Player Matchup

Gilgamesh
Gilgamesh
F1ickster
Gilgamesh
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 18L
1,518 Elo+
Party 2
Janus
Janus
Tyreke_Evans_
Janus
Level 148
God Stats
4W - 0L
1,435 SR
Queue Stats
125W - 83L
1,580 Elo+
Party 2
Geb
Geb
ZaZa__Pachulia
Geb
Level 100
God Stats
2W - 1L
1,765 SR
Queue Stats
133W - 91L
1,526 Elo+
Party 2
Team Averages
Level 91
1,567 SR
1,541 Elo+

VS

Team Averages
Level 104
1,398 SR
1,373 Elo+
Scylla
Scylla
King24Exoticzz
Scylla
Level 80
God Stats
5W - 16L
1,211 SR
Queue Stats
48W - 69L
1,218 Elo+
Solo
Lancelot
Lancelot
clutchguy1233
Lancelot
Level 90
God Stats
6W - 5L
1,590 SR
Queue Stats
91W - 96L
1,460 Elo+
Party 1
Ymir
Ymir
ddon29
Ymir
Level 141
God Stats
2W - 4L
1,392 SR
Queue Stats
239W - 291L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
F1ickster
Gilgamesh
14
1 / 1 / 9
9,835
656
8,910
12,315
9,276
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
10 / 2 / 2
11,464
764
16,436
11,281
4,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
2 / 0 / 10
10,140
676
7,229
11,441
11,022
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
7,546
503
2,699
6,807
2,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Lancelot
clutchguy1233
Lancelot
14
3 / 5 / 0
9,761
651
13,478
14,557
9,595
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ymir
ddon29
Ymir
13
0 / 4 / 3
8,881
592
6,224
18,889
15,314
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
13
Kills
3
3
Deaths
13
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
F1ickster
Gilgamesh
1
1
9
5.5
L
0
4
0
0
W
10
2
2
5.5
W
2
0
10
7
L
Lancelot
clutchguy1233
Lancelot
3
5
0
0.6
L
Ymir
ddon29
Ymir
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,575
Damage
22,401
35,037
Taken
40,253
24,599
Mitigated
27,576
8,033
Healing
2,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
F1ickster
Gilgamesh
8,910
2,701
622
1,484
12,315
9,276
959
3,379
8,936
0
21,940
L
2,699
144
0
40
6,807
2,667
0
4,537
2,074
11,438
0
W
16,436
917
0
2,520
11,281
4,301
549
2,783
8,498
63,434
0
W
7,229
95
580
2,827
11,441
11,022
188
2,978
8,463
18,166
0
L
Lancelot
clutchguy1233
Lancelot
13,478
2,639
0
1,627
14,557
9,595
0
8,679
5,616
17
38,456
L
Ymir
ddon29
Ymir
6,224
1,376
483
691
18,889
15,314
0
10,001
8,496
17,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,439
Gold Earned
26,188
144
Minions Killed
114
8
Camps Cleared
2
813,074
Distance Traveled
655,016
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,835
656
13
1
1
259,762
0
L
Scylla
7,546
503
29
2
0
148,534
0
W
Janus
11,464
764
118
8
6
265,922
1
W
Geb
10,140
676
13
1
1
287,390
6
L
Lancelot
9,761
651
50
3
1
285,076
1
L
Ymir
8,881
592
35
2
1
221,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role