Player Matchup

Nu Wa
Nu Wa
LokiDies
Nu Wa
Level 108
God Stats
2W - 2L
1,709 SR
Queue Stats
81W - 84L
1,503 Elo+
Party 2
Baron Samedi
Baron Samedi
NitroEnergy88
Baron Samedi
Level 66
God Stats
21W - 18L
1,551 SR
Queue Stats
59W - 77L
1,467 Elo+
Party 2
Atlas
Atlas
Sazatreon
Atlas
Level 49
God Stats
1W - 1L
1,310 SR
Queue Stats
43W - 10L
1,782 Elo+
Solo
Zhong Kui
Zhong Kui
darkiscorpion
Zhong Kui
Level 101
God Stats
1W - 3L
1,213 SR
Queue Stats
46W - 49L
1,510 Elo+
Party 2
Izanami
Izanami
sixfeetjr16
Izanami
Level 64
God Stats
18W - 11L
1,696 SR
Queue Stats
46W - 49L
1,490 Elo+
Party 2
Team Averages
Level 78
1,496 SR
1,551 Elo+

VS

Team Averages
Level 105
1,536 SR
1,492 Elo+
Cerberus
Cerberus
Corklift
Cerberus
Level 107
God Stats
10W - 14L
1,486 SR
Queue Stats
146W - 135L
1,480 Elo+
Party 1
Ganesha
Ganesha
DumBBr4in
Ganesha
Level 45
God Stats
8W - 8L
1,563 SR
Queue Stats
29W - 36L
1,448 Elo+
Solo
Anubis
Anubis
Lewis0680
Anubis
Level 102
God Stats
20W - 16L
1,626 SR
Queue Stats
36W - 43L
1,499 Elo+
Party 1
Izanami
Izanami
SirGarebearian
Izanami
Level 143
God Stats
38W - 38L
1,631 SR
Queue Stats
246W - 251L
1,484 Elo+
Party 1
Bastet
Bastet
zappapotamus
Bastet
Level 129
God Stats
2W - 5L
1,375 SR
Queue Stats
279W - 262L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
LokiDies
Nu Wa
20
6 / 1 / 11
13,285
531
33,233
15,562
6,131
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
NitroEnergy88
Baron Samedi
19
4 / 6 / 7
12,753
510
15,621
20,165
10,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
Sazatreon
Atlas
20
8 / 0 / 11
14,200
568
20,163
21,368
27,803
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zhong Kui
darkiscorpion
Zhong Kui
19
4 / 6 / 7
12,609
504
13,721
21,102
18,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Izanami
sixfeetjr16
Izanami
19
3 / 4 / 4
12,081
483
7,801
19,510
8,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Corklift
Cerberus
20
6 / 5 / 2
13,914
557
14,364
28,509
23,888
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ganesha
DumBBr4in
Ganesha
14
0 / 6 / 6
10,666
427
6,535
21,386
10,709
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Anubis
Lewis0680
Anubis
17
5 / 9 / 3
11,849
474
17,289
23,990
11,654
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
2 / 2 / 1
14,091
564
8,616
22,574
9,879
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bastet
20
4 / 3 / 3
12,910
516
12,753
23,806
10,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
32
25
Kills
17
17
Deaths
25
40
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Corklift
Cerberus
6
5
2
1.4
L
Ganesha
DumBBr4in
Ganesha
0
6
6
0.5
L
Anubis
Lewis0680
Anubis
5
9
3
0.72
W
Nu Wa
LokiDies
Nu Wa
6
1
11
11.5
W
Baron Samedi
NitroEnergy88
Baron Samedi
4
6
7
1.25
W
Atlas
Sazatreon
Atlas
8
0
11
13.5
L
2
2
1
1.25
W
Zhong Kui
darkiscorpion
Zhong Kui
4
6
7
1.25
W
Izanami
sixfeetjr16
Izanami
3
4
4
1.25
L
Bastet
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,539
Damage
59,557
97,707
Taken
120,265
72,615
Mitigated
66,153
38,009
Healing
40,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Corklift
Cerberus
14,364
1,325
0
6,077
28,509
23,888
284
20,770
7,596
98,878
0
L
Ganesha
DumBBr4in
Ganesha
6,535
161
2,928
3,972
21,386
10,709
0
17,823
3,280
24,374
0
L
Anubis
Lewis0680
Anubis
17,289
0
0
8,107
23,990
11,654
89
18,156
5,557
94,432
0
W
Nu Wa
LokiDies
Nu Wa
33,233
6,518
284
5,376
15,562
6,131
347
5,607
9,787
164,931
0
W
Baron Samedi
NitroEnergy88
Baron Samedi
15,621
1,095
1,558
7,186
20,165
10,855
373
11,954
8,185
104,413
0
W
Atlas
Sazatreon
Atlas
20,163
6,748
0
7,359
21,368
27,803
0
8,213
13,057
70,871
0
L
8,616
6,647
0
7,820
22,574
9,879
6,420
14,150
8,412
0
154,752
W
Zhong Kui
darkiscorpion
Zhong Kui
13,721
2,124
0
6,823
21,102
18,888
603
8,818
11,616
78,492
0
W
Izanami
sixfeetjr16
Izanami
7,801
5,297
0
9,423
19,510
8,938
1,293
6,490
13,020
0
129,967
L
Bastet
12,753
3,809
0
11,171
23,806
10,023
43
11,246
12,393
0
115,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,928
Gold Earned
63,430
708
Minions Killed
788
0
Camps Cleared
0
2,318,887
Distance Traveled
2,221,290
23
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
13,914
557
212
8
0
466,547
4
L
Ganesha
10,666
427
8
0
0
386,391
7
L
Anubis
11,849
474
155
6
0
390,170
5
W
Nu Wa
13,285
531
165
7
0
496,770
6
W
Baron Samedi
12,753
510
162
6
0
415,694
3
W
Atlas
14,200
568
74
3
0
535,783
5
L
Izanami
14,091
564
264
11
0
421,570
6
W
Zhong Kui
12,609
504
130
5
0
438,678
5
W
Izanami
12,081
483
177
7
0
431,962
4
L
Bastet
12,910
516
149
6
0
556,612
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role