Player Matchup

Atlas
Atlas
BIGMERK99
Atlas
Level 71
God Stats
27W - 28L
1,429 SR
Queue Stats
165W - 178L
1,412 Elo+
Solo
Ullr
Ullr
Buuust
Ullr
Level 85
God Stats
1W - 1L
1,316 SR
Queue Stats
2W - 2L
1,267 Elo+
Solo
Medusa
Medusa
Edu20039946
Medusa
Level 59
God Stats
2W - 3L
1,598 SR
Queue Stats
43W - 58L
1,406 Elo+
Solo
Olorun
Olorun
King_Cloud_
Olorun
Level 115
God Stats
3W - 2L
1,500 SR
Queue Stats
68W - 61L
1,403 Elo+
Solo
Raijin
Raijin
soundman1070
Raijin
Level 129
God Stats
37W - 38L
1,486 SR
Queue Stats
758W - 845L
1,448 Elo+
Solo
Team Averages
Level 92
1,466 SR
1,387 Elo+

VS

Team Averages
Level 97
1,427 SR
1,400 Elo+
Ganesha
Ganesha
BEASTKILL4LIFE
Ganesha
Level 91
God Stats
2W - 5L
1,311 SR
Queue Stats
96W - 114L
1,416 Elo+
Party 1
Sol
Sol
LacyOyster77250
Sol
Level 66
God Stats
29W - 26L
1,536 SR
Queue Stats
99W - 121L
1,398 Elo+
Party 1
Loki
Loki
THIRST_XxSWEATxX
Loki
Level 123
God Stats
9W - 9L
1,485 SR
Queue Stats
535W - 588L
1,355 Elo+
Solo
Poseidon
Poseidon
TetsuKuroko-
Poseidon
Level 145
God Stats
16W - 19L
1,434 SR
Queue Stats
221W - 228L
1,488 Elo+
Solo
Apollo
Apollo
squasys
Apollo
Level 62
God Stats
64W - 71L
1,369 SR
Queue Stats
246W - 324L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
BIGMERK99
Atlas
17
3 / 2 / 11
12,288
1,117
11,295
21,028
27,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ullr
Buuust
Ullr
16
3 / 2 / 7
10,737
976
8,274
10,149
4,540
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
17
3 / 0 / 12
11,025
1,002
13,471
8,870
4,322
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
17
3 / 2 / 12
11,325
1,030
16,534
17,090
9,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Raijin
17
4 / 1 / 9
11,312
1,028
12,445
6,507
2,884
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Team 1 Tickets

241

VS

Team 2 Tickets

173

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 6 / 4
11,262
1,024
8,590
23,762
33,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
0 / 0 / 2
10,187
926
7,247
7,263
3,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
5 / 4 / 1
10,969
997
12,830
12,621
5,815
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
TetsuKuroko-
Poseidon
16
0 / 1 / 4
10,449
950
19,440
8,217
3,895
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
squasys
Apollo
15
2 / 5 / 3
10,375
943
11,609
14,471
7,786
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
21
16
Kills
7
7
Deaths
16
51
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
6
4
0.33
W
Atlas
BIGMERK99
Atlas
3
2
11
4.25
W
Ullr
Buuust
Ullr
3
2
7
3.25
W
Medusa
3
0
12
9
W
Olorun
3
2
12
4.5
L
0
0
2
1
L
5
4
1
1.38
L
Poseidon
TetsuKuroko-
Poseidon
0
1
4
2
W
Raijin
4
1
9
8.5
L
Apollo
squasys
Apollo
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,019
Damage
59,716
63,644
Taken
66,334
48,927
Mitigated
54,315
13,615
Healing
6,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,590
761
0
1,437
23,762
33,086
0
15,314
8,448
21,270
0
W
Atlas
BIGMERK99
Atlas
11,295
4,114
0
2,264
21,028
27,532
0
13,213
7,815
23,206
0
W
Ullr
Buuust
Ullr
8,274
3,929
0
1,781
10,149
4,540
0
4,234
5,915
0
21,003
W
Medusa
13,471
8,240
0
795
8,870
4,322
0
4,327
4,543
0
40,740
W
Olorun
16,534
8,209
3,334
3,836
17,090
9,649
0
10,180
6,910
31,728
0
L
7,247
2,171
0
1,034
7,263
3,733
0
4,727
2,536
24,058
2,855
L
12,830
1,946
142
2,927
12,621
5,815
0
7,412
5,209
0
19,440
L
Poseidon
TetsuKuroko-
Poseidon
19,440
1,483
0
617
8,217
3,895
0
3,741
4,476
67,127
0
W
Raijin
12,445
1,200
397
1,208
6,507
2,884
0
2,713
3,794
34,730
0
L
Apollo
squasys
Apollo
11,609
6,124
0
74
14,471
7,786
0
9,080
5,391
0
21,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,687
Gold Earned
53,242
214
Minions Killed
210
7
Camps Cleared
8
991,266
Distance Traveled
912,893
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
11,262
1,024
0
0
0
181,935
0
W
Atlas
12,288
1,117
21
2
2
209,105
0
W
Ullr
10,737
976
35
3
4
187,047
1
W
Medusa
11,025
1,002
59
5
1
201,707
2
W
Olorun
11,325
1,030
40
4
0
195,324
0
L
Sol
10,187
926
49
4
4
174,186
0
L
Loki
10,969
997
19
2
2
171,480
0
L
Poseidon
10,449
950
106
10
2
201,457
0
W
Raijin
11,312
1,028
59
5
0
198,083
0
L
Apollo
10,375
943
36
3
0
183,835
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role