
PadreCeleste
Xing Tian
1
3
3
0.83
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,359
Damage
31,202
41,709
Taken
53,519
29,633
Mitigated
33,801
11,580
Healing
7,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
10,027
3,693
0
3,729
8,457
4,080
1,413
975
7,116
0
31,881
W
Bacchus
 
Bacchus
5,566
302
558
3,869
10,338
11,283
0
1,651
8,606
9,266
0
W
Freya
 
Freya
5,170
1,497
0
1,616
6,809
3,063
0
3,738
3,003
15,248
0
L
Scylla
 
Scylla
7,819
604
0
1,582
8,336
3,559
360
4,799
3,393
26,579
0
W
Gilgamesh
Chingaquedito
Gilgamesh
11,105
3,473
0
1,667
11,601
9,491
447
4,027
7,468
0
28,759
L
Da Ji
3,603
328
0
375
10,667
5,086
0
2,938
7,506
0
20,072
W
Scylla
Louths
Scylla
11,491
1,463
0
141
4,504
1,716
42
2,058
2,384
35,384
0
L
6,569
2,864
608
1,519
9,578
4,311
0
4,427
5,059
0
31,788
L
Xing Tian
PadreCeleste
Xing Tian
4,630
403
0
682
11,630
11,145
0
5,735
5,644
13,185
0
L
8,581
1,849
83
2,720
13,308
9,700
47
4,328
8,869
0
14,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,053
Gold Earned
37,184
194
Minions Killed
176
0
Camps Cleared
0
1,090,308
Distance Traveled
1,021,274
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,191
819
56
6
0
216,448
1
W
Bacchus
8,140
814
3
0
0
227,191
0
W
Freya
7,258
726
14
1
0
213,069
3
L
Scylla
7,396
740
41
4
0
196,342
3
W
Gilgamesh
8,264
826
46
5
0
221,951
1
L
Da Ji
7,794
779
48
5
0
207,574
1
W
Scylla
8,200
820
75
8
0
211,649
1
L
Cupid
7,179
718
54
5
0
195,569
1
L
Xing Tian
7,830
783
18
2
0
199,428
1
L
Shiva
6,985
699
15
2
0
222,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role