Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Arufida
Jormungandr
Level 38
God Stats
7W - 4L
1,497 SR
Queue Stats
163W - 161L
1,440 Elo+
Party 1
Tiamat
Tiamat
TheDenbot
Tiamat
Level 123
God Stats
3W - 0L
1,868 SR
Queue Stats
158W - 154L
1,566 Elo+
Party 1
Danzaburou
Danzaburou
WWE CRAZY 619
Danzaburou
Level 89
God Stats
3W - 4L
1,373 SR
Queue Stats
208W - 207L
1,451 Elo+
Solo
Jing Wei
Jing Wei
iceagelimit
Jing Wei
Level 148
God Stats
8W - 2L
1,655 SR
Queue Stats
242W - 212L
1,498 Elo+
Party 1
Team Averages
Level 111
1,579 SR
1,491 Elo+

VS

Team Averages
Level 76
1,525 SR
1,432 Elo+
Izanami
Izanami
BigRoxxy
Izanami
Level 17
God Stats
8W - 3L
1,693 SR
Queue Stats
103W - 89L
1,530 Elo+
Party 3
Kukulkan
Kukulkan
Kzziuz
Kukulkan
Level 6
God Stats
2W - 4L
1,419 SR
Queue Stats
3W - 8L
1,449 Elo+
Party 2
Hun Batz
Hun Batz
LovelandFrog806
Hun Batz
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 73L
1,334 Elo+
Party 3
Achilles
Achilles
Spudymarvelous
Achilles
Level 79
God Stats
8W - 10L
1,414 SR
Queue Stats
142W - 162L
1,362 Elo+
Party 2
Nu Wa
Nu Wa
Yingwei
Nu Wa
Level 155
God Stats
17W - 12L
1,598 SR
Queue Stats
95W - 92L
1,484 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
15
1 / 3 / 10
8,979
473
11,778
16,531
9,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Arufida
Jormungandr
15
4 / 0 / 7
9,441
497
5,943
13,818
15,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
TheDenbot
Tiamat
16
7 / 1 / 5
10,292
542
14,422
13,207
9,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
WWE CRAZY 619
Danzaburou
16
1 / 0 / 1
9,964
524
10,910
13,227
6,428
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jing Wei
iceagelimit
Jing Wei
16
6 / 1 / 3
9,452
497
8,845
14,939
6,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BigRoxxy
Izanami
15
2 / 3 / 0
8,808
464
7,752
11,204
4,163
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
Kzziuz
Kukulkan
12
0 / 6 / 2
7,195
379
3,386
11,458
3,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
13
2 / 5 / 0
7,400
389
4,201
18,592
6,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
14
0 / 2 / 2
8,577
451
9,932
19,899
15,461
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nu Wa
Yingwei
Nu Wa
12
1 / 3 / 2
7,598
400
13,808
9,190
2,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
11
19
Kills
5
5
Deaths
19
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
1
3
10
2
W
Jormungandr
Arufida
Jormungandr
4
0
7
7.5
L
Izanami
BigRoxxy
Izanami
2
3
0
0.67
L
Kukulkan
Kzziuz
Kukulkan
0
6
2
0.17
L
Hun Batz
2
5
0
0.4
L
Achilles
0
2
2
0.5
W
Tiamat
TheDenbot
Tiamat
7
1
5
9.5
W
Danzaburou
WWE CRAZY 619
Danzaburou
1
0
1
1.5
L
Nu Wa
Yingwei
Nu Wa
1
3
2
0.67
W
Jing Wei
iceagelimit
Jing Wei
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,898
Damage
39,079
71,722
Taken
70,343
47,146
Mitigated
31,958
29,315
Healing
15,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
11,778
1,562
0
4,890
16,531
9,529
30
4,360
12,171
71,347
0
W
Jormungandr
Arufida
Jormungandr
5,943
1,371
0
2,946
13,818
15,545
254
5,547
8,271
39,703
0
L
Izanami
BigRoxxy
Izanami
7,752
4,760
0
4,102
11,204
4,163
427
4,100
7,048
0
67,845
L
Kukulkan
Kzziuz
Kukulkan
3,386
911
420
1,014
11,458
3,254
0
9,769
1,278
37,581
0
L
Hun Batz
4,201
1,072
0
4,380
18,592
6,752
0
7,687
10,473
0
36,663
L
Achilles
9,932
1,267
0
5,214
19,899
15,461
0
5,492
14,299
6,277
55,935
W
Tiamat
TheDenbot
Tiamat
14,422
745
243
6,523
13,207
9,278
1,121
2,273
10,934
67,220
0
W
Danzaburou
WWE CRAZY 619
Danzaburou
10,910
5,602
0
6,914
13,227
6,428
874
1,049
12,178
0
86,262
L
Nu Wa
Yingwei
Nu Wa
13,808
3,085
0
750
9,190
2,328
0
4,014
5,102
48,715
0
W
Jing Wei
iceagelimit
Jing Wei
8,845
6,399
0
7,799
14,939
6,366
3,214
4,912
10,027
0
81,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,128
Gold Earned
39,578
544
Minions Killed
421
0
Camps Cleared
0
1,687,421
Distance Traveled
1,698,122
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,979
473
69
4
0
364,761
2
W
Jormungandr
9,441
497
47
2
0
345,283
1
L
Izanami
8,808
464
134
7
0
334,982
7
L
Kukulkan
7,195
379
64
3
0
316,565
1
L
Hun Batz
7,400
389
47
2
0
374,193
0
L
Achilles
8,577
451
107
6
0
341,113
0
W
Tiamat
10,292
542
145
8
0
337,451
4
W
Danzaburou
9,964
524
145
8
0
321,317
2
L
Nu Wa
7,598
400
69
4
0
331,269
1
W
Jing Wei
9,452
497
138
7
0
318,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role