Player Matchup

Gilgamesh
Gilgamesh
Unown King
Gilgamesh
Level 58
God Stats
7W - 8L
1,545 SR
Queue Stats
231W - 273L
1,452 Elo+
Party 2
Anhur
Anhur
jokerbrand16
Anhur
Level 24
God Stats
1W - 2L
1,679 SR
Queue Stats
61W - 86L
1,328 Elo+
Party 2
Ao Kuang
Ao Kuang
xVARRICKx
Ao Kuang
Level 154
God Stats
12W - 15L
1,422 SR
Queue Stats
426W - 541L
1,372 Elo+
Solo
Team Averages
Level 79
1,549 SR
1,384 Elo+

VS

Team Averages
Level 78
1,452 SR
1,439 Elo+
Ra
Ra
Dexterfalcon7576
Ra
Level 122
God Stats
1W - 1L
1,262 SR
Queue Stats
8W - 12L
1,201 Elo+
Solo
Sun Wukong
Sun Wukong
IM_2GUD_4U_R6
Sun Wukong
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,668 Elo+
Party 1
Artemis
Artemis
JoshNotJoshuaTTV
Artemis
Level 104
God Stats
3W - 1L
1,594 SR
Queue Stats
46W - 51L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Unown King
Gilgamesh
13
1 / 3 / 5
8,647
618
7,172
17,059
11,174
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
0 / 2 / 6
8,382
599
6,665
11,260
4,385
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
xVARRICKx
Ao Kuang
14
5 / 3 / 2
9,500
679
7,936
11,316
5,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 3
9,861
704
8,922
9,164
3,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sun Wukong
IM_2GUD_4U_R6
Sun Wukong
15
4 / 2 / 3
9,817
701
8,126
11,713
7,568
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
0 / 2 / 8
9,091
649
13,606
8,789
3,485
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
22
6
Kills
8
8
Deaths
7
13
Assists
14
Player
Kills
Deaths
Assists
KDA
W
4
3
3
1.83
W
Sun Wukong
IM_2GUD_4U_R6
Sun Wukong
4
2
3
2.75
W
0
2
8
2
L
Gilgamesh
Unown King
Gilgamesh
1
3
5
1.17
L
0
2
6
1.5
L
Ao Kuang
xVARRICKx
Ao Kuang
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,773
Damage
30,654
39,635
Taken
29,666
20,653
Mitigated
14,355
9,087
Healing
9,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,922
914
1,326
3,034
9,164
3,302
812
2,157
6,831
50,337
0
W
Sun Wukong
IM_2GUD_4U_R6
Sun Wukong
8,126
991
98
2,154
11,713
7,568
115
1,075
10,520
0
17,318
W
13,606
8,235
17
2,463
8,789
3,485
1,704
4,453
4,130
0
34,055
L
Gilgamesh
Unown King
Gilgamesh
7,172
1,417
195
3,338
17,059
11,174
0
4,539
12,520
0
14,968
L
6,665
1,929
538
3,214
11,260
4,385
40
2,580
8,680
0
37,818
L
Ao Kuang
xVARRICKx
Ao Kuang
7,936
2,025
0
1,802
11,316
5,094
0
2,640
8,676
28,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,529
Gold Earned
28,769
128
Minions Killed
147
7
Camps Cleared
5
747,703
Distance Traveled
692,207
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,861
704
85
6
4
244,517
2
W
Sun Wukong
9,817
701
19
1
0
243,251
0
W
Artemis
9,091
649
43
3
1
204,439
2
L
Gilgamesh
8,647
618
14
1
0
272,279
3
L
Anhur
8,382
599
66
5
0
224,832
3
L
Ao Kuang
9,500
679
48
3
7
250,592
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role