Player Matchup

Discordia
Discordia
 
Discordia
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Nawakahi
Cabrakan
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
175W - 203L
1,374 Elo+
Solo
Cu Chulainn
Cu Chulainn
Rëvo
Cu Chulainn
Level 160
God Stats
1W - 2L
1,384 SR
Queue Stats
15W - 19L
1,478 Elo+
Solo
Aphrodite
Aphrodite
ZxViRAL
Aphrodite
Level 108
God Stats
2W - 1L
1,839 SR
Queue Stats
254W - 255L
1,498 Elo+
Solo
Team Averages
Level 133
1,545 SR
1,470 Elo+

VS

Team Averages
Level 131
1,531 SR
1,477 Elo+
Yemoja
Yemoja
Axelviii81
Yemoja
Level 148
God Stats
3W - 2L
1,654 SR
Queue Stats
96W - 96L
1,521 Elo+
Solo
Artemis
Artemis
Dethh
Artemis
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 75L
1,482 Elo+
Solo
Baba Yaga
Baba Yaga
Korengen
Baba Yaga
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,413 Elo+
Solo
Jormungandr
Jormungandr
UnTamedAD
Jormungandr
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 19L
1,511 Elo+
Solo
Lancelot
Lancelot
VladScandinsky
Lancelot
Level 118
God Stats
4W - 2L
1,500 SR
Queue Stats
340W - 326L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
19
1 / 5 / 8
10,552
621
26,528
18,089
9,930
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ao Kuang
 
Ao Kuang
13
5 / 2 / 2
9,400
553
6,764
11,174
5,342
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cabrakan
Nawakahi
Cabrakan
18
3 / 9 / 7
11,650
685
17,606
30,516
36,732
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cu Chulainn
Rëvo
Cu Chulainn
18
2 / 5 / 8
10,669
628
18,114
24,450
22,685
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Aphrodite
ZxViRAL
Aphrodite
19
2 / 4 / 10
10,988
646
14,056
21,151
19,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Axelviii81
Yemoja
17
0 / 2 / 15
11,556
680
3,863
16,460
9,152
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Artemis
Dethh
Artemis
18
5 / 4 / 12
11,803
694
19,760
18,940
9,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baba Yaga
Korengen
Baba Yaga
20
10 / 1 / 14
13,203
777
24,883
19,324
11,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
UnTamedAD
Jormungandr
20
5 / 2 / 18
13,011
765
24,537
20,460
22,075
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lancelot
20
4 / 4 / 15
12,063
710
13,513
24,993
14,233
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
98
13
Kills
24
25
Deaths
13
35
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
5
8
1
L
Ao Kuang
 
Ao Kuang
5
2
2
3
W
Yemoja
Axelviii81
Yemoja
0
2
15
3.75
W
Artemis
Dethh
Artemis
5
4
12
2.75
W
Baba Yaga
Korengen
Baba Yaga
10
1
14
17
L
Cabrakan
Nawakahi
Cabrakan
3
9
7
0.72
L
Cu Chulainn
Rëvo
Cu Chulainn
2
5
8
1.2
W
Jormungandr
UnTamedAD
Jormungandr
5
2
18
7
W
Lancelot
4
4
15
2.88
L
Aphrodite
ZxViRAL
Aphrodite
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,068
Damage
86,556
105,380
Taken
100,177
93,942
Mitigated
66,885
48,425
Healing
59,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
26,528
1,819
1,576
2,129
18,089
9,930
582
13,222
4,867
58,955
0
L
Ao Kuang
 
Ao Kuang
6,764
983
685
3,859
11,174
5,342
0
3,218
7,956
9,443
0
W
Yemoja
Axelviii81
Yemoja
3,863
1,397
21,029
4,205
16,460
9,152
680
13,417
3,043
12,385
0
W
Artemis
Dethh
Artemis
19,760
10,567
1,503
2,884
18,940
9,798
3,580
13,623
5,317
0
34,478
W
Baba Yaga
Korengen
Baba Yaga
24,883
1,281
6,536
9,607
19,324
11,627
1,988
11,366
7,958
58,016
0
L
Cabrakan
Nawakahi
Cabrakan
17,606
2,027
3,561
4,324
30,516
36,732
0
11,039
19,477
25,945
0
L
Cu Chulainn
Rëvo
Cu Chulainn
18,114
1,291
2,391
3,858
24,450
22,685
0
11,591
12,859
0
29,636
W
Jormungandr
UnTamedAD
Jormungandr
24,537
5,383
2,302
4,217
20,460
22,075
911
10,243
10,217
54,744
0
W
Lancelot
13,513
3,662
1,749
5,670
24,993
14,233
1,968
16,305
8,688
0
31,526
L
Aphrodite
ZxViRAL
Aphrodite
14,056
1,611
14,266
11,776
21,151
19,253
0
14,213
6,938
39,595
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,259
Gold Earned
61,636
162
Minions Killed
203
0
Camps Cleared
0
1,423,428
Distance Traveled
1,537,988
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,552
621
62
4
0
276,666
4
L
Ao Kuang
9,400
553
5
0
0
212,045
0
W
Yemoja
11,556
680
14
1
0
278,893
1
W
Artemis
11,803
694
24
1
0
277,953
1
W
Baba Yaga
13,203
777
65
4
0
372,640
0
L
Cabrakan
11,650
685
12
1
0
260,731
1
L
Cu Chulainn
10,669
628
27
2
0
358,754
0
W
Jormungandr
13,011
765
60
4
0
289,545
1
W
Lancelot
12,063
710
40
2
0
318,957
0
L
Aphrodite
10,988
646
56
3
0
315,232
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role