Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Lancelot
Lancelot
CalI_MeDaddyy
Lancelot
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
242W - 249L
1,561 Elo+
Party 2
Poseidon
Poseidon
CasualRavn
Poseidon
Level 124
God Stats
28W - 17L
1,758 SR
Queue Stats
83W - 110L
1,520 Elo+
Party 4
Charybdis
Charybdis
DreadArchangel1
Charybdis
Level 155
God Stats
4W - 3L
1,500 SR
Queue Stats
370W - 369L
1,558 Elo+
Party 4
Mulan
Mulan
Lukanzy23
Mulan
Level 125
God Stats
93W - 83L
1,540 SR
Queue Stats
196W - 204L
1,559 Elo+
Party 2
Team Averages
Level 128
1,560 SR
1,540 Elo+

VS

Team Averages
Level 123
1,489 SR
1,532 Elo+
Cthulhu
Cthulhu
AveranGaming
Cthulhu
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 31L
1,555 Elo+
Party 1
Nemesis
Nemesis
Jonah0529
Nemesis
Level 141
God Stats
2W - 1L
1,260 SR
Queue Stats
190W - 191L
1,541 Elo+
Party 1
Gilgamesh
Gilgamesh
Lyflyne
Gilgamesh
Level 144
God Stats
3W - 4L
1,444 SR
Queue Stats
317W - 309L
1,573 Elo+
Party 3
Cupid
Cupid
PARKER15BALL
Cupid
Level 109
God Stats
8W - 4L
1,596 SR
Queue Stats
252W - 249L
1,561 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
theseekerzero
Morgan Le Fay
Level 124
God Stats
3W - 1L
1,647 SR
Queue Stats
49W - 62L
1,429 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
15
0 / 3 / 3
8,857
633
4,671
8,252
5,769
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Lancelot
CalI_MeDaddyy
Lancelot
17
2 / 3 / 1
9,871
705
11,097
15,939
8,611
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Poseidon
CasualRavn
Poseidon
17
2 / 4 / 2
9,534
681
10,211
11,278
5,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
DreadArchangel1
Charybdis
15
0 / 1 / 2
9,017
644
6,053
11,900
5,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Mulan
Lukanzy23
Mulan
15
1 / 5 / 3
9,025
645
10,154
21,553
21,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AveranGaming
Cthulhu
17
1 / 1 / 8
10,309
736
10,675
11,639
16,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
Jonah0529
Nemesis
18
4 / 1 / 4
10,884
777
8,123
11,474
5,852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gilgamesh
Lyflyne
Gilgamesh
17
4 / 2 / 8
10,919
780
15,042
16,474
14,176
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
5 / 0 / 4
11,149
796
13,972
7,788
3,690
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
theseekerzero
Morgan Le Fay
16
2 / 1 / 4
9,527
681
11,393
9,714
4,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
44
5
Kills
16
16
Deaths
5
11
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
0
3
3
0.5
W
Cthulhu
AveranGaming
Cthulhu
1
1
8
5
L
Lancelot
CalI_MeDaddyy
Lancelot
2
3
1
0.83
L
Poseidon
CasualRavn
Poseidon
2
4
2
0.75
L
Charybdis
DreadArchangel1
Charybdis
0
1
2
1
W
Nemesis
Jonah0529
Nemesis
4
1
4
6
L
Mulan
Lukanzy23
Mulan
1
5
3
0.5
W
Gilgamesh
Lyflyne
Gilgamesh
4
2
8
4
W
5
0
4
7
W
Morgan Le Fay
theseekerzero
Morgan Le Fay
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,186
Damage
59,205
68,922
Taken
57,089
46,547
Mitigated
44,526
9,086
Healing
13,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
4,671
410
0
1,555
8,252
5,769
0
2,171
6,081
16,525
0
W
Cthulhu
AveranGaming
Cthulhu
10,675
560
703
1,414
11,639
16,129
0
5,074
6,541
29,047
0
L
Lancelot
CalI_MeDaddyy
Lancelot
11,097
1,114
0
1,977
15,939
8,611
0
4,123
11,816
0
39,245
L
Poseidon
CasualRavn
Poseidon
10,211
1,386
0
0
11,278
5,363
0
4,220
7,058
34,631
0
L
Charybdis
DreadArchangel1
Charybdis
6,053
3,339
0
2,488
11,900
5,396
0
4,136
7,764
0
32,876
W
Nemesis
Jonah0529
Nemesis
8,123
2,806
0
827
11,474
5,852
482
2,089
9,188
0
46,689
L
Mulan
Lukanzy23
Mulan
10,154
1,274
0
3,066
21,553
21,408
0
7,418
14,135
0
27,947
W
Gilgamesh
Lyflyne
Gilgamesh
15,042
5,053
2,488
2,895
16,474
14,176
0
3,298
12,892
0
28,889
W
13,972
8,590
319
3,301
7,788
3,690
4,125
2,387
5,332
0
64,609
W
Morgan Le Fay
theseekerzero
Morgan Le Fay
11,393
375
0
1,426
9,714
4,679
0
2,034
7,382
36,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,304
Gold Earned
52,788
252
Minions Killed
325
0
Camps Cleared
0
1,268,021
Distance Traveled
1,491,049
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
8,857
633
28
2
0
172,727
0
W
Cthulhu
10,309
736
49
4
0
280,344
0
L
Lancelot
9,871
705
76
5
0
308,979
0
L
Poseidon
9,534
681
66
5
0
264,775
2
L
Charybdis
9,017
644
54
4
0
254,920
4
W
Nemesis
10,884
777
72
5
0
335,171
0
L
Mulan
9,025
645
28
2
0
266,620
2
W
Gilgamesh
10,919
780
39
3
0
308,432
0
W
Cupid
11,149
796
105
8
0
310,846
1
W
Morgan Le Fay
9,527
681
60
4
0
256,256
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role