Player Matchup

Zeus
Zeus
JesusTheDrunk11
Zeus
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 55L
1,443 Elo+
Party 2
Yemoja
Yemoja
MadWorldMike750
Yemoja
Level 105
God Stats
0W - 8L
1,500 SR
Queue Stats
830W - 846L
1,397 Elo+
Solo
Camazotz
Camazotz
RRRANCHITUP
Camazotz
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 38L
1,480 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ReggiePuddle
Morgan Le Fay
Level 65
God Stats
4W - 3L
1,550 SR
Queue Stats
48W - 47L
1,449 Elo+
Party 2
Merlin
Merlin
TheKangarooKing
Merlin
Level 96
God Stats
3W - 6L
1,339 SR
Queue Stats
84W - 68L
1,464 Elo+
Party 2
Team Averages
Level 98
1,478 SR
1,447 Elo+

VS

Team Averages
Level 74
1,625 SR
1,378 Elo+
Mulan
Mulan
Bigchungus72
Mulan
Level 86
God Stats
4W - 2L
1,511 SR
Queue Stats
360W - 354L
1,403 Elo+
Party 1
Ah Puch
Ah Puch
Glaak2
Ah Puch
Level 120
God Stats
21W - 15L
1,798 SR
Queue Stats
1,144W - 1,252L
1,416 Elo+
Solo
Yemoja
Yemoja
GoodGuyHitman
Yemoja
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 118L
1,370 Elo+
Party 1
Ganesha
Ganesha
Grimmjawb94
Ganesha
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,277 Elo+
Solo
Sol
Sol
dahallaa
Sol
Level 87
God Stats
8W - 2L
1,818 SR
Queue Stats
166W - 189L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 4 / 6
10,449
653
24,868
15,928
7,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
1 / 3 / 10
9,231
577
5,660
20,358
11,317
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Camazotz
RRRANCHITUP
Camazotz
17
3 / 8 / 9
9,645
603
13,132
26,841
12,010
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Morgan Le Fay
ReggiePuddle
Morgan Le Fay
19
7 / 5 / 8
11,239
702
17,005
18,456
8,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
2 / 3 / 9
10,618
664
17,962
13,558
6,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 7 / 8
11,742
734
25,127
23,430
27,733
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
Glaak2
Ah Puch
19
6 / 4 / 8
11,468
717
22,135
14,556
9,047
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
4 / 1 / 13
10,985
687
7,377
16,437
22,600
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ganesha
Grimmjawb94
Ganesha
20
1 / 4 / 16
12,011
751
9,284
21,764
31,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
4 / 3 / 12
11,242
703
27,184
17,564
9,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
80
19
Kills
23
23
Deaths
19
42
Assists
57
Player
Kills
Deaths
Assists
KDA
W
8
7
8
1.71
W
Ah Puch
Glaak2
Ah Puch
6
4
8
2.5
W
4
1
13
10.5
W
Ganesha
Grimmjawb94
Ganesha
1
4
16
2.25
L
6
4
6
2.25
L
1
3
10
2
L
Camazotz
RRRANCHITUP
Camazotz
3
8
9
0.94
L
Morgan Le Fay
ReggiePuddle
Morgan Le Fay
7
5
8
2.2
L
2
3
9
2.17
W
4
3
12
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,627
Damage
91,107
95,141
Taken
93,751
45,376
Mitigated
101,060
39,398
Healing
36,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,127
4,806
2,834
4,233
23,430
27,733
83
16,440
6,616
0
35,701
W
Ah Puch
Glaak2
Ah Puch
22,135
1,530
1,622
2,699
14,556
9,047
256
9,296
4,878
40,593
0
W
7,377
1,714
9,664
2,319
16,437
22,600
378
11,161
4,734
15,742
0
W
Ganesha
Grimmjawb94
Ganesha
9,284
727
2,126
3,389
21,764
31,687
32
14,563
6,587
23,685
0
L
24,868
2,487
3,192
2,443
15,928
7,177
0
10,815
5,113
35,574
0
L
5,660
1,007
10,327
4,266
20,358
11,317
0
13,451
6,907
11,865
0
L
Camazotz
RRRANCHITUP
Camazotz
13,132
3,751
504
9,280
26,841
12,010
0
19,127
7,714
0
15,200
L
Morgan Le Fay
ReggiePuddle
Morgan Le Fay
17,005
1,249
1,553
2,327
18,456
8,801
0
13,715
4,741
32,154
0
L
17,962
586
2,423
3,083
13,558
6,071
0
8,872
4,686
44,350
0
W
27,184
7,067
1,311
6,638
17,564
9,993
0
11,857
5,441
49,851
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,182
Gold Earned
57,448
165
Minions Killed
164
0
Camps Cleared
0
1,425,722
Distance Traveled
1,432,791
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,742
734
28
2
0
276,975
0
W
Ah Puch
11,468
717
56
4
0
274,986
0
W
Yemoja
10,985
687
16
1
0
290,834
0
W
Ganesha
12,011
751
4
0
0
293,736
0
L
Zeus
10,449
653
50
3
0
264,148
0
L
Yemoja
9,231
577
15
1
0
311,696
0
L
Camazotz
9,645
603
11
1
0
267,290
0
L
Morgan Le Fay
11,239
702
33
2
0
282,613
0
L
Merlin
10,618
664
56
4
0
299,975
0
W
Sol
11,242
703
60
4
0
296,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role