Player Matchup

King Arthur
King Arthur
Charlie10530
King Arthur
Level 4
God Stats
2W - 3L
1,259 SR
Queue Stats
5W - 4L
1,450 Elo+
Party 2
Heimdallr
Heimdallr
Justice Birb
Heimdallr
Level 117
God Stats
7W - 7L
1,621 SR
Queue Stats
201W - 179L
1,612 Elo+
Party 2
Hades
Hades
KXNGElijah
Hades
Level 142
God Stats
132W - 60L
1,723 SR
Queue Stats
263W - 229L
1,514 Elo+
Party 3
Shiva
Shiva
RAMIREZ236
Shiva
Level 130
God Stats
25W - 16L
1,654 SR
Queue Stats
161W - 146L
1,575 Elo+
Party 2
Thanatos
Thanatos
iDivisionz
Thanatos
Level 125
God Stats
44W - 26L
1,715 SR
Queue Stats
206W - 173L
1,565 Elo+
Party 3
Team Averages
Level 104
1,594 SR
1,543 Elo+

VS

Team Averages
Level 123
1,507 SR
1,551 Elo+
Cupid
Cupid
 
Cupid
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Beanoo187
Baron Samedi
Level 121
God Stats
36W - 24L
1,531 SR
Queue Stats
342W - 336L
1,437 Elo+
Solo
Athena
Athena
InauguralMink6
Athena
Level 160
God Stats
5W - 9L
1,492 SR
Queue Stats
321W - 326L
1,550 Elo+
Party 1
Arachne
Arachne
NutToFast5034
Arachne
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 15L
1,736 Elo+
Party 1
Achilles
Achilles
Spadetizzle
Achilles
Level 160
God Stats
8W - 6L
1,514 SR
Queue Stats
378W - 375L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Charlie10530
King Arthur
15
3 / 5 / 9
9,504
475
14,637
19,736
17,625
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
Justice Birb
Heimdallr
18
4 / 2 / 9
11,730
587
15,810
13,531
6,592
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hades
18
10 / 1 / 3
11,576
579
14,647
15,312
9,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shiva
16
5 / 0 / 13
11,184
559
10,234
22,294
23,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
iDivisionz
Thanatos
18
7 / 6 / 12
11,581
579
14,973
22,588
10,634
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
17
2 / 3 / 2
10,043
502
5,721
15,286
6,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
Beanoo187
Baron Samedi
16
4 / 5 / 2
9,977
499
8,654
19,230
9,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
3 / 10 / 4
8,952
448
14,403
30,185
25,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Arachne
16
2 / 6 / 3
10,006
500
7,346
19,169
8,840
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
Spadetizzle
Achilles
13
2 / 6 / 2
7,960
398
10,553
22,935
18,611
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
26
29
Kills
13
14
Deaths
30
46
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
2
3
2
1
L
Baron Samedi
Beanoo187
Baron Samedi
4
5
2
1
W
King Arthur
Charlie10530
King Arthur
3
5
9
1.5
L
3
10
4
0.5
W
Heimdallr
Justice Birb
Heimdallr
4
2
9
4.25
W
Hades
10
1
3
11.5
L
Arachne
2
6
3
0.58
W
Shiva
5
0
13
11.5
L
Achilles
Spadetizzle
Achilles
2
6
2
0.5
W
Thanatos
iDivisionz
Thanatos
7
6
12
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,301
Damage
46,677
93,461
Taken
106,805
67,654
Mitigated
69,553
44,898
Healing
27,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
5,721
2,849
176
4,831
15,286
6,588
1,080
931
14,225
0
73,686
L
Baron Samedi
Beanoo187
Baron Samedi
8,654
646
1,799
7,969
19,230
9,896
405
7,560
11,403
62,888
0
W
King Arthur
Charlie10530
King Arthur
14,637
1,591
0
1,976
19,736
17,625
801
6,537
12,636
0
59,084
L
14,403
3,566
0
4,215
30,185
25,618
649
5,571
24,402
58,502
0
W
Heimdallr
Justice Birb
Heimdallr
15,810
7,680
0
3,768
13,531
6,592
4,339
1,754
11,757
0
104,152
W
Hades
14,647
2,179
1,064
8,485
15,312
9,226
1,500
6,300
8,926
87,309
0
L
Arachne
7,346
5,535
0
3,156
19,169
8,840
785
2,034
17,035
0
81,084
W
Shiva
10,234
1,469
2,326
10,989
22,294
23,577
1,807
7,023
15,083
0
52,384
L
Achilles
Spadetizzle
Achilles
10,553
3,270
0
5,278
22,935
18,611
1,000
3,485
19,351
0
39,653
W
Thanatos
iDivisionz
Thanatos
14,973
3,720
0
16,290
22,588
10,634
0
5,890
16,588
0
93,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,575
Gold Earned
46,938
618
Minions Killed
480
0
Camps Cleared
0
1,956,916
Distance Traveled
1,955,697
22
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
10,043
502
134
7
0
462,923
3
L
Baron Samedi
9,977
499
105
5
0
326,836
2
W
King Arthur
9,504
475
82
4
0
384,863
1
L
Athena
8,952
448
89
4
0
367,192
3
W
Heimdallr
11,730
587
164
8
0
388,002
3
W
Hades
11,576
579
163
8
0
373,571
9
L
Arachne
10,006
500
116
6
0
415,964
3
W
Shiva
11,184
559
78
4
0
427,493
8
L
Achilles
7,960
398
36
2
0
382,782
0
W
Thanatos
11,581
579
131
7
0
382,987
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role