Player Matchup

Tyr
Tyr
AGONIZED441
Tyr
Level 79
God Stats
5W - 17L
1,500 SR
Queue Stats
233W - 346L
1,309 Elo+
Party 2
Cthulhu
Cthulhu
Betomont
Cthulhu
Level 11
God Stats
1W - 11L
971 SR
Queue Stats
21W - 61L
1,047 Elo+
Party 2
Hades
Hades
D-king417
Hades
Level 31
God Stats
2W - 4L
1,500 SR
Queue Stats
11W - 24L
1,129 Elo+
Solo
Team Averages
Level 40
1,324 SR
1,161 Elo+

VS

Team Averages
Level 144
1,569 SR
1,594 Elo+
Achilles
Achilles
 
Achilles
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Betisch
Medusa
Level 145
God Stats
7W - 3L
1,539 SR
Queue Stats
29W - 18L
1,682 Elo+
Party 1
The Morrigan
The Morrigan
joshordan
The Morrigan
Level 160
God Stats
4W - 3L
1,667 SR
Queue Stats
272W - 184L
1,601 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 1
8,795
733
8,975
17,321
15,960
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Betomont
Cthulhu
12
1 / 6 / 1
8,497
708
5,229
16,543
13,092
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hades
D-king417
Hades
11
0 / 12 / 1
7,423
619
4,384
18,048
9,166
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
11 / 1 / 7
10,499
875
10,211
13,256
14,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
Betisch
Medusa
15
7 / 1 / 15
10,087
841
16,748
9,143
4,408
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Morrigan
joshordan
The Morrigan
15
6 / 1 / 17
9,988
832
19,171
8,370
4,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
63
3
Kills
24
24
Deaths
3
3
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
11
1
7
14.5
L
2
6
1
0.42
W
Medusa
Betisch
Medusa
7
1
15
14.5
L
Cthulhu
Betomont
Cthulhu
1
6
1
0.25
L
Hades
D-king417
Hades
0
12
1
0.04
W
The Morrigan
joshordan
The Morrigan
6
1
17
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,588
Damage
46,130
51,912
Taken
30,769
38,218
Mitigated
23,099
2,336
Healing
10,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
10,211
2,535
471
2,570
13,256
14,483
947
3,272
9,984
0
21,827
L
8,975
614
0
1,273
17,321
15,960
0
5,287
11,792
0
23,159
W
Medusa
Betisch
Medusa
16,748
8,706
0
3,441
9,143
4,408
1,112
3,323
5,820
0
47,943
L
Cthulhu
Betomont
Cthulhu
5,229
389
0
260
16,543
13,092
0
3,786
12,409
30,312
0
L
Hades
D-king417
Hades
4,384
553
90
713
18,048
9,166
0
6,074
11,677
22,739
0
W
The Morrigan
joshordan
The Morrigan
19,171
5,738
0
4,054
8,370
4,208
999
3,475
4,895
38,662
5,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,715
Gold Earned
30,574
119
Minions Killed
139
2
Camps Cleared
8
623,174
Distance Traveled
684,206
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,499
875
16
1
2
246,653
1
L
Tyr
8,795
733
25
2
1
239,583
0
W
Medusa
10,087
841
66
6
4
230,803
4
L
Cthulhu
8,497
708
64
5
1
218,024
0
L
Hades
7,423
619
30
3
0
165,567
1
W
The Morrigan
9,988
832
57
5
2
206,750
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role