Player Matchup

Morgan Le Fay
Morgan Le Fay
BoltingStatue69
Morgan Le Fay
Level 108
God Stats
5W - 3L
1,623 SR
Queue Stats
128W - 94L
1,597 Elo+
Party 1
Danzaburou
Danzaburou
DeeJayColin
Danzaburou
Level 103
God Stats
8W - 4L
1,612 SR
Queue Stats
34W - 27L
1,503 Elo+
Party 1
Cthulhu
Cthulhu
J ERBO LLC
Cthulhu
Level 137
God Stats
1W - 0L
1,496 SR
Queue Stats
191W - 139L
1,571 Elo+
Party 1
Team Averages
Level 116
1,577 SR
1,557 Elo+

VS

Team Averages
Level 97
1,567 SR
1,456 Elo+
Anubis
Anubis
CAMOBEAVER
Anubis
Level 109
God Stats
2W - 1L
1,702 SR
Queue Stats
193W - 200L
1,434 Elo+
Party 2
Gilgamesh
Gilgamesh
GRlDZTER
Gilgamesh
Level 123
God Stats
0W - 3L
1,500 SR
Queue Stats
131W - 129L
1,435 Elo+
Party 2
Skadi
Skadi
MasterP2304
Skadi
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 10L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BoltingStatue69
Morgan Le Fay
12
6 / 3 / 6
8,090
809
9,821
8,311
3,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
DeeJayColin
Danzaburou
13
6 / 3 / 8
8,672
867
6,864
6,982
2,740
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Cthulhu
J ERBO LLC
Cthulhu
12
3 / 3 / 10
7,648
765
9,481
11,924
8,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CAMOBEAVER
Anubis
10
2 / 6 / 5
7,050
705
7,812
10,831
5,892
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilgamesh
GRlDZTER
Gilgamesh
11
4 / 4 / 4
7,839
784
7,197
14,525
8,228
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
3 / 5 / 5
7,532
753
9,321
8,467
3,571
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
23
15
Kills
9
9
Deaths
15
24
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
BoltingStatue69
Morgan Le Fay
6
3
6
3
L
Anubis
CAMOBEAVER
Anubis
2
6
5
0.75
W
Danzaburou
DeeJayColin
Danzaburou
6
3
8
3.33
L
Gilgamesh
GRlDZTER
Gilgamesh
4
4
4
1.5
W
Cthulhu
J ERBO LLC
Cthulhu
3
3
10
2.67
L
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,166
Damage
24,330
27,217
Taken
33,823
14,302
Mitigated
17,691
6,431
Healing
4,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
BoltingStatue69
Morgan Le Fay
9,821
1,121
0
1,674
8,311
3,118
85
3,899
4,412
19,564
0
L
Anubis
CAMOBEAVER
Anubis
7,812
697
0
3,128
10,831
5,892
88
7,136
3,084
20,210
0
W
Danzaburou
DeeJayColin
Danzaburou
6,864
2,389
0
900
6,982
2,740
0
1,180
5,802
0
22,967
L
Gilgamesh
GRlDZTER
Gilgamesh
7,197
1,948
128
1,618
14,525
8,228
16
6,078
7,893
0
20,346
W
Cthulhu
J ERBO LLC
Cthulhu
9,481
1,250
117
3,740
11,924
8,444
0
2,820
9,104
15,523
0
L
9,321
3,854
0
50
8,467
3,571
165
4,626
3,412
0
21,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,410
Gold Earned
22,421
80
Minions Killed
91
3
Camps Cleared
5
533,486
Distance Traveled
513,705
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,090
809
24
2
3
158,305
1
L
Anubis
7,050
705
34
3
2
153,307
2
W
Danzaburou
8,672
867
32
3
0
183,563
1
L
Gilgamesh
7,839
784
28
3
3
172,438
2
W
Cthulhu
7,648
765
24
2
0
191,618
1
L
Skadi
7,532
753
29
3
0
187,960
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role