Player Matchup

Ra
Ra
 
Ra
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
BoxXhero
Atlas
Level 112
God Stats
6W - 9L
1,455 SR
Queue Stats
16W - 24L
1,451 Elo+
Party 2
Lancelot
Lancelot
JeramytheSpider
Lancelot
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 27L
1,520 Elo+
Party 2
Fenrir
Fenrir
Shinooobi
Fenrir
Level 97
God Stats
4W - 9L
1,148 SR
Queue Stats
475W - 456L
1,590 Elo+
Solo
Izanami
Izanami
Tasogareakira
Izanami
Level 147
God Stats
1W - 1L
1,830 SR
Queue Stats
41W - 30L
1,581 Elo+
Party 2
Team Averages
Level 118
1,487 SR
1,528 Elo+

VS

Team Averages
Level 108
1,561 SR
1,602 Elo+
Osiris
Osiris
 
Osiris
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
 
Ne Zha
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
 
Nemesis
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
ElectricBoogUwU
Zhong Kui
Level 3
God Stats
2W - 0L
1,728 SR
Queue Stats
3W - 0L
1,860 Elo+
Party 1
Anhur
Anhur
UrWifesNewbf96
Anhur
Level 127
God Stats
5W - 4L
1,577 SR
Queue Stats
638W - 470L
1,648 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
9
0 / 4 / 3
5,552
555
3,601
7,031
2,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Atlas
BoxXhero
Atlas
8
1 / 2 / 0
5,229
523
3,491
6,907
4,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Lancelot
10
1 / 4 / 2
6,092
609
3,793
8,893
5,111
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
Shinooobi
Fenrir
9
4 / 2 / 1
5,583
558
3,861
8,505
3,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
9
0 / 3 / 1
4,868
487
3,636
6,642
1,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
11
4 / 3 / 0
6,522
652
6,519
8,373
5,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ne Zha
 
Ne Zha
10
2 / 0 / 8
6,421
642
4,191
8,198
5,982
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Nemesis
 
Nemesis
11
3 / 1 / 2
6,064
606
4,217
6,807
2,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
ElectricBoogUwU
Zhong Kui
11
1 / 2 / 7
6,045
605
6,672
6,378
3,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
5 / 0 / 2
6,580
658
5,011
6,298
1,949
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
34
6
Kills
15
15
Deaths
6
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
4
3
0.38
W
Osiris
 
Osiris
4
3
0
1.33
W
Ne Zha
 
Ne Zha
2
0
8
6
W
Nemesis
 
Nemesis
3
1
2
4
L
Atlas
BoxXhero
Atlas
1
2
0
0.5
W
Zhong Kui
ElectricBoogUwU
Zhong Kui
1
2
7
2.25
L
Lancelot
1
4
2
0.5
L
Fenrir
Shinooobi
Fenrir
4
2
1
2.25
L
Izanami
0
3
1
0.17
W
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,382
Damage
26,610
37,978
Taken
36,054
17,075
Mitigated
20,023
8,624
Healing
14,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
3,601
243
597
1,603
7,031
2,530
0
2,613
4,418
32,613
0
W
Osiris
 
Osiris
6,519
3,502
0
2,994
8,373
5,741
0
0
8,373
0
39,820
W
Ne Zha
 
Ne Zha
4,191
1,126
0
2,824
8,198
5,982
154
2,918
5,098
0
16,051
W
Nemesis
 
Nemesis
4,217
1,752
0
3,861
6,807
2,407
54
706
6,023
0
38,570
L
Atlas
BoxXhero
Atlas
3,491
1,242
0
925
6,907
4,638
0
1,678
5,229
12,962
0
W
Zhong Kui
ElectricBoogUwU
Zhong Kui
6,672
518
0
2,752
6,378
3,944
501
1,559
4,625
46,280
0
L
Lancelot
3,793
1,181
0
1,295
8,893
5,111
0
0
8,893
0
36,095
L
Fenrir
Shinooobi
Fenrir
3,861
1,290
0
2,582
8,505
3,343
0
1,815
6,690
0
24,255
L
Izanami
3,636
1,907
0
1,622
6,642
1,453
0
566
6,076
0
37,265
W
5,011
3,097
0
2,004
6,298
1,949
0
1,437
4,843
0
47,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,324
Gold Earned
31,632
288
Minions Killed
332
0
Camps Cleared
0
1,038,721
Distance Traveled
1,109,242
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,552
555
76
8
0
198,613
4
W
Osiris
6,522
652
63
6
0
222,959
3
W
Ne Zha
6,421
642
18
2
0
242,584
1
W
Nemesis
6,064
606
77
8
0
249,648
1
L
Atlas
5,229
523
13
1
0
197,092
1
W
Zhong Kui
6,045
605
89
9
0
194,675
4
L
Lancelot
6,092
609
75
8
0
220,023
2
L
Fenrir
5,583
558
47
5
0
229,526
2
L
Izanami
4,868
487
77
8
0
193,467
1
W
Anhur
6,580
658
85
9
0
199,376
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role