Player Matchup

Vamana
Vamana
FunLettuce248
Vamana
Level 62
God Stats
2W - 2L
1,339 SR
Queue Stats
140W - 97L
1,586 Elo+
Party 1
The Morrigan
The Morrigan
JermX
The Morrigan
Level 160
God Stats
1W - 1L
1,280 SR
Queue Stats
51W - 44L
1,584 Elo+
Party 1
Zeus
Zeus
MsNyxxXD
Zeus
Level 160
God Stats
4W - 0L
1,746 SR
Queue Stats
197W - 141L
1,641 Elo+
Party 1
Atlas
Atlas
OGHazy
Atlas
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 46L
1,594 Elo+
Party 1
Fenrir
Fenrir
XGC ICY
Fenrir
Level 144
God Stats
6W - 7L
1,223 SR
Queue Stats
596W - 631L
1,492 Elo+
Party 1
Team Averages
Level 129
1,418 SR
1,579 Elo+

VS

Team Averages
Level 117
1,567 SR
1,526 Elo+
Mercury
Mercury
FA7AL GHO5T
Mercury
Level 117
God Stats
2W - 2L
1,711 SR
Queue Stats
423W - 409L
1,492 Elo+
Solo
Nike
Nike
JosueNeciosupX2
Nike
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 19L
1,513 Elo+
Solo
Bakasura
Bakasura
KitFox777
Bakasura
Level 122
God Stats
0W - 2L
1,287 SR
Queue Stats
371W - 348L
1,556 Elo+
Solo
Persephone
Persephone
steelrain177
Persephone
Level 137
God Stats
3W - 2L
1,756 SR
Queue Stats
137W - 135L
1,550 Elo+
Solo
Ravana
Ravana
v DeLiRi0uS x
Ravana
Level 143
God Stats
0W - 2L
1,582 SR
Queue Stats
140W - 135L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 13
10,755
768
7,590
20,530
18,851
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Morrigan
JermX
The Morrigan
18
3 / 3 / 17
10,681
763
18,125
10,503
5,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Zeus
20
13 / 1 / 10
12,359
883
25,287
12,657
6,675
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
OGHazy
Atlas
18
4 / 4 / 19
11,959
854
13,540
28,382
33,549
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Fenrir
XGC ICY
Fenrir
16
3 / 5 / 16
9,873
705
6,814
19,808
18,416
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
FA7AL GHO5T
Mercury
14
3 / 7 / 7
8,662
619
5,352
13,594
6,928
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
2 / 6 / 10
9,729
695
12,128
18,145
19,915
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
KitFox777
Bakasura
17
3 / 3 / 9
10,675
763
9,322
19,976
27,907
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Persephone
steelrain177
Persephone
18
4 / 4 / 11
10,725
766
19,561
15,920
8,304
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
4 / 5 / 8
9,254
661
13,459
12,756
7,890
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
61
25
Kills
16
17
Deaths
25
75
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Mercury
FA7AL GHO5T
Mercury
3
7
7
0.93
W
2
4
13
2.13
W
The Morrigan
JermX
The Morrigan
3
3
17
3.83
L
2
6
10
1.17
L
Bakasura
KitFox777
Bakasura
3
3
9
2.5
W
Zeus
13
1
10
18
W
Atlas
OGHazy
Atlas
4
4
19
3.38
W
Fenrir
XGC ICY
Fenrir
3
5
16
2.2
L
Persephone
steelrain177
Persephone
4
4
11
2.38
L
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,356
Damage
59,822
91,880
Taken
80,391
83,282
Mitigated
70,944
34,454
Healing
26,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
FA7AL GHO5T
Mercury
5,352
2,037
2,120
1,192
13,594
6,928
296
10,616
2,970
0
8,885
W
7,590
2,719
4,586
6,359
20,530
18,851
949
4,136
16,062
0
17,523
W
The Morrigan
JermX
The Morrigan
18,125
2,468
2,667
1,734
10,503
5,791
2,238
2,706
7,605
36,835
882
L
12,128
709
2,266
2,235
18,145
19,915
253
12,609
5,536
0
23,081
L
Bakasura
KitFox777
Bakasura
9,322
5,205
2,651
6,101
19,976
27,907
156
12,907
7,069
0
16,814
W
Zeus
25,287
3,497
3,557
2,555
12,657
6,675
2,423
2,648
9,770
54,604
0
W
Atlas
OGHazy
Atlas
13,540
4,768
1,052
9,279
28,382
33,549
412
5,626
22,268
22,549
0
W
Fenrir
XGC ICY
Fenrir
6,814
2,914
119
2,546
19,808
18,416
1,371
3,457
15,909
0
11,095
L
Persephone
steelrain177
Persephone
19,561
1,876
2,828
4,788
15,920
8,304
462
10,255
5,661
45,159
0
L
13,459
2,708
1,053
1,060
12,756
7,890
132
10,026
2,730
0
24,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,627
Gold Earned
49,045
168
Minions Killed
135
0
Camps Cleared
0
1,284,518
Distance Traveled
1,206,385
18
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,662
619
10
1
0
243,796
0
W
Vamana
10,755
768
27
2
0
255,912
1
W
The Morrigan
10,681
763
48
3
0
254,279
2
L
Nike
9,729
695
18
1
0
247,255
1
L
Bakasura
10,675
763
28
2
0
262,075
0
W
Zeus
12,359
883
65
5
0
260,499
2
W
Atlas
11,959
854
20
1
0
263,473
2
W
Fenrir
9,873
705
8
1
0
250,355
11
L
Persephone
10,725
766
55
4
0
238,622
0
L
Ravana
9,254
661
24
2
0
214,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role