Player Matchup

Artemis
Artemis
 
Artemis
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
 
Ymir
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Astigoloth
Merlin
Level 12
God Stats
5W - 5L
1,328 SR
Queue Stats
9W - 6L
1,478 Elo+
Party 1
Kuzenbo
Kuzenbo
Caleb_McNasty
Kuzenbo
Level 63
God Stats
14W - 6L
1,667 SR
Queue Stats
82W - 94L
1,442 Elo+
Party 3
Nu Wa
Nu Wa
kreampies
Nu Wa
Level 107
God Stats
19W - 15L
1,462 SR
Queue Stats
268W - 255L
1,405 Elo+
Party 1
Team Averages
Level 60
1,491 SR
1,465 Elo+

VS

Team Averages
Level 49
1,329 SR
1,168 Elo+
Sol
Sol
AuroraQueenbr
Sol
Level 69
God Stats
0W - 1L
1,402 SR
Queue Stats
6W - 38L
1,066 Elo+
Party 2
Nu Wa
Nu Wa
Giulicious
Nu Wa
Level 5
God Stats
0W - 3L
1,247 SR
Queue Stats
2W - 19L
1,164 Elo+
Party 2
Danzaburou
Danzaburou
Klaussif
Danzaburou
Level 52
God Stats
0W - 2L
1,322 SR
Queue Stats
0W - 8L
1,164 Elo+
Party 2
Scylla
Scylla
LuckyJoint
Scylla
Level 21
God Stats
4W - 9L
1,184 SR
Queue Stats
17W - 52L
1,058 Elo+
Party 2
Bellona
Bellona
Lybanger
Bellona
Level 98
God Stats
9W - 10L
1,489 SR
Queue Stats
160W - 167L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
20
17 / 0 / 10
13,754
550
26,782
10,756
5,491
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
 
Ymir
18
4 / 1 / 15
11,253
450
4,578
15,844
18,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
Astigoloth
Merlin
19
16 / 3 / 13
13,812
552
22,907
19,358
10,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
20
2 / 1 / 6
12,921
517
10,422
15,128
19,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
kreampies
Nu Wa
19
7 / 1 / 17
13,169
527
20,049
16,868
7,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 11 / 0
9,499
380
14,069
26,814
11,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nu Wa
12
0 / 7 / 0
8,088
324
6,892
15,392
8,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Klaussif
Danzaburou
14
2 / 14 / 0
9,613
385
8,197
27,216
11,596
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
LuckyJoint
Scylla
14
1 / 11 / 2
9,627
385
7,578
17,822
6,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bellona
Lybanger
Bellona
16
0 / 3 / 1
10,236
409
6,920
22,016
21,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
8
46
Kills
5
6
Deaths
46
61
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
17
0
10
22
W
Ymir
 
Ymir
4
1
15
11.5
W
Merlin
Astigoloth
Merlin
16
3
13
7.5
L
2
11
0
0.18
W
Kuzenbo
2
1
6
5
L
Nu Wa
0
7
0
0
L
Danzaburou
Klaussif
Danzaburou
2
14
0
0.14
L
Scylla
LuckyJoint
Scylla
1
11
2
0.18
L
Bellona
Lybanger
Bellona
0
3
1
0.17
W
Nu Wa
kreampies
Nu Wa
7
1
17
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,738
Damage
43,656
77,954
Taken
109,260
61,826
Mitigated
59,579
19,657
Healing
14,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
26,782
16,127
0
6,248
10,756
5,491
5,782
5,829
4,803
0
117,098
W
Ymir
 
Ymir
4,578
649
0
1,533
15,844
18,292
597
7,269
8,350
59,594
0
W
Merlin
Astigoloth
Merlin
22,907
1,558
189
5,841
19,358
10,397
2,861
6,471
12,655
93,633
0
L
14,069
5,029
0
6,439
26,814
11,078
136
12,199
14,565
67,454
10,226
W
Kuzenbo
10,422
3,601
0
750
15,128
19,878
1,072
2,578
12,550
94,407
0
L
Nu Wa
6,892
930
0
95
15,392
8,622
231
8,483
6,851
42,155
0
L
Danzaburou
Klaussif
Danzaburou
8,197
3,350
0
767
27,216
11,596
195
13,184
14,032
209
62,842
L
Scylla
LuckyJoint
Scylla
7,578
41
0
1,420
17,822
6,944
0
11,270
6,518
36,194
0
L
Bellona
Lybanger
Bellona
6,920
2,573
0
5,289
22,016
21,339
0
12,446
9,082
103
84,828
W
Nu Wa
kreampies
Nu Wa
20,049
4,418
0
5,096
16,868
7,768
4,135
4,540
12,152
125,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,909
Gold Earned
47,063
761
Minions Killed
425
0
Camps Cleared
0
2,239,972
Distance Traveled
1,918,577
21
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
13,754
550
183
7
0
517,874
5
W
Ymir
11,253
450
75
3
0
449,501
6
W
Merlin
13,812
552
150
6
0
432,391
2
L
Sol
9,499
380
106
4
0
369,094
2
W
Kuzenbo
12,921
517
173
7
0
432,383
5
L
Nu Wa
8,088
324
51
2
0
372,618
1
L
Danzaburou
9,613
385
79
3
0
377,878
2
L
Scylla
9,627
385
55
2
0
380,380
4
L
Bellona
10,236
409
134
5
0
418,607
0
W
Nu Wa
13,169
527
180
7
0
407,823
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role