Player Matchup

Apollo
Apollo
BronerShrine
Apollo
Level 140
God Stats
5W - 7L
1,292 SR
Queue Stats
251W - 242L
1,614 Elo+
Solo
Osiris
Osiris
FeedingThana
Osiris
Level 160
God Stats
6W - 3L
1,413 SR
Queue Stats
327W - 320L
1,615 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Hoovasaurus Rex
Cu Chulainn
Level 149
God Stats
2W - 0L
1,469 SR
Queue Stats
185W - 178L
1,599 Elo+
Party 2
Xing Tian
Xing Tian
ItsBasicLogic
Xing Tian
Level 132
God Stats
6W - 3L
1,642 SR
Queue Stats
133W - 121L
1,659 Elo+
Party 2
Chang'e
Chang'e
NBE1Megatron
Chang'e
Level 145
God Stats
14W - 9L
1,777 SR
Queue Stats
307W - 302L
1,581 Elo+
Party 1
Team Averages
Level 145
1,519 SR
1,613 Elo+

VS

Team Averages
Level 147
1,520 SR
1,576 Elo+
Cabrakan
Cabrakan
AtomickPhantom
Cabrakan
Level 155
God Stats
3W - 3L
1,508 SR
Queue Stats
59W - 45L
1,538 Elo+
Party 3
Thoth
Thoth
Desnik
Thoth
Level 160
God Stats
1W - 2L
1,547 SR
Queue Stats
17W - 20L
1,611 Elo+
Party 4
Serqet
Serqet
Leprous7
Serqet
Level 146
God Stats
1W - 1L
1,587 SR
Queue Stats
175W - 164L
1,538 Elo+
Party 4
Tyr
Tyr
Smokey408
Tyr
Level 153
God Stats
2W - 1L
1,457 SR
Queue Stats
59W - 51L
1,559 Elo+
Party 3
Hachiman
Hachiman
clammyclam
Hachiman
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 22L
1,634 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
20
7 / 2 / 8
15,534
621
22,036
19,822
10,846
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
20
5 / 4 / 8
14,712
588
12,951
24,691
17,069
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
Hoovasaurus Rex
Cu Chulainn
20
6 / 0 / 7
15,454
618
22,550
23,040
26,278
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Xing Tian
ItsBasicLogic
Xing Tian
18
3 / 2 / 12
13,134
525
10,885
22,329
19,238
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chang'e
NBE1Megatron
Chang'e
20
8 / 1 / 8
14,353
574
20,385
17,319
7,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
16
3 / 3 / 3
10,069
403
8,528
20,985
34,165
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thoth
Desnik
Thoth
19
3 / 6 / 1
12,424
497
17,738
17,171
7,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Serqet
Leprous7
Serqet
15
1 / 9 / 3
9,362
374
6,910
22,607
9,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
2 / 3 / 3
11,658
466
12,080
30,712
34,155
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
clammyclam
Hachiman
16
0 / 8 / 2
9,892
396
14,457
21,993
7,954
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
21
29
Kills
9
9
Deaths
29
43
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
3
3
3
1.5
W
Apollo
7
2
8
5.5
L
Thoth
Desnik
Thoth
3
6
1
0.58
W
Osiris
5
4
8
2.25
W
Cu Chulainn
Hoovasaurus Rex
Cu Chulainn
6
0
7
9.5
W
Xing Tian
ItsBasicLogic
Xing Tian
3
2
12
4.5
L
Serqet
Leprous7
Serqet
1
9
3
0.28
W
Chang'e
NBE1Megatron
Chang'e
8
1
8
12
L
2
3
3
1.17
L
Hachiman
clammyclam
Hachiman
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,807
Damage
59,713
107,201
Taken
113,468
81,047
Mitigated
93,921
42,943
Healing
21,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
8,528
868
215
815
20,985
34,165
0
8,855
11,801
50,393
0
W
Apollo
22,036
15,266
0
9,463
19,822
10,846
7,891
4,232
15,333
0
171,037
L
Thoth
Desnik
Thoth
17,738
600
0
457
17,171
7,694
0
4,438
12,551
104,223
0
W
Osiris
12,951
4,988
0
2,032
24,691
17,069
417
5,124
18,878
0
157,701
W
Cu Chulainn
Hoovasaurus Rex
Cu Chulainn
22,550
4,533
0
12,235
23,040
26,278
1,719
2,402
20,402
0
130,167
W
Xing Tian
ItsBasicLogic
Xing Tian
10,885
1,051
0
4,426
22,329
19,238
134
8,514
13,065
38,606
0
L
Serqet
Leprous7
Serqet
6,910
816
0
4,210
22,607
9,953
0
5,395
16,980
0
47,511
W
Chang'e
NBE1Megatron
Chang'e
20,385
1,380
6,713
8,074
17,319
7,616
742
6,924
9,715
115,525
0
L
12,080
1,593
0
8,249
30,712
34,155
0
7,839
22,724
0
97,171
L
Hachiman
clammyclam
Hachiman
14,457
9,079
0
7,172
21,993
7,954
0
3,776
18,142
0
95,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,187
Gold Earned
53,405
822
Minions Killed
634
0
Camps Cleared
0
2,471,438
Distance Traveled
2,363,269
24
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
10,069
403
74
3
0
458,810
5
W
Apollo
15,534
621
225
9
0
466,978
1
L
Thoth
12,424
497
198
8
0
444,613
4
W
Osiris
14,712
588
207
8
0
534,101
7
W
Cu Chulainn
15,454
618
203
8
0
473,000
3
W
Xing Tian
13,134
525
31
1
0
493,034
7
L
Serqet
9,362
374
71
3
0
546,776
6
W
Chang'e
14,353
574
156
6
0
504,325
6
L
Tyr
11,658
466
159
6
0
488,258
5
L
Hachiman
9,892
396
132
5
0
424,812
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role