Player Matchup

Charybdis
Charybdis
cody1152
Charybdis
Level 57
God Stats
10W - 19L
1,308 SR
Queue Stats
24W - 36L
1,344 Elo+
Party 2
Freya
Freya
djhero257
Freya
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
127W - 119L
1,475 Elo+
Party 2
Chaac
Chaac
godsbow
Chaac
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 19L
1,586 Elo+
Solo
Team Averages
Level 120
1,436 SR
1,468 Elo+

VS

Team Averages
Level 120
1,509 SR
1,529 Elo+
Freya
Freya
KenThaBarbie2
Freya
Level 156
God Stats
15W - 16L
1,543 SR
Queue Stats
555W - 424L
1,578 Elo+
Party 1
Artio
Artio
KingAsuYomi
Artio
Level 101
God Stats
12W - 8L
1,623 SR
Queue Stats
154W - 104L
1,559 Elo+
Party 1
Thor
Thor
Vquaxl
Thor
Level 102
God Stats
4W - 4L
1,362 SR
Queue Stats
175W - 240L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
cody1152
Charybdis
17
4 / 2 / 6
12,237
720
14,363
10,607
5,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Freya
djhero257
Freya
18
9 / 3 / 5
13,142
773
23,178
18,624
8,783
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
godsbow
Chaac
16
4 / 3 / 10
11,901
700
19,020
23,276
17,774
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 7 / 1
12,724
748
22,434
20,691
10,636
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

14
0 / 4 / 7
10,873
640
10,973
29,385
30,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Thor
Vquaxl
Thor
15
1 / 6 / 6
10,998
647
8,259
15,846
8,119
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
21
17
Kills
7
8
Deaths
17
21
Assists
14
Player
Kills
Deaths
Assists
KDA
L
6
7
1
0.93
L
0
4
7
0.88
L
Thor
Vquaxl
Thor
1
6
6
0.67
W
Charybdis
cody1152
Charybdis
4
2
6
3.5
W
Freya
djhero257
Freya
9
3
5
3.83
W
Chaac
godsbow
Chaac
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,561
Damage
41,666
52,507
Taken
65,922
32,245
Mitigated
49,152
16,527
Healing
17,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,434
7,467
0
4,302
20,691
10,636
0
8,040
12,551
45,300
0
L
10,973
1,688
1,445
10,581
29,385
30,397
0
12,025
16,858
23,910
0
L
Thor
Vquaxl
Thor
8,259
2,254
573
641
15,846
8,119
0
3,936
11,746
0
38,949
W
Charybdis
cody1152
Charybdis
14,363
7,923
0
1,255
10,607
5,688
2,468
6,819
3,788
0
41,191
W
Freya
djhero257
Freya
23,178
10,821
0
6,371
18,624
8,783
0
14,268
4,356
63,601
0
W
Chaac
godsbow
Chaac
19,020
5,073
0
8,901
23,276
17,774
0
12,800
10,476
0
41,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,280
Gold Earned
34,595
167
Minions Killed
140
9
Camps Cleared
5
837,863
Distance Traveled
811,768
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
12,724
748
58
3
3
239,466
1
L
Artio
10,873
640
19
1
1
311,741
0
L
Thor
10,998
647
63
4
1
260,561
0
W
Charybdis
12,237
720
58
3
1
258,422
2
W
Freya
13,142
773
69
4
7
280,259
1
W
Chaac
11,901
700
40
2
1
299,182
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role